
Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period. A new Shogun seizes power over Japan and enforces nationwide peace. In his battle against conspiracy and rebellion, he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 2.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best game in the Real Time Tactics genre for me. I enjoy playing it, never get bored, and never feel frustrated. The mechanics are easy to understand, especially once you master the combos—guaranteed satisfaction. There are many tactics to choose from, and you can even use just one or two characters. It's this sheer variety that makes the game so appealing. The rest? The music, visual, and story are amazing to me. Just buy it, even at full price—this game is absolutely worth it.
A great change of pace from traditional games. It's slow paced, tactical and there's many ways to solve each challenge. It requires patience due to both the play style required to succeed and getting the controls down. My guess is this game is a love or hate for most. I love it. Great change of pace from the fast-paced FPS games I usually play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1521.4/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Polish, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Traditional Chinese +1 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeu génial. Le gameplay est précis, très intéressant et très fun. Le style graphique colle bien à l'univers, ainsi que les musiques. L'histoire est simple mais très bien racontée, avec un twist vers la fin qui m'a beaucoup touché. Pour moi c'est un chef d'oeuvre que je relance de temps en temps pour avoir ma dose.
很好玩儿,可惜不火
ステルスとストラテジーの融合で非常に面白かったです。
经典无需多言
即时战术的集大成者,尤其是第一关新手引导做得好,快速掌握各种技巧
I've never played any of the beloved classics of the real-time tactics genre (or stealth-strategy as Mimimi so elegantly rebranded it), so my only experience of it has been through Mimimi's catalogue, but man... these kinds of games scratch an itch in my brain like nothing else. There is NOTHING more satisfying than looking at a huge map of enemies and overlapping viewcones and breaking it down into micro-problems, utilizing and synergizing your particular team's toolkit to get the job done without ever being caught. This is, above all, a puzzle game with a LOT of freedom to choose how you reach the objectives. I'm a huge sucker for the badge/medal system too. Assuming you thoroughly enjoy the gameplay loop of Shadow Tactics, these act as incentives to replay missions and achieve all kinds of challenges, some of which can be particularly brutal. One might demand that you touch no bushes, never enter water (in levels where entering the water gives you a reasonable edge), or even outright not select a particular character in your team. The story's quite nice, and you really grow fond of the cast of characters here. Their abilities really feel like their own. Takuma, for example, is the only character incapable of directly eliminating enemies, but he is a strong support with his trusty sniper rifle and adorable tanuki companion Kuma, whom he can send out as a very reliable distraction. I can't get enough of the setting (Japan's early Edo period, 1600s) and the hand-crafted maps that are on display. It's quite a gorgeous game and it has a very charming art style! I'm not going to be intentionally dense and not pretend why most people give this game a pass. It's not an easy game, but it's not BRUTALLY difficult either. All you really need is patience, the ability to plan, and most of all, EMBRACE the quicksave system. You shouldn't feel ashamed for "savescumming" as it is necessary for the inherent trial-and-error gameplay. The developers WANT you to experiment, mess up, see what works and what doesn't. At the end of the day, though, it's a niche genre that doesn't appeal to everyone, but the lack of popularity for these kinds of incredible games and the subsequent shutting down of Mimimi games is genuinely heartbreaking because I am beyond impressed at what they've crafted here. It is a masterpiece and I loved my time with Shadow Tactics: Blades of the Shogun.
high quality strategy game
玩得特别的累,年纪大了扛不住
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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