
Shadowlings - is a slaughter to heavy metal in decorations of Medieval Japan.Hardcore battles, in which everything depends on your skill, ancient ninja's martial arts, sharp swords, strong spears and mysterious Shadow Magic.
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Languages: English, Russian, Ukrainian, Polish, Japanese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun indie freebie that I would happily recommend to anyone that thinks a top down melee range 'shooter' with blocking mechanics plus spells and a diablo-like skill tree to go through as you level up and slash/stab baddies for the best reason of all... REVENGE! (that was a run-on sentence!) So basically you go Inigo Montoya on the ner'do'wells that slayed your clan. Get to it.
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В цілому гарна інді гра з цікавою бойовою системою, може затягнути. Гра безкоштовна, тож пробуйте. До розробників: змініть показник хп на якийсь помітніший) бо я постійно завтикую шо в мене лоухп і помираю, коли купа хілок в інвентарі
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think Shadowlings is a good game, but not without problems - I recommend trying the game wholeheartedly, but I would advise against completing it. It's length and lack of variety is a disservice for the great fundaments. I hope the developer will learn from the experiences of making this game, I personally await their next game. Good things: - Game got free, so there's a lot of goodwill towards players - The base premise - melee weapons in main focus, only blades can block and damage - is pretty cool - While a bit weak at start, you get some realy strong ( and almost overpowered) upgrades pretty soon to make the game more interesting, alongside with a stash and a store Meh: - Some programming problems. Spawning in a treasure chest (they act like checkpoints) but fixable with a respawn, almost 8 months old bug about changing weapons will keep the original animations (resulting in super OP or uselessly underpowered weapons). (and just a small thing - having enemies or player having negative health on death is such a small thing to fix - good example that there are things to learn from this game) - Balance is weirdish - upgrading lifesteal spell, throwing weapons and the "ultimate spell" you get insane powerspikes. Also get sword, keep spear in inventory, swap after spawning. OP weapon is OP. Negative: One thing: the game is pretty bland and becomes boring pretty fast, despite of the great base mechanics. The locations are very similar (few items scattered, and corridors) without much identity, and while enemies vary in hp, there are more or less two kinds of melee, two archer, two ninja (second archer/ninja with more hp and more of the same ability) and one witch (bloody worst enemy ever) in the game, with only 4 types of genuinely unique enemies. And while the first few levels are interesting - mostly dueling enemies one by one - later levels become overblown and losing the point: You have hard time fighting two enemies most of the time, three is borderline impossible without spells and abilities. One of my abilities aggro'd enemies and about A DOZEN enemies rushed me at the start of the level. A level that had almost 200 enemies and I spent 30-45 minutes clearing out same corridor after same corridor from the same enemies. The last 3-4 levels were all like that sadly.
Неплохая игра,но слишком легкий финальный босс.Можно убить,просто запустив фулл инвентарь сюрикенов последнего уровня,и это на максимальном уровне сложностию
Bu oyunun oynanışı aşırı zevkli. Görüntülere bakarak anlayamazsınız fakat o silah sallama ve blocklama olayını aşırı akıcı ve zevkli hale getirmişler. Keşke online da olsa dedirtti. Silah aldığınızda yeni silahınızın gücünü hissediyorsunuz. Özel güçlerin yarısı kullanışlı ve güzelken diğer yarısı "Bu kadar özel güç az oldu daha ne eklesek" diye eklenmiş özel güçler. Ama kesinlikle alınıp denenir. Pişman olmazsınız. Edit: Ben aldığımda paralıydı. 1,2 tl civarı bir paraya almıştım.
Miniature Mount and Blade sword fighting "sim" set in Cutesy-NinJapan
This is one of the games that doesn't deserve to be a free game but i wouldn't buy it for 1 dollar either. It really needs Controller support, All i'm saying. This has a lot of potential to be good but with a mouse i may get carpa tunnel. The people/person that made this definetely had something good in mind and they did a pretty good job. This just needs some tweaking with polish language (Unless it's just a joke because this is kind of a japanese inspired game) and some variety and i can easily see this being a great game. 8/10 for now
Shadowlings - Orta Çağ Japonya'sının dekorasyonlarında ağır metallere yönelik bir katliamdır. Her şeyin yeteneğinize bağlı olduğu zorlu savaşlar, antik ninjanın dövüş sanatları, keskin kılıçlar, güçlü mızraklar ve gizemli Gölge Büyüsü.
Zajebista gierka o ninja/samurajach, zręcznościowo taktyczna, z drzewkiem umiejętności, sklepikiem i dwoma rodzajami broni: Mieczem i Włócznią, mi się gra bardzo spodobała i przeszedłem ją w nie całe 6 godzin, szczerze polecam :D
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.