
The sequel to the critically acclaimed, re-imagined, point-and-click adventure game is now available for preorder! Shadowgate 2 leaves 2D adventuring behind, expanding its horizons, and letting you lift the veil on the mysterious castle once again!
Modeled estimate, not a reported figure. How we estimate →
About

Magic is retreating from the land of Kal Torlin and shadows once again begin to move across the land. You embody the sorceress Raven, Lakmir the Timeless’ great-great-granddaughter, on her quest to restore the ancient magic to its rightful place. Equipped with nothing more than Lakmir’s Chrono-Orb and accompanied by your sarcastic companion, Yorick, you make your way toward the source of the blight – Castle Shadowgate.

Devious monsters and cleverly crafted puzzles await you within the legendary castle. To defeat these dark denizens that bar your way, you will need to build your storybook and learn six schools of powerful spells. Interpreting the stories and combining and mastering the spells will be the difference between a swift victory or an untimely death.
So take courage! Although darkness awaits within Shadowgate and the Grim Reaper stalks its ancient halls, you will prevail! You must! For the fate of Kal Torlin rests upon your stalwart shoulders!

3D rendered environments allow you to experience the magical keep like never before.
Six unique levels, replete with devious puzzles that will test even the most seasoned adventurer.
A new turned-based combat system that requires deciphering Storybook clues and exploiting your opponent’s weaknesses with powerful spells.
Move seamlessly through the Castle’s past and past present with a powerful Chrono-Orb.
Utilize Yorick’s hints in your quest to find and use objects of interest that’ll prove most useful in unlocking new locations and progressing through the castle.
Dive into Shadowgate’s unique ambiance through Rich Douglas’ signature soundtrack and sound design.
Enjoy engaging storytelling writen by the original creators.
Four characters fully-dubbed in English with localized text for Polish, French, German, Spanish.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
More like SADowgate. Too bad they didn't fix this game. Not even a bit. It would have been ok then ...
I have nothing to add here, look around
More Shadowgate! I love supporting Zojoi. I'm glad to see they're responding to feedback, and I'm eager to see where they go next.
Massive Shadowgate fan, and I'm only now discovering this exists. That's not a great sign. Not very far into it, but the battle mechanics aren't working for me. Fights are tedious and goofy, and I'm not sure if they're bugging out a lot or I just don't understand the unusual mechanics. And the girl constantly freezing the game to give some random comment reminds me of Subnautica: Below Zero's greatest flaw. I'm mostly giving an early thumbs down because how the smeg in 2025 do you release a game with no option to invert y-axis on the mouse? Lucky it's not terribly action-based or that alone would make it totally unplayable for me.
底子是好的,相比原作增加了一些战斗要素,战斗也不是传统的那种,而是倾向于解谜的,比如第二个怪需要在双头龙的两个头同时准备吐息时用冰系那个范围攻击打断,最后要同时消灭两个头才能打赢,如果只消灭一个,另一个头就会反击,导致打不过。这处战斗直接卡了我20分钟最后看社区讨论才知道怎么解。 但是目前bug有点多,第一个城堡处的灯神击败后本来可以互动,重进游戏以后变得无法互动,直接导致游戏无法继续推进··· 先退款了,什么时候修复好再考虑回购···
