
A Story-Rich RPG/Action-Adventure Game, made by one person over the course of three years. Step into the shoes of the young Elf Rynna, and explore the Sacred Lands. Venture into dangerous dungeons, explore caves and solve puzzles and become the champion of the Goddess Illeria.
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game has potential. But after farming gold for close to two hours for upgrading, I ended up encountering some form that acted as if the game was paused without a menu. I was not able to interact with anything or attempt to rectify the issue. I knew the game was not frozen because anything that has an animation continues to move despite the game being paused (blinking, spinning blades, fairies). I had upgraded my sword almost to max (short of two upgrades) before encountering this bug. I would say if you plan on buying this to save often as the game is riddled with ♥♥♥♥♥♥♥♥ like this. If I could refund, I would.
I recommend this game. Shalnor Legends: Sacred Lands is very similar to an old Zelda game. I used to play The Legend of Zelda The Minish Cap on the Game Boy Advanced and was looking for a game similar to that. So I gave this game a try because it looked like it and it met my expectations. + Xbox One controller works with the game. + The art style is nostalgic. - Sometimes the game freezes. So then I had to restart the game.
Shalnor Legends is a simple labour of love with classic Zelda-esque gameplay. It's got its ups, it's got its downs; it FEELS like an indie game. It took me years to finish it because I put it down and picked it up again much, much later. I like simplicity. When you pick up the game after not playing it for eight months, you don't have to redo everything just to remember what's going on. The game doesn't hold much surprise in terms of story, but it did well within its own limitations. Simplicity also suggests that a lot of excess weight was cut from the game, which may or may not be true. Upgrading everything (if everything is your goal) is an awful grind, but otherwise it can be a challenge. The hit detection is a bit janky. The game is a bit dated (and was retro when it launched, so still dated). Heroic Mode is for the crazies; base game grind for 100% was bad enough; I'm not going there. But I had fun. For ~$10, I think it's worth it. Part of that is indie support, but part of it is "$10 isn't unreasonable". While I won't be 100%ing the game, having fun was the goal and I definitely did that.
Juego tipo Zelda de los tiempos de SNES. No es mal juego, pero es un poco corto y con poca variedad de enemigos, pero entretiene. Si eres de los que le gusta tener el equipo a tope, te va a tocar farmear un monton para conseguir todo el dinero que hace falta para comprar las mejoras, ya que lo unico gratis que te dan, son los tipos de flechas. Ademas, la unica historia que tiene, es la cuentan unos libros que hay y es bastante pobre. Solo recomendado si lo coges con una buena rebaja.
Game regulary crashes when playing. I am unable to find the reason it just seems like a timed crash. I am unable to play the game for any reasonable time, and has become quite frustrating. I do not recommend it.
I really want to recommend this game, its a fun little Zelda clone with some interesting elements, but when I've played the game for less than an hour and already had the game freeze bug twice, causing me to lose all of my progress , it makes me not even want to continue. If this gets fixed I would totally recommend this game, but until that happens, its not even worth the .99c sadly.
As part of #IndieSelect I got a chance to try out Shalnor Legends. While being a big fan of old school RPGs I felt the need to try this game. Thanks to IndieGamerChick on twitter, I got a chance to try it. And give a review that is unbiased, so that is what I am doing now. I also streamed the game for a few hours. Basically the background to the game is this. People chose to enter the Sacred Lands in order to be the one to make it all the way through the ordeals. If you enter the Sacred Lands and do not complete the trails, then you are stuck in there until someone else finishes the trails. You have chosen to enter the Sacred Lands. Now you must finish the trials or risk being stuck. The similarities to Zelda: A Link to the Past are striking, not saying that it is a copy. Far from it. Similarities would be the dungeon progression where you need certain items to progress to the next dungeon/mission. Also the rushing and slaying bushes for loot. But Shalnor has a few things that ALTTP does not have. There is a small crafting element to the game. You can create potions on your own with stuff you pick up. You also visit several different people that can craft better gear for you or improve the ones that you already have. While there is some of that in ALTTP this seems more extensive. When it comes to all the NPCs, they all have their own personalities and quirks which makes the game more alive. The controls feels smooth and makes the character easy to control. A lot of thought has gone into the various types of environments it seems to me. If you are a fan of the old school RPGs then this is most definently a game for you!
This game definitely feels very Legend of Zelda inspired and is a combination of both fun and challenging. I've enjoyed playing this game and I am honestly looking forward to the next game! :D
The game is easy to understand, gives a goal to push forward to and a reason why you need to do it.. yet it still allows for exploration and freedom of discovery. The puzzles are fun and challenging enough that it pushes to think and take a minute. The graphics remind of many games I grew up playing with a slight darkside feeling to them.. Overall I highly recommend it to others who would like to take on a challenge similar to ALLTP or the Original zelda while having merits of its own that makes it fun and unique.
Mais um finalizado, dessa vez, um game mais ao estilo zelda de nintendinho. Ele é legal mas tem um problema: quando o jogo te faz farmar, para mim tem que ser um desses jeitos ou até os dois: ou ser automatico ou ser divertido, ele não é assim nesse caso, é bem chato ficar pegando coin pra poder dar upgrade mas tirando isso é legalzinho e nostalgico.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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