
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 4.75/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 8.9Kreviews | 95% | — | $350.7K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ADRENALINE PUMPIN PEAAAAK!!!
a
先说游戏场景美术和音乐是和谐搭配效果很好的,整体还是电音+赛博朋克霓虹的风格,然后慢动作加上飞扑二段跳和滑铲以及蹬墙跑其实多少有从马克思佩恩啊,superhot等游戏吸取一些灵感,女主的手炮不知道是银河战士还是洛克人既视感,这种游玩模式初期是很爽正反馈很足的,但是中期就会有些腻歪了,后期就想赶紧结束。 不过近战互动性(包括丢枪,飞脚踹或者踹物体击杀)这块和场景破坏做的效果不错且基本没碰见任何bug,而且其独特点感觉也是围绕这个展开的,因为有很多滑铲的孔洞,让主角可以跟r6的无人机小车一样,到处乱钻,真的是跟泥鳅一般的主角,吓哭了。整体游戏流程也因为这个增添了更多趣味性,算是最独特的地方吧. 最后就是感觉一般甚至比较差的体验点就是这个游戏的弹道和弹速感觉还是为了慢动作量身定制的,甚至感觉应该是没有弹道的就是指哪打哪,所以在没开慢动作的情况下枪的准度和手感都是比较差的,而高难度也是单纯提高小怪的血量攻击性和伤害,所以不用担心不开高难度会缺少一些游戏体验,反而是拉长了游玩时间因为脆的像纸。好在游戏虽然是小关制但是后期流程较长偏难的关卡有局内自动存档点,也不至于死了就从关头重新来。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $24.99 |
| 144ratings |
| 88% |
| #88 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite movement shooters.
Enemies spawn all around you and begin shooting you while they are still spawning in (bullets observed spraying from bright white trangular enemy spawn). Difficult to shoot an enemy you can't see.
God
巨爽,跟撸管一
Amazing, stunning... Love this game
POV You can't choose between Max Payne, Metroid Prime, and crystal meth.
faset paset şutır
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5.7K | 93% | $9.99 | |
| $598.8K | 1.2K | 95% | $19.99 | |
| $744 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $350.7K | 630 | 93% | $19.99 | |
| $350.7K | 453 | 79% | $39.99 | |
| $350.6K | 1.5K | 90% | $8.99 | |
| $350.9K | 3.3K | 54% | $4.99 | |
| $350.9K | 1.1K | 88% | $16.99 | |
| $351.2K | 1.6K | 91% | $7.99 |