
Become a PEGGO! Quintillionaire in this exciting pachinko incremental game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an OK game, but gets laggy and uses a lot of resources later on. Also no Achievements at all and no offline progression.
Used to be good, but now crashes my system after like half an hour because CPU maxes out and becomes too warm. Fix this.
I love pegging
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a fine concept just runs like ♥♥♥♥ sometimes
It was a fun experience to grind this game out for a week, but I really wish it came with some Steam achievements or something as compensation. The grind was a bit of a slog toward the end, and the final upgrade, which is a "surprise" did not satisfy or amuse me after all my trouble to complete the game with every upgrade. Fun, but not rewarding in any way.
드랍 더 토큰 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 토큰 드랍하여 돈을 버는 게임입니다. 드랍된 토큰은 필드에 있는 핀들에 충돌하면서 아래로 떨어지고 최종 도달한 지점의 배수만큼 돈을 벌 수 있죠. 토큰은 초기에 1달러의 가치를 가지며 업그레이드를 통해서 가치와 드랍되는 수를 증가시킬 수 있습니다. 획득한 돈으로 다양한 업그레이드가 가능합니다. 앞서 언급했던 토큰의 기본 가치를 늘릴 수 있고 하단 배수의 증가, 드랍되는 토큰의 수 증가 등이 기본적으로 있습니다. 필드의 핀을 확장하여 하단을 확장할 수도 있고 자동으로 드랍하는 기능을 활성화하는 것도 가능하죠. 보유한 돈이 일정 수치에 도달하면 환생이 가능합니다. 업그레이드 내역들이 초기화되는 대신 기본적인 배수가 증가하게 되죠. 뭐... 그게 끝입니다. [아쉬운 점] -이펙트가 없으니 심심함 -뭔 이슈인지 모르겠지만 토큰이 이상한 곳에서 생성됨 -도전과제가 없는 대신 내부 업적같은거라도 있었으면 좋을탠대 -UI가 좀
not a very engaging idle game. prestige progression is lacking, no offline mode, and the further you progress the laggier it gets. the UI is lacking, too, with the 'abilities' upgrade tree being spaced and priced inconsistently, so you have to scroll to see what you can/can't afford. things are also not communicated very clearly, and how the powers 'work' is not intuitive. yes you press a button and that activates it, but how does the ability actually function? good luck, there's no meaningful feedback. even the recent ball drop banner isn't helpful, as it only records the last three entries, and that's next to useless for mid game onwards. what you see is what you get, don't expect depth.
Fantastic for just mindless clicking. Worth the few bucks it costs.
i got pegged once 👍
Takes a while to get going and could use some UI streamlining etc
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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