
Shadow Labyrinth is a 2D action platformer and a genre-twisting alternate take on the iconic PAC-MAN. As The Swordsman, you wake on a mysterious planet amidst relics of wars past. To survive you will discover secrets, consume your enemies, and grow from prey to apex predator.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
je met un avis pour remonter la note car je comprend pas du tout cette sous notation,il est bien fait, fluide un grande carte. Le seul truc relou c'est les dédales, j'en vois pas du tout l'interet et ça vient casser le rytme, de plus on a du mal a comprendre ce qui est fait et pas fait et le badge gagné, on sait pas à quoi sa sert. Tout le reste au top !
When I heard that there is going to be a Metroidvania Pac-Man my immediate response was, "Well, this is going to be ♥♥♥♥♥♥♥♥!" But, after playing the game on console and beating it and now returning to PC to claim another victory all I can say about it now is nothing but praises! ♥♥♥♥ what the haters have to say about this game because they are WRONG! These haters were complaining that the game was TOO hard what a joke! It is a Metroidvania it isn't suppose to be an easy walk in the park... duh dumbasses! The game set out to make a Metroidvania Pac-Man, a grittier dark version of a character we all love and they nailed it! Every aspect of the game from crafting, to combat, to finding secrets and even the platforming are all spot on! Whatever you do not come to this game expecting you to knock it out over in a quick weekend session because this game has a lot to offer and even more! Shadow Labyrinth has defied my expectations and has given me a BIG game to explore! Some might even say that it is Pac'd to the brim with content lol. This game takes roughly 40-60 hours of game play to complete. The sheer amount of content crammed into this game is a delight! The game mixes soo many genres together that it's crazy to even think about. Do you like Hack-N-Slash combat? They got it! Do you like crafting? It's here! Did you like Celeste and the platforming in that game... it's here! Did you enjoy playing Metroid with all it's labyrinths? This game has got it and more! Do like like Castlevania type content it's here! Do you enjoy playing Pac-Man (well I hope soo) because it is here as well. And they all mesh together very brilliantly into ONE AWESOME PACKAGE! I highly recommend playing this game if you want to see a darker side to Pac-Man and get a weird story out of it then I give this game an 8 out of 10! Go play it now! Stop reading this post and go play the game and IGNORE the haters!
this game is a joke right? what a clunky hunk of 1980's garbage
Uzun süredir uzun soluklu bir metroidvania oyun oynamamıştım. Bu oyunada biraz çekimser yaklaşıyordum, biraz oynadıktan sonra içine çekmeyi başardı. Güzel yapım.
I love Pac Man, so I REALLY wanted to like this game. I even bough the Collector's Edition on a GINORMOUS sale. After activating the spear or whatever, though, I really can't be bothered to keep playing. Some people might enjoy it, but I've found it to be a frustrating slog full of 'whoops!! Come back later!!' doors and boring bosses.
왜... 방향키로 키 셋팅을 할 수 없는거지....... 바꿀 수 있게 되면 그 때 해야지....
i mean its not bad
YES
Very fun game
Very interesting gameplay and a super interesting idea to take Pac-Man and expand it into a more modern genre, with Metroidvania being a perfect fit for one of the earliest and most popular maze games. I think the art direction really left something to be desired. It looks really rough and amateurish in a lot of places which really suprised me, because in other places, it looked really great! I guess it's subjective, but I can't help but feel that a stronger and more cohesive art direction could've really kept me playing and excited to see more of the world.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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