
The game is a narrative-driven horror experience inspired by the Silent Hill and Fears to Fathom franchises. Live through two terrifying stories: a man’s summer getaway turns into a nightmare at a shady hotel, and a child grows up knowing something watches from the forest—always waiting.
Modeled estimate, not a reported figure. How we estimate →
Media

About
"Shadows of Midnight – They Watch Me Sleep" is a narrative-driven horror experience featuring two unique and terrifying stories of ordinary people facing the unknown.
A man’s peaceful summer vacation on the Croatian coast takes a sinister turn when he checks into an old, shady hotel. Strange things start happening in his room—objects move on their own, shadows shift in the dim light, and above his bed, a gaping, unnatural hole looms. Something is watching.
In a quiet Eastern European village, a young boy grows up near the woods. Walking home from school one evening, an eerie sensation washes over him—something is wrong. As he looks toward the trees, he realizes he is not alone. Something is there. Something that has always been watching.
Key features:
VHS Aesthetic: Optional VHS shaders for a nostalgic '90s horror feel.
Low-poly graphics: A mix of PS1/PS2-era visuals with modern lighting techniques.
Multiple endings: Each chapter has multiple endings, depending on your choices
Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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