
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.17/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 4.8Kreviews | 69% | — | $1.1M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Downgrade, cheap cashgrab! Disappointing as ♥♥♥♥!
跑酷是真的恶心,特别是一大段需要背板。 还有射击经常吞指令。
Наконец-то игра, где главный герой обсуждает происходящее громче, чем я матерюсь. Я просто молчу и слушаю его стендап, пока демоны пытаются меня сожрать. Сюжет? Да он сам себя рассказывает!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta muy por debajo de los dos primeros juegos. Es repetitivo, absolutamente lineal, sin variedad de enemigos y con una historia muy floja. Incluso si fuera un DLC del 2 todavía sería poco recomendable.
I LOVE FLYING WILD HOG AND I LOVE TO SHOOT AND SLICE STUFF WITH INAPPROPRIATE HUMOR and a bit drama
竞技场机关玩法+枪械切换+快节奏跑酷的FPS佳作,对每种怪物都有独特的处决动画,以及别具特色的将怪物的部分肢体扯下来作为武器的残杀兵器系统。同时,竞技场加机关的设计让玩法更具多样性,钩锁的加入提供了不错的机动性,近战攻击回复子弹在战斗时构造出简单的资源循环。枪械设计方面,本作总共有6把枪以及一把近战武器,虽然数量不多,但是都具有各自的特色,而且枪械切换能够自动装满子弹并取消开火后摇。首先是初始的手枪,升到二级之后的爆头爆炸效果能够快速清理自爆怪,霰弹枪的自动开火在近距离能够造成大量伤害,甚至能够秒杀部分精英(例如雷煞将军);之后是狙,升级后开火自带时缓和贯穿,伤害极高,是远距离清理空中敌人以及切枪连段的起手;再之后是榴弹,升级后具有自动追击能力,与霰弹枪和狙击枪进行连续切换开火可以对敌人造成大量伤害,是清理成群精英怪的好办法;再之后是具有控场能力的手里剑喷子,能够发射可以强控绝大多数精英的手里剑(如钻头怪,胧车,弹簧怪,斗笠怪,飞天老太婆等),但控制大型精英的能力较弱,需要满级后蓄力手里剑多发命中才能有效控制,主要用途为通过带入切枪连段一套瞬杀钻头怪/斗笠怪;然后是双持冲锋枪,升级后具有雷电控制效果,能够有效控制飞天老太婆和雷煞将军,同时击杀怪物后能够形成雷电陷阱造成范围控制;最后是刀,二级升级后的冻结刀气能够控制任何精英敌人,堪称控场能力最强的武器,同时与钩锁配合能够快速回复子弹资源。本作最大的几个缺点大概就是体量过小,残杀兵器的平衡性略差导致部分后期战点体验略差(好用的不够多),以及缺乏有趣的终盘玩法,但是作为一个爽游是足够合格的,推荐体验一下
Один из лучших арена-шутеров на рынке. Сочная стрельба, просто какие-то неописуемые пейзажи, да и проходится быстро и не успевает надоесть. Жаль, что боссов всего 2, единственный косяк игры.
6.8 hours game for an experienced player ...it also plays on low end pc's without laging...amazing game.
What a ♥♥♥♥♥♥♥ let down. According to my friend Tats (of TatsTopVideos), this is essentially Doom Eternal with a Japanese fantasy theme. Lore was alright though, at least it gave me closure on stuff (kinda) i.e what became of everyone after SW2, plus Dragon Mountain, etc.
DISCLAIMER: This review is not entirely negative, but the negatives just overweight the positives for me, so that's why I rate it with a thumb down. I will talk about this somewhat detailed split into pros, cons and my final thoughts below. short version: 4/10 Nice Gameplay, poorly writen story Long version: Pros: The enemies vary quite a bunch, the guns feel good, the movement is very fun with the sliding, grappling hook, walrunning and dashing and even though it has higher graphics, it runs very smoothly. Cons: Oooh boy.. So, The "Story" is very short and it feels like they tried to shove a bunch of "plots", if you can even call them that, in a short period of time, which made the whole story feel kinda pointless and weird in a way. Everything is very rushed, the cutscenes that they added to the game are mostly kinda bad and feel like they were played on 2x speed and the devolopers had no real budget for them. Final Thoughts: I really liked the Shadow Warrior series. Especially SW2 was so fun to play. But this game doesn't do this game series any good. But I'm not saying that this game is terrible. Gameplay wise, this game is pretty fun and feels quite nice. But the Story is just such a car crash. If you get this game and expect a good and fun Story Game, you will probably be kinda dissappointed.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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