
Experience an immersive live-action historical game. Reincarnate as Southern Song’s controversial Emperor Zhao Gou, where every choice shapes the dynasty’s fate. Amid Jingkang’s ruin, defy destiny, restore your homeland and stand firm with the oath: The Song may fall, but the realm shall never fall!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best MX #44, worst CN #82 · 3 markets collected
About
Shao Song I is a live-action interactive narrative game adapted from Shao song, the literary work penned by Liudan Paishui, an author on Qidian Chinese Network under Yuewen Group. All storylines, historical timelines and plot developments are fictionalized interpretations.
You take on the role of Zhao Jiu, a college student who accidentally travels back to the Southern Song Dynasty and becomes Zhao Gou, the controversial Emperor Gaozong of Song. You inherit a crumbling realm in turmoil: the humiliating Jingkang Incident has fallen, the Central Plains lie occupied, foreign invaders loom on all borders, and most court officials only advocate fleeing south for self-preservation.
A treacherous path lies ahead. Will you drive out the invaders and launch a northern campaign to restore the glory of the Song Dynasty, or yield to fate and scrape by for the rest of your days? This pivotal turning point in history rests entirely in your hands to shape!
The imperial court is split into cliques vying for power. As the reigning emperor, how will you wield your wit to rally supporters, balance rival officials, and forge an imperial legacy all your own?
When you cross paths with loyal, valiant generals including Yue Fei and Han Shizhong, will you stand side by side with them to defy the odds and march north? Can you fulfill their unwavering loyalty and erase this age-old national sorrow?
Step into the emperor’s shoes to govern the court, lead armies into battle and reclaim lost lands. Jurchen troops press at the borders, and wars rage endlessly. Will you draw your sword to purge treacherous courtiers, or devote all your strength to protect loyal patriots? The fate of the dynasty hinges on every single choice you make.
All scenes are shot on custom-built real-life sets. Renowned actors Xu Yue, Zhang Xiaochen, Zuo Xiaoqing, Zhang Qi and more join the cast, delivering vivid portrayals of court intrigue and battlefield heroism. They stand beside you through this chaotic era, marching forth toward a blood-soaked homeland together.
Countless branching paths unlock diverse endings, with secret conclusions and surprise plot twists waiting to be uncovered. The game blends QTE interactions and SLG, pulling you straight into the action rather than letting you merely observe from afar. Every decision you make alters the course of the northern campaign, shifts the fate of the Song Dynasty, and forges your one-of-a-kind Shaosong legend!
Greetings, fellow lords! We are the development team behind Shao Song I. We are a group of IP fans deeply moved by the core belief from the original novel: The Song may fall, but the realm shall not perish. This shared passion for the story brought us together to explore new possibilities blending history with interactive storytelling.
We aim for Shao Song I to be far more than a live-action interactive title. We hope it serves as a window for global players to experience the unique devotion to nation and unyielding integrity found within Eastern history, delivering an unforgettable journey through the Song Dynasty for all interactive narrative enthusiasts.
As loyal fans of the original novel, we have refined this game with utmost reverence. Liudan Paishui, the original author, has also fully supported our creative process to preserve the authentic soul of the story. Here, you will embody Emperor Gaozong Zhao Gou, live through the chaotic age of shattered homelands, uphold the oath that The Song may fall, but the realm shall not perish, and personally avenge the eternal grievances of history.
The game is still undergoing continuous optimization. Add it to your Wishlist to show your support. We look forward to meeting you soon to ride the tempest of the Shao Song I era side by side.
Engagement
Reviews
Themes across 519 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
别买,不值得。 里面有很多镜头尤其是大战的镜头都是粗制滥造的AI画面,还有很多镜头直接使用了漫画,甚至韩世忠前部叛乱,官家夜辞群臣那里就寥寥几人,当时看的我直吐槽,就那么点人再多几匹马就能一起走了,特别出戏。在我看来这游戏不值得买,真好奇剧情去搜搜实况得了。 这个好评是我看在这游戏几乎没改编漫画剧情的份上给的。虽然这也有可能是因为编剧偷懒,但是在我看来漫画的改编就已经足够好了,幸好这游戏没怎么瞎改。
三星半,与其说是玩完了不如说是看完了,因为可操作空间太少了,基本就是看看,小毛病挺多比如音频有时候没有,ui按钮点中间不行,字幕错别字,大问题,人属实少啊,像这种场面小说,你场面不整好点属实有点说不过去,虽然你们用了ai但真是还不如不用,不如多招点群演(我看至少整个两百人差不多再加点特效场面就有了这不燃吗?)和多整点特效,让人变多,很多场面本来应该是挺燃的但就是人太少了有点过家家(而且我还有个疑问啊你说你大场面没人就算,八公山官员来来回回就那么几个我记得漫画可是人很多的啊,你们应该不至于连招十来个群演扮演官员都没有吧?),支线问题,说实话既然你都给女角色整感情戏了完全可以在不影响原剧情的情况,多整点(我反正挺喜欢潘妃的,可惜没多少戏份,比如你懂吧?)多给些支线 优点也是有,我到不觉得请专业演员有什么问题,都演的挺好的,然后几个名场面弄的也可以,然后似乎没什么了中规中矩吧 如果啊,我是说如果还有2啊,麻烦经费给足,不然你筹款也行啊,然后发行的时候给筹款的人打折打多点,你说场面戏没场面这像话吗?
