
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 4.75/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 10.3Kreviews | 95% | — | $403.9K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is the definition of the word Flow. Loved it.
휙휙 휘리릭
Jumping doesn't work when I use the mouse wheel. Could you please fix it? I can't play the game because of this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $2.49−90% |
| 144ratings |
| 88% |
| #88 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I know this is a bad review but I really enjoyed the first half of the game and I just really wanted to start off with that. That said, the next half aka chapter 4-6 absolutely made me feel like I was ready to pull my own hair out at any and almost every moment. At that point onward you're most likely to just get stuffed in an open area with a bunch of enemies that can kill you within seconds armed with machine guns, shotguns, and missile launchers all in this open area of a cluster****. Also they made multiple parts inside of single levels and sometimes you get a respawn after a part and sometimes you don't and it becomes really stressful and annoying to tediously continue this cycle of just chancing getting randomly killed because enemies are everywhere in this open area while you are you just panicking and dealing with enemies like the flamethrower dude (that on the normal/severed steel difficulty) that didn't die after I shot him with 5 arm cannon blasts and around 3 different guns. I don't think this game is worth paying for to get stressed out by unfair levels.
[h1] 6,5/10 [/h1] [h2] Прикольно... [/h2] Около 3-ёх часов и игра пройдена. Забавно, хоть игра и короткая, успел немного устать от неё. Основная механика завязанная на акробатике классная, отзывчивая и стрелять приятно. Но игра бедна на генерацию интересных, уникальных событий. Чаще незначительно меняются декорации, условия прохождения уровня, а параллельно с этим постольку-поскольку.. Возможно, есть что-то интересное среди пользовательских кампаний и не относящихся к основному сюжету. Один раз попробовать стоит если хочется шутера с бегатнёй без остановок и паркуром.
Норм
i like burgers and this game isnt a burger
Fun. Great Sound Track.
МАКС ПЕЙН 4
dive -> flip
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 6.8K | 93% | $9.99 | |
| $599.1K | 1.4K | 95% | $19.99 | |
| $744 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $403.9K | 630 | 54% | $17.99 | |
| $404K | 1.4K | 84% | $7.99 | |
| $404.1K | 1.4K | 87% | $19.99 | |
| $404.2K | 1.8K | 77% | $6.95 | |
| $404.2K | 681 | 81% | $14.99 | |
| $403.6K | 1K | 90% | $14.99 |