
Experience an immersive live-action historical game. Reincarnate as Southern Song’s controversial Emperor Zhao Gou, where every choice shapes the dynasty’s fate. Amid Jingkang’s ruin, defy destiny, restore your homeland and stand firm with the oath: The Song may fall, but the realm shall never fall!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best MX #44, worst CN #82 · 3 markets collected
About
Shao Song I is a live-action interactive narrative game adapted from Shao song, the literary work penned by Liudan Paishui, an author on Qidian Chinese Network under Yuewen Group. All storylines, historical timelines and plot developments are fictionalized interpretations.
You take on the role of Zhao Jiu, a college student who accidentally travels back to the Southern Song Dynasty and becomes Zhao Gou, the controversial Emperor Gaozong of Song. You inherit a crumbling realm in turmoil: the humiliating Jingkang Incident has fallen, the Central Plains lie occupied, foreign invaders loom on all borders, and most court officials only advocate fleeing south for self-preservation.
A treacherous path lies ahead. Will you drive out the invaders and launch a northern campaign to restore the glory of the Song Dynasty, or yield to fate and scrape by for the rest of your days? This pivotal turning point in history rests entirely in your hands to shape!
The imperial court is split into cliques vying for power. As the reigning emperor, how will you wield your wit to rally supporters, balance rival officials, and forge an imperial legacy all your own?
When you cross paths with loyal, valiant generals including Yue Fei and Han Shizhong, will you stand side by side with them to defy the odds and march north? Can you fulfill their unwavering loyalty and erase this age-old national sorrow?
Step into the emperor’s shoes to govern the court, lead armies into battle and reclaim lost lands. Jurchen troops press at the borders, and wars rage endlessly. Will you draw your sword to purge treacherous courtiers, or devote all your strength to protect loyal patriots? The fate of the dynasty hinges on every single choice you make.
All scenes are shot on custom-built real-life sets. Renowned actors Xu Yue, Zhang Xiaochen, Zuo Xiaoqing, Zhang Qi and more join the cast, delivering vivid portrayals of court intrigue and battlefield heroism. They stand beside you through this chaotic era, marching forth toward a blood-soaked homeland together.
Countless branching paths unlock diverse endings, with secret conclusions and surprise plot twists waiting to be uncovered. The game blends QTE interactions and SLG, pulling you straight into the action rather than letting you merely observe from afar. Every decision you make alters the course of the northern campaign, shifts the fate of the Song Dynasty, and forges your one-of-a-kind Shaosong legend!
Greetings, fellow lords! We are the development team behind Shao Song I. We are a group of IP fans deeply moved by the core belief from the original novel: The Song may fall, but the realm shall not perish. This shared passion for the story brought us together to explore new possibilities blending history with interactive storytelling.
We aim for Shao Song I to be far more than a live-action interactive title. We hope it serves as a window for global players to experience the unique devotion to nation and unyielding integrity found within Eastern history, delivering an unforgettable journey through the Song Dynasty for all interactive narrative enthusiasts.
As loyal fans of the original novel, we have refined this game with utmost reverence. Liudan Paishui, the original author, has also fully supported our creative process to preserve the authentic soul of the story. Here, you will embody Emperor Gaozong Zhao Gou, live through the chaotic age of shattered homelands, uphold the oath that The Song may fall, but the realm shall not perish, and personally avenge the eternal grievances of history.
The game is still undergoing continuous optimization. Add it to your Wishlist to show your support. We look forward to meeting you soon to ride the tempest of the Shao Song I era side by side.
Engagement
Reviews
Themes across 509 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还行,有些剧情稍稍有点降智,有点小尬,但是女性塑造挺美的,服装不是很符合历史,但是还行。 可以一试,我先退款了,你们不玩难道让我玩啊!
从选角,整个那么个李逵,到结局营造都差得离谱,你还COS起来教员了。。。。有病吧
纯纯狗屎,从选角到演技到剧情到妆造到服化都是狗屎
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 509 reviews with recorded playtime.
作为原著粉入坑互动影游,代入赵构执掌风雨大宋,朝堂权谋、北伐抗金,真人演绎还原了名场面,能改写岳飞的命运很解气。
原著粉入坑的,看到一半实在是看不下去了,做的什么玩意,本来抱着你只要做到还凑合就算及格了,实际玩下来真是及格线都没达到,首先: 1.乱加女性角色,比如那个杨沂真真的很出戏,演的还一般,要是看感情戏我自有别的游戏可选,绍宋本来就不是这个类型,怎么现在没感情戏不会做东西了么? 2.ai场景过多,你这也太省钱了,战争场面全部ai我都忍了,稍微一点人多的叙事情节也全是ai你是真行,还有平日剧情那个布景给人感觉真的磕碜,我都不想吐槽,不要求你华丽,也不能那么简陋吧?多请一点群演能花几个钱? 3.战旗小游戏是用来凑内存的是吧?做的也一般,这放在steam免费我都不玩,你搁着用来凑内容是吧,你也知道东西做的不行是吧 4.除了主角和岳飞韩世忠演技还行,其他都啥啊,除了少部分凑合能看,其他那演的都是啥啊,能看?就算是做影游就不能对自己要求高点?纯对标圈一波就跑的那类是吧 5.不要再买好评了,就这质量还特别好评,把人骗进来杀是吧,自己什么质量心里没数啊,你好意思
前几部影游打下的口碑,一部拉完了 体量小,内容少,bug多,粗制滥造 万元内跑出来的AI 日内瓦,退钱
你哪怕用ai呢,放漫画干什么,以为我没看过漫画吗,我谢谢你啊。
不球行啊,跟原著差远了。 1.武将们毫无政治敏感性,竟敢在宰相和皇帝议事时插嘴,杨沂中毫无谨小慎微。(就相当于central常委会开会时卫戍部队军官插嘴,哈人不哈人?) 2.到大臣们集体喊绍宋那一刻我实在绷不住了,这些大臣作为高级官僚毫无敏感性。绍宋是很晚才成型并提出的政治口号,原著里是能看出来政策口号形成的轨迹的。(就相当于central委员会开会时,委员们突然齐声大喊“改革PRC”,哈人不哈人?) 貌似这个是原著作者指导的?那我只能说榴弹怕水一个臭写书吃饭的懂个屁的绍宋。
真的不好玩,还不如直接看小说,战旗部分依托,剧情部分也很无趣,里面过场动画有一部分ai,感觉很出戏啊
历史题材玩家可以试,原著党也建议先放低一比一还原的要求,把它当一次改编会舒服很多。
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Where this game's players are, estimated from review languages.
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