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 519 reviews with recorded playtime.
说句实话,小说漫画怎么写的 你怎么拍就可以了,答案都给你了,这搞不懂?绍宋这个IP能火就是因为小说的本身,漫画就是按原著写的所以成功了,你自己瞎改,改成了一坨屎。
加女戏,又不是嘎啦game,没必要,还有就是这一部的内容太少,肯定是还想再做一两部,一套下来得一百多起步,吃相太难看了。我是属于绍宋的死忠粉,为情怀买单,下次不会了。
...
玩了5章 先说剧情 还算遵守原著人物 演技中规中举 要是再少点儿女情长就更好了 然后是画面 个人觉得大量使用AI不是不行 毕竟战争的大场面正常拍不出来 但故事播片太过散碎使得观感经常割裂 最后是小游戏 可以说是最大的败笔 本该是不错的创新 但实际游玩时关卡的设计犹如狗屎 逼得我直接永久关闭 建议制作组要莫别做 要做就用点心不然只会拉低评价
这游戏让我很失望,全靠IP吃了些,游戏就是一个小电视剧,互动上少了很多。 我来点出有什么问题: [h3] UI界面,音频,字幕字体 [/h3] 1:游戏上下左右都有黑条边框,需要来回切。 2:声音忽大忽小,在AI地图突然大声,在影视突然小声,没有统一标准。 3:游戏好像是2~3种字幕字体,字体忽大忽小,忽然加粗忽然不加,甚至还有字幕缺失,没有一个统一标准。 [h3] 拍摄,设定及音乐 [/h3] 1:影片剪辑太过稀碎,前几章多次怼脸拍摄,有些转场过于生硬,游戏过程多次出现新人物又加上十来秒的介绍播放。 2:介绍播放还把之后的任职都先打上去了,人物登场还没新任命你就先给我一个新任职介绍? 3:玩家是否[b] “入睡认证” [/b],播片播着播着要玩家操作下鼠标,仿佛作者在屏幕里问屏幕前[b] 是否有人 [/b]。 4:游戏中加了战棋,但是战棋又不影响剧情走向,那么意欲为何?[spoiler] (后面我会说战棋是多么灾难,把战棋玩家搞红温) [/spoiler] 5:互动少,选项过后就是老实看剧情,剧情配乐不行,有时候甚至会盖过演员声音。 [h3] 游戏风格杂乱 [/h3] 1:由AI生成的场景,由AI生成的同脸人。 2:由卡通版人物头像和地图讲解并配字幕语音又穿插漫画场景?? [h1] 灾难性的战棋模式 [/h1] 1:战棋不影响剧情走向,有时候剧情讲了一遍,还要你战棋演一遍。 2:战棋人物的技能描述不统一: 李逵,两个技能都是打周边单一敌人范围也一样,但是一个描述远距离,一个描述中距离。 相同的弓手职业赵玖和马扩,一眼的技能距离也是描述一个远距离一个中距离。 3:战棋人物技能描述和详情描述不一致,以及实际效果BUG: [u] [b] 韩的腰胆(描述是下回合提升伤害) [/b] [/u],但老婆在场的时候当回合攻击伤害也是提升过的。 [u] [b] 杨的虎子(被物理攻击前先反击对方)该技能描述和详情描述不符 [/b][/u],实际效果是详细描述反击攻击敌方一侧的所有范围内敌人。甚至还有[u][b] 更离谱 [/b] [/u]的杨开嘲讽和弓手距离一空格并排(也许技能2空格也行,前期是中间没人当着),杨被攻击会瞬移贴脸弓手动手反击。 [u][b] 王胜的被动 [/b][/u],描述每回合增加物攻,并自伤,详情描述每回合对范围内敌人造成物理伤害,实际效果与真差不多但是描述又不一样。 [h1] 这么灾难的战棋,一不影响剧情二不隐藏什么,试问做来干嘛?钱多? [/h1] [h1] 能称赞的地方 [/h1] 1:剧情还可以,演员大部分演技在线。 2:歌曲还行。 3:卡通版头像和地图分析战况,这点可以。 4:我想不出还能夸什么。
垃圾,还原度极低
喜欢
演员们都有点秀气没办法把那种霸气的感觉演出来,其他的倒是没感觉出来,就是不知道和原著比剧情的改动大不大。
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