
Shadow Solitaire is a roguelite, turn-based score-chasing card strategy game where you chain plays across multiple lanes, build powerful skill synergies, and manage risk through shop upgrades, casino bets, bank loans, and market trading.
Modeled estimate, not a reported figure. How we estimate →
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About
Shadow Solitaire is a roguelite card strategy game that blends lane-based solitaire decision-making with turn-based score optimization.
In each run, you build momentum by chaining efficient plays, adapting your skill loadout, and balancing risk across multiple progression systems.
No two runs play the same: random events, evolving stage pressure, and shifting economy options constantly force you to rethink your plan.
You can play safe and scale steadily, or take bold risks for explosive score spikes.
Lane-based card strategy
Place cards across multiple lanes, create strong sequencing, and maximize scoring efficiency through positioning and timing.
Build-focused roguelite progression
Draft and combine active/passive skills to form powerful synergies and shape each run around a unique strategy.
Risk-and-reward economy layer
Strengthen your run through the Shop, Casino, Bank, and Exchange, each offering different opportunities and trade-offs.
Escalating stage and boss pressure
As rounds progress, new constraints and challenge patterns test both tactical precision and long-term planning.
High replayability by design
Randomized events, variable builds, and changing resource decisions keep every run fresh and highly replayable.
If you enjoy roguelite deckbuilding, score-attack optimization, and strategic runs where every decision matters,
Shadow Solitaire delivers a compact but deep loop of planning, adaptation, and payoff.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese
Reviews
多增加点技能卡吧!
玩下来我觉得它有些地方比《小丑牌》更有意思。 《小丑牌》爽点主要在构筑成型以后看分数爆炸,但很多时候你只是等关键 Joker、等合适的牌型。《Joker Kitty》更强的地方是每一张牌怎么放都要想:接哪个牌堆、要不要留手、以后能不能合并、这条路线会不会把自己卡死。它不是只在商店里做选择,牌桌上的每一步也在做选择。 还有一点我很喜欢:这里的牌不是“打出去就完了”,而是会留在牌堆里变成后续结构的一部分。你前面随手放错的一张牌,后面可能直接堵死;但如果铺得好,一整条牌堆接起来再吃倍率,会比《小丑牌》那种单回合算牌型更有经营感。 所以它不是更华丽,也不一定更成熟,但策略压力更贴脸。喜欢《小丑牌》的人可以试,但别按《小丑牌》的思路玩。这个游戏更像是在牌桌上搭一台会爆分的机器。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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