[quote] [b]欢迎关注 [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | [url=https://store.steampowered.com/curator/44943987]不太正经小社[/url][/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote] [h1]《Shadowgate 2》 | 评分:70/100 [/h1] 这是一款冒险解密类游戏,在没有VR版1代光环下,实际游玩体验还算不错,虽然是也有战斗的场面,但因为回合施法对战方式,整体的游玩体验更像是在游玩点击解密类游戏,战斗方面都是安排好的施法战斗,按照顺序释放结尾,反复探索场景收集道具进行解密,以第一人称视角游玩还算比较独特。
little bit complicated, but you must get used to a gaming system, yes it can run: so, sumarized, better average [7/10]
La suite du jeu légendaire
[h1]时间裂隙的野心[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 《Shadowgate 2》给人的感觉有点像捡到一本很有潜力却没翻完的手稿——创意还在,完成度却让人提心吊胆。游戏把时间错位(time-shift)作为核心机制,这点本来挺吸引人:在同一地点穿梭不同年代、利用过去的状态影响现在,理论上能产生很有层次的谜题设计和“恍然大悟”的快感。可惜现实里的实现并不稳:很多时间转换看起来像是脚本化的过场,而不是自然融入探索流程,因而削弱了本应带来的连贯性和惊喜。 谜题整体还算合格,逻辑性比那种靠随机触发或纯像素找东西要好——有时候你确实能靠观察环境、阅读碎片线索把事情串起来,解决问题会有成就感。但这类解谜同样容易因为线索分散、提示模糊或物品隐藏得过深而变成“盲点式卡关”,那种不是你推理不到而是被设计塞了一个必须踩到的小像素点的卡住体验,会让人很沮丧。交互反馈上也有短板:点击一个物体没明确提示是否成功、物品提示框不够显眼,会降低探索欲。 战斗系统是本作最具争议的一环。作者把回合制战斗和元素相克的思路塞进了冒险框架里,按理来说可以当成节奏转换与资源管理的有趣补充,但实际感受更像是“流程检查”:敌人多半是那种必须按固定顺序施放固定法术才能通过的门槛,失败后重复尝试的意义更偏向试错而非战术优化。战斗动画和视觉反馈也比较单调,缺乏令人振奋的战斗回报感,久而久之只是把探索割裂成无聊的进度墙。 在美术与技术层面,转到3D的尝试有勇气但欠打磨。场景和贴图表现平平,光影细节不够,环境少了应有的层次和压迫感,这点对一家靠氛围取胜的系列尤其致命。音效和配乐情况参差不齐:有评论说几乎缺乏配乐,这会让本来该营造张力的场景显得空洞;不过语音演出和2D插画在个别片段还能稳住气场。更麻烦的是一些小概率但影响体验的bug、界面问题和成就触发异常,这类问题会把一次探索之旅直接拔掉,体验的流畅性因此大打折扣。 故事上,游戏在铺陈时间线与城堡秘史方面还有可取之处,世界观碎片化的叙事能激起好奇,但人物塑造和剧情推进显得偏薄,主角情感线索不够有力,很多时候你是在读线索而不是被剧情牵着走。总体节奏控制也不稳:有时探索段落拖沓,有时关键线索又被处理得过于隐晦,导致情绪起伏难以把握。 假使能把时间机制进一步与探索和谜题自然结合,增强交互提示与UI反馈,重做或丰富战斗反馈与敌人设计(减少“硬要求顺序”式的遭遇),修补已知的技术问题并补上更多场景音乐与环境音,让画面细节更有辨识度。对玩家而言,如果你是老粉并且能容忍若干毛病、喜欢解谜那种“咬着牙也想过”的快感,可以在折扣时尝试;但如果你希望体验一款打磨完整、氛围扎实的冒险,建议等一两次补丁后的更成熟版本再入。总体来说,《Shadowgate 2》是一颗有光的种子,但现在还需要更多土壤和时间才能长成参天大树。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
[h1]手机移植PC?上世纪大放光彩的解密冒险游戏!——「showgate2 暗影之门2」[/h1] [h1]前言[/h1] 《showgate2》是一款由2014年8月24日发行的游戏。目前游戏是重置版,作为一款原作诞生于上世纪的古老手机端游戏,其以经典的冒险解谜玩法在1987年在苹果Macintosh平台登录,一经发行便迅速爆红,衍生出续作并被移植到主机,PC等平台。但游戏作为上世纪的产物,多多少少是有点落后于当今的游戏体系,并且游戏不支持中文,需要自己寻找补丁。接受不了的小伙伴们慎重选择哦~ [h1]元素怪物回合战斗,暗影城堡解密探索[/h1] 游戏的主要玩法是通过不断寻找道具解开路上的谜题,破开障碍,一步一步完成主线任务。不仅如此还要提防路上的怪物。 解密方面,不知道小伙伴们玩没玩过同为古老游戏的《密室逃脱》。本游戏的解密方面也是很类似的,通过收集道具,解开一些谜题或装置,例如寻找绳子后将其与齿轮组合,使得齿轮重新运转。但游戏中不一定是一条路摸索到底的,可能现在打不开的门,在日后会获得钥匙从而返回来打开这扇门等等。因为游戏是重置版,所以从横版变成了3D自由探索,这点上像不像3D版银河城游戏的玩法呢? 战斗方面,游戏并非即时战斗,而是采用了回合制。这样的好处在于给玩家更多思考时间,并且避免了被突脸杀的风险,胆小菇玩家放心通行! 玩家可以学习多种不同元素的魔法,有冰、火、土等等。通过击败敌人可以学习新的法术,法术之间相互配合往往可以打出更高的伤害,善于利用才可以更好的赢下战斗。 [h1]巫师后裔再度启程,拯救世界恢复平衡[/h1] 由于游戏并没有中文,所以主线剧情会很隐晦,玩家们可能无法理解,这里是我自己游玩下来翻译得到的剧情主线概括。 首先要清楚一点,本作《shadowgate2》(以下简称2)其实是续作,这部游戏的前作是《shadowgate1》(以下简称1)。 游戏设定在一个名叫“Tyragon”的幻象世界,在这个世界上古老的魔法四处可见,而巫师组织就是维持古老魔法平衡的一个组织。但后日有一名巫师因为品行不端被驱逐,他新生怨恨自封为巫师之王,试图通过挑起种族战争并统治世界,但最终阴谋被巫师组织成员击碎,并将他封印在黑暗之门城堡的地下。 在1中,巫师组织发现巫师之王的封印逐渐松动,他们开始寻找“希望之子”,而这个希望之子就是1中的主角。玩家在1中进入黑暗之门,找到世纪权杖,击败巫师之王,重新封印他。 言归正传,在2中,玩家将扮演1中主角的曾曾孙女。在2中,随着时间的飞逝,古老魔法在这片大路上逐渐消退,暗影再次蔓延。而我们玩家扮演的主角作为最强的魔法家族后裔,携带着家族传承时光宝珠,再次深入暗影之门,击败潜在的威胁,恢复古老魔法的平衡,使得世间重见光明。 [h1]总结[/h1] 作为一款上世纪的游戏,或许在当时非常出众非常新颖,但不同以往,单单是无中文这一点就会劝退很多小伙伴了吧。但作为游戏界的先河鼻祖,喜欢回合制RPG和解密探索的小伙伴们也可以尝试一下! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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