
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.4Kreviews | 85% | — | $59.9M |
| $7.89−80% | 194ratings | 86% | #84 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game!
隔了很长一段时间才重新游玩,但仍然玩不下去; 剧情方面,劳拉给我的感觉就像是:“这是什么,我要摸/砸/拿/抢一下”,给我整的有点无语; 画面还行,但是古墓里太暗了,看的眼睛疼; 战斗还是之前那样,但是技能树也太无聊了,有的甚至给我一股育碧罐头味,像四种草药那里我真以为穿越到孤岛惊魂4里了; 我想看到的是9里惊艳的画面、不断成长的劳拉,以及10里出色的冒险战斗、精彩的古墓设计,而不是这部罐头味道的四不像。 作为三部曲的终章,我只能说非常遗憾。我很喜欢前两部(尤其是9)里的劳拉形象,也很喜欢系列独特的古墓探险,但这一部虽说并非没法玩,但确实比较失望。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
终于他么的打完了,剧情流程又臭又长(其实不长),战斗射击部分和垃圾没区别,画面是真的没话说,不输现在画面顶流的刺客信条4
I'm pretty disappointed so far. Following Rise of the Tomb Raider I had pretty high hopes for it. I dislike that they included the DEI disclaimer at the beginning. It was completely unnecessary for me to know that the game was made with a diverse team. I also disliked the sequences where we go back to Lara's childhood, these should have just been cutscenes rather than playable sections, they were a complete waste of time.
Üçlemenin şüphesiz en kötü oyunu, Rise of the Tomb Radier'ın üstüne çok fazla şey koymuyor ve özellikle vuruş hissiyatı çok daha yapay hissettiriyor. Bulmacalar gereksiz zor ve fazla saçma tasarlanmış bir yerden sonra kafa dağıtmaktan ziyade kafa ütülemeye başlıyor. Ben açıkçası ilk 2 oyunun hikayesini epey sevmiştim ancak bu baya sıkıcıydı. Her şeye rağmen yaratılan dünya, atmosfer tatmin ediciydi. Maalesef kötü senaryo ve aşırı hantal mekanikler oyunu batırmış.
不好玩
have tried hundreds of times, and hours, Lara will not grab wall. ( TRIAL OF SPIDER ) sometimes rope sometimes pick. Wall-climbing mechanics are extremely unresponsive: pressing the interact key “E” to latch onto adjacent walls often fails, GAME BREAKING BUG. TOTAL ANGER AND FRUSTRATION. Tried everything possible, viewed all videos. Resolution tried all changes, limit FPS 60, vsync on/off, fullscreen on/off, hold buttons this/that or all, release buttons, exit game ( popular solution ), game did run better at max FPS, best fix ( rotating stones ) was 'refresh-ratio' of game ( in options ) set to 120 Hz or below. Buy new game pre launch NO NO NO throw this on out, Sorry, game is great action adventure, yet un playable Windows 10 GTX 4070 HDR monitor 32 Ram I5-7600 K
Auf jeden Fall Spielenswert, für alle die es noch nicht haben, holt es euch ^^
jogo bom, e diferente doque outras pessoas falam, ele é um bom jogo sim, mesmo comparado aos outros da trilogia
absurdo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.2K | 94% | $29.99 | |
| — | 277 | 90% | $4.49 | |
| — | 194 | 86% | $7.89 | |
| $15.6M | 19.8K | 92% | $39.99 | |
| $23.5M | 223.1K | 97% | $7.99 | |
| $97.1M | 270.4K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.6M | 79.2K | 92% | $19.99 | |
| $60.3M | 68.6K | 82% | $49.99 | |
| $60.3M | 21.2K | 90% | $69.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $58.8M | 123.8K | 89% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 |