
You wake up alone in a quiet hotel. The corridors loop. The rooms change. Somewhere between the walls and the noise on the radio, a memory is trying to surface. A short, PS1-style psychological horror about guilt, repetition, and the weight of consequences.
Modeled estimate, not a reported figure. How we estimate →
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About

A short, first-person psychological horror experience set inside a forgotten hotel where time, guilt, and memory all bleed together.
You wake up in Room 9.
The corridor outside loops back on itself.
Every time you step through the door, something has changed; the walls, the lights, the voice on the radio.

You explore, you listen, you notice the details; notes left behind, radios whispering half-truths, and the sound of someone pacing a floor above you that doesn’t exist.
As you move deeper into the building, fragments start to surface: distorted broadcasts, old notes, the sound of someone who shouldn’t be there. What begins as a quiet mystery becomes something darker.
Sometimes the hotel speaks. Sometimes it listens. You’ll know the difference.

Features
30-60 minutes of atmospheric psychological horror.
Lo-fi PS1-style visuals.
A complete psychological horror story told without cutscenes or text prompts.
Puzzles.
Subtle changes every loop; watch for the details.
There’s no combat. No instructions. Just a hotel that remembers you better than you remember yourself.
A secret for those who keep returning.
What you notice, and what you ignore, both matter.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a great short psychological horror retro game for a player like me who likes to take my time and look at everything, read all the details and basically enjoy the atmosphere and story. The puzzles are pretty simple, there are no monsters to kill or run from, and it's eerie and spooky in a retro way. I don't think it's actually a 4 hour game, but I played it two more times trying to get all achievements. The last achievement wasn't really hard at all just confusing as I was trying to decipher clues from the discussions, but I did eventually get it.
Such an amazing game!! Keeps you on your toes and has a really well told story behind it! 10/10
I swear, nothing makes me more annoyed than a game that does a looping hallway that doesn't know how to do a looping hallway. Too many games use the hallway concept to draw out the experience where you can run through the loop like 5 times before anything really changes. Thankfully this game handles it much better. Hotel Melancolie is really a cool story that's being told through this game as a walking sim. Everything is laid out in front of you like a weird/creepy carnival ride, but the story is what makes this game worth it. It's got a couple of scares and a couple of puzzles, but really the main thing you're getting here is a fun story. It's worth the playthrough despite being very short at just a wee bit over an hour long. It's a relatively inexpensive game and I think it does a decent job of earning it's price tag.
A short atmospheric horror experience where you explore a looping hallway, uncover small changes with each pass, and gradually learn the story behind the location. First of all, this is a brief experience, comparable in length to watching a single episode of a TV series or reading a graphic novel. It begins abruptly, offering no explanation of who you are or what your objective might be. You simply find yourself in Room 9 with a note on the desk informing you that the room is not yours. From there, the game leaves you to figure things out on your own. The graphics intentionally mimic an older era of gaming, reminiscent of a time before dedicated graphics cards and smooth textures. This aesthetic has become common in many indie horror titles, and when executed well, it can significantly enhance the atmosphere. The grainy textures and rough edges create a sense of unease that supports the game’s mysterious tone. The gameplay will feel familiar to anyone who has played first-person exploration games. You can move around freely and interact with objects, but the game provides no visual hints or waypoints. As a result, you are encouraged to inspect your surroundings closely and press the interaction button on anything that might respond. Despite this, the structure is very straightforward. The main environment is a simple hallway lined with doors and paintings. Interacting with these objects usually yields a short description, though none are required to progress. When you reach the door at the end of the corridor, you are brought back to the beginning, entering a new loop of the same hallway. Each loop introduces a small change, and this gradual evolution forms the core of the experience. There are no tricky anomalies to hunt for, and the game never punishes you for missing details. Progress is made either by reaching the end of the hallway again, entering the one door that opens, or completing a simple puzzle that resolves itself once the correct object is positioned properly. Overall, the story is engaging and ultimately explains why you are trapped in this looping corridor and why the many doors matter. The only real drawback is the lack of subtitles, which means that those who keep their volume low may miss key story elements.
Short psychological horror, where you explore looping environments and discover bits of the story. Has some puzzles and environmental variety which keeps it fresh.
This game was perfect. A pretty cool twist. Some nice puzzles. At one point it felt like I was playing a RE 1 PSX Mod. Includes option to disable head bob. Overall. This was a solid experience. Glad I bought it. Price vs playtime is worth it.
⭐ 4.0 out of 5 Stars ⭐ Hotel Mélancolie delivers a fantastic atmospheric horror experience with gorgeous PS1-style graphics that amplify the eerie mood. The storytelling is subtle but emotional, and the tension builds in all the right ways. A short, memorable psychological journey that’s absolutely worth playing. Gameplay: https://youtube.com/live/lORS9iPML4Q?feature=share Timestamp: 2:46:36
an enjoyable short horror game with a solid story and good atmosphere/aesthetic. id say its worth the 4 dollars
My Review: I love the PS1 style games they remind me of being a kid and still having a PSX its something I like to go back to now and then so it was nice to play a old style game without having to drag out the PlayStation, The atmosphere keeps you on edge as you venture through the hotel corridors and the subtle changes between each loop was a good touch that I never expected, simple things like pictures changing, radio stations telling stories and not much guidance makes you wonder what's really going on in the hotel, A nice short game that keeps you engaged with a massive twist that will leave you questioning the whole narrative of the game once you reach it, it definitely caught me by surprise... Loved it! 💚💙
10/10 game!!! Just finished and it’s definitely one of my favorites of the year! Follow on twitch @ chorizotaco_ for the gameplay!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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