
Take on the role of a private investigator in this immersive detective simulator. Solve murders and other crimes in a procedurally generated and persistent city where every NPC lives and breathes their own independent lives. Find the killer quickly… or they will kill again!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s. Think like a detective and use a variety of gadgets as a private intelligence investigator, gathering evidence and making money by solving cases, finding and selling information and more.
Play your own way in a fully simulated world with hundreds of citizens. Discover, meet and tail individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities. Each case has different culprits, clues and experiences for you to test your investigative skills.
Explore anywhere in the city! Every nook of every trashy bar, every place of work, every seedy hotel room… This dystopia is your oyster. Break into apartments, rifle through secret documents or hack security systems - even a discarded receipt can be the key to cracking a case. Trace the receipt back to an individual location, scour CCTV footage and match the time up to the receipt to find out who it belonged to!
The entire world is fully simulated. Each citizen has an apartment, job, daily routine, favorite things to do, places to go, and people to interact with. They live out their lives independently, in a world that moves on with or without you— uncover this knowledge and use it to your advantage!
Become a private investigator in a truly unique detective experience. Think like a detective to solve the cases around you: check call histories, find passwords, read private emails, speak to persons of interest, watch CCTV footage and more to retrieve evidence and build your case. Store information on your investigation board and link evidence together as you piece together the ful picture.
Features
Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
Gather evidence to build your case - scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
Play your own way - pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.8Kreviews | 82% | — | $9.5M |
| $24.99 | 965ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]If I had a crow for every broken job, bugged kidnapping, and bland murder case this game throws at you I'd already be happily retired in The Fields. [/b] Let me pull my pin board out and get to the details about this neglected [strike]thief[/strike] detective game. [list] [*]The atmosphere is noir and can shine in places. Like literally cause there are lighting issues throughout certain areas in basements and reflective areas like business lobbies. [*]The bugs roaming around the apartments floors are a warning and not just set decor. [*]The concept of finding clues, tracking leads, and combing over crime scenes are there but rarely work out. Take your pick as it can be a bad procedural layout, bugged clue item, or the weird npc behaviors. At a point I just gave up and started kicking in doors, stealing everything not nailed down, and duking it out with whomever was living in the apartment I just broke into. [*]Wish the inventory system was better and yes I know you can get an upgrade with sync disks. [*]The environment feels dead and lifeless. The npc's are no exception. Beat up a guy while sneaking around his place only to have the poor stealth mechanics fail you? Well just run out of the building and come back later and they'll forget it ever happened! It kills the immersion. [*]The music is badly mediocre. Like I see what they were trying to do but it was executed poorly. Just turn of the music and put on a Noir playlist in the background. [*]Most murder or kidnapping cases I've had need to be reloaded or cheesed to complete them (both when the game came out and recently). [*]It's version 1.0 and feels like and early beta with the latest update being a meme one that doesn't fix anything... [*]On a positive... I love the diners and eatery's vibes and it can be nice to sit down and order a coffee while going over case notes. I gave this game another shot after taking a break for a year to see if things were updated and fixed but I can see this games dead on arrival. An awesome concept that was wasted by poor development...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $24.99 |
| 311ratings |
| 70% |
| — |
| not modelled |
| $9.99−60% | 65ratings | 72% | — | not modelled |
| $24.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sinceramente, quisiera decir que me encantó el juego y que le metí horas enteras. La realidad es que ni si quiera pude pasar del tutorial. Los menús son confusos, los accesos "rápidos" no tan rápidos, incluso se complica lograr encontrar el nombre de la victima entre tantas pestañas y pestañas. Quisiera decir que recomiendo el juego, pero corrí con la suerte de que me faltaran 4 minutos antes de las 2 horas para poder pedir la devolución. Me encantó el concepto, de verdad tiene muchisimo potencial y de verdad quise jugarlo durante horas y horas. Quise sentirme Holden Ford de Mindhunter pero solo encontré obstaculos y mil pestañas. Este juego no es amigable si es tu primera experiencia con un "simulador de detective" o como lo quieras catalogar. No tiene una interfaz intuitiva y la traducción algo pobre dificulta muchisimo lograr entender que tienes que hacer. No todos podemos descubrir como funcionan las mecánicas solo con estar ahí. No recuerdo ningún apartado especifico donde pudieras revisar que hacer en caso de que se te olvidaran las mecánicas, incluso el guardado era complicado! Estaré al pendiente por las actualizaciones futuras o una secuela, incluso agradecería recomendaciones de juegos parecidos. Mi punto de vista? Si puedes soportar la frustración y el no entender que estás haciendo, entonces dale la oportunidad solamente cuando esté en oferta (y arriesgandote a no poder pedir reembolso si tu paciencia dura más de 2 horas), en caso de que no sea así, mejor busca algo más que jugar.
