
Set in a dynamic living world driven by Dark Gods and Occult Forces. Shadowcrawl is a classic roguelike with updated design principles and an emphasis on strategy. Worship Demons, conquer Gods and make dark pacts with unspeakable horrors as you crawl deeper into the shadows...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
A fun retro style game I could see myself spending endless hours on. I love the titles and skills, though it could be a bit more intuitive at times.
Really great game for damaging the fabric of reality and unleashing horrors across all universes!
This is a very special game. Truly weird and obtuse, this feels like something in the realm of Golden Krone Hotel - a scaled down roguelike with a modern presentation and bunch of quality of life adjustments, not to mention the potent and engrossing theme. Definitely buy it if you have an interest in the genre - this one is truly different.
A simple to pick up, but hard to master top-down dungeon crawler rouge-like with a deep meta game. There is an emphasis on speed, and can turn into arcade levels once you're familiar with the controls. There are quests each floor of the dungeon, as well as a town and a boss of each floor. Something that really blended in nicely was the music, it doesn't stand out, but it's not out of place. It sets the mood for a retro-futuristic dungeon setting and you'll find yourself 'grooving' to it as you do combos, which can average around the x200 range.
It sort of plays like a turn-based hack n slash with a lot more enemies than in your normal roguelike. The music is pretty cool (because i made it lol) and overall its a very fun little game with a ton of really cool and innovative ideas. For the price its at its kind of a must-buy if your a game dev yourself for all of these cool ideas.
A different twist on a roguelike, simple but with a lot of content. An interesting theme and story with a fun gameplay despite the few bugs. The UI could be improved but its workable. If you enjoy roguelikes, this one is definately worth it.
If you like roguelikes, horror, sci-fi and a good bit of "Lovecraftian" (aka eldrich?) stuff - this is for you. It's like playing Infra Arcana, but in future, where technology, magic, and otherworldly gods cults co-exist and intertwine. I really liked game mechanics - simplistic at first glance, but making for an engaging action, where you still have to think, otherwise get overrun and eaten (stabbed, disintegrated whatever you want) by hordes of enemies. I've got this game for 50% off, and I think its worth double of its price at least. I highly recommend it.
great dungeon crawler game! i picked this game up at this expo i went to back in 2018. you guys are still great!
When I spoke with the developer of Shadowcrawl at a games convention a few years back, his vision for this game was pretty simple: make it a complete ♥♥♥♥♥♥♥♥♥♥♥. He had worked as a programmer and creative team member in the games industry for some time and was completely annoyed with how much got cut from a game to save time and meet release deadlines. Shadowcrawl is less of a game on its own and more of an experiment. How many of those weird, one-off ideas can you shove into a game system before it becomes convoluted and annoying? Turns out, not many. But despite that, Shadowcrawl is surprisingly easy to pick up and play and obviously has quite a bit of depth because there are so many weird, disparate system mechanics clashing with one another that for those of you that can survive the initial headache, you're gonna have one helluva time. However, there is quite a bit of Shadowcrawl content that has fallen by the wayside (I mean, seriously, what the hell happened to that card game concept?), so it's kind of disproven its own point of "you can put as many systems and whimsical ideas into the game as long as you have enough time."
got this game as a gift during COVID-19. By the author. This should be enough for me to give a thumb up, even if I wasn't the one who got the game. BUT. BUT the game is also good if you are into rouguelike. I've played a couple of run and It's weird, it's random and it's dark in a way you can understand if you have played games back in the days when some combination of graphics and sounds evoked sensation close to an acid trip. Or to a Dark Pilgrimage.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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