I love commiting crimes to solve crimes
The stubborn refusal to develop the player's involvement in violent situations makes the cutting edge world you've built feel disingenuous and unbelievable. Any time you are placed in a situation where violence occurs or you need to shoot someone or a crime is committed the cracks begin to show. Cool investigation system though, great style. 4/10 incomplete
очень хорошая игра, детектив в стиле неонуар, это здорово, песочница и открытый мир дополняют детектив Игра прикольна тем, что у тебя открытый мир у ног, и ты как бох бегаешь по карте, забираешься в дома, грабишь, громишь всех, ну, а если устанете, можно спокойно расследовать дела, каждое дело уникально, единственное, это шаблонные убийства с крыши, с револьвера и т.д, А самое главное, ты сам себе хозяин в деле, залезь в вентиляцию, или вломись, заплати денег, или оглуши всех, прятная игра, ЗА ВЕСЬ мой геймплей(90 часов), я не встретил ни один баг, сломавший мое впечатление, только один, в прочем, я его больше не встречал, игра еще фиксится, и для такой маленькой студии, это замечательный проект, рекомендую к покупке для любителей жанра, или для техЯ, кто хочет полной свободы, 9/10!
Shadows of Doubt — это игра, которая погружает в мрачный мир кибер-нуарного детектива с ног до головы. Каждый раз расследование уникально, потому что город и его жители генерируются случайно. Атмосфера дождливого мегаполиса и неоновых вывесок — супер. Но самое главное — тебя никто не ведет за ручку, и ты сам решаешь, с какой стороны подойти к делу. Взломать дверь или просто расспросить свидетелей? Можно пройтись до местного бара, но лучше не забывать про счета. За это её и люблю. Бывают баги, но они почти не мешают наслаждаться игрой.
Full of bugs that don't allow the completion of any cases. Not being able to pin any info to the case board, not being able to retrieve a case resolution form, addresses that don't exist or navigation that points you to the wrong address then being sent on a goose chase just for where to start. Also runs like ♥♥♥♥♥♥♥ for a such a low quality game.
its a good game but took me 3h for the first case
It's a cool concept, but... Seems kinda sloppily made... This game's out of early access, but you coulda fooled me. I started two games, both games generated with the furniture in my apartment weird lol, like, the couch was halfway covering the wall, the other half was in front of the walkway to my kitchen. So, i start, finished the first investigation, suddenly security guards are in the room, they walk around like dumbasses, one guy looks right at me, i punch him a few times, he points a gun at me then walks out. Did they make them idiots for the tutorial or is that how they're gonna act throughout the game? Anyway, i hop into the vent to escape, people keep hearing me in the vent and saying things like "is someone in the living room? Is someone in the foyer?" lol, i ended up just going into someone's house because idk how to find my way back to the hallway, beat up the guy there, ran out, got a police bounty... I deleted the game about to get a refund then thought nah, i'll give it one more shot... Apparently they don't have cloud saving, so that deleted my save file, start another game... This time the tutorial sends me into a restricted area(btw it's just a hallway, not inside some secret room, they sent me into an inexplicably "restricted" hallway lol), tells me to knock on a door. I go to disable the camera since it's a restricted area, suddenly the camera, which is not a camera, but a mounted gun, starts shooting at me. I die. I come back again, switch off the gun, which closes a shutter for some reason... A person comes out and gets alerted and starts shooting me, i die lol. So first life, poor AI and some strangely generated vents... Second life overly difficult because the procedural generation seemed to think an apartment hallway was a restricted area... I will get a refund afterall... seems like a cool concept, but this game feels like it's in early access still...
Игра-бомба! Жертву отравили и все что у тебя есть это бумажка с "Кишка тонка". Жертву застрелили а через 2 день застрелили жертву из соседней квартиры и через еще 2 дня застрелили супруга жертвы!. 67 безумных полицаев из 10!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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