
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 10.2Kreviews | 95% | — | $403.9K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
eğlenceli
Поехавший экшен конструктор с разрушаемостью и мувментом от титанфола, генерирующий стиль каждый кадр еще и с отличным альбомом джангла в придачу
[h1] Still have nerves of steel [/h1] Looking at Severed Steel, you instantly see what inspired the creators of Echo Point Nova. And although the latter managed to carve out its own identity, the similarities in graphics and destructibility really stand out. In this game, you play as a one-armed mercenary named Steel, making her way through futuristic arena-shooter-style complexes. To put the gameplay in a nutshell: it’s like if Faith from Mirror's Edge: Catalyst finally got to fully use guns, but with slightly toned-down parkour skills. Our heroine can run along walls, slide, and shoot like a pro, and in the second half of the story, she even gets a prototype gun on her left arm that works like a rocket launcher. The shooting here is pretty unique: you can aim PARTIALLY in slow motion, there’s no reloading, so you constantly have to pick up guns off the ground and stay alert. The enemies aren’t exactly brilliant like in the first F.E.A.R., but on higher difficulties, the second game can definitely kick your ass. The heroine heals only by killing, and that’s also how you recharge bullet time, which you can use with the right mouse button. The objectives on the levels are basic and repetitive: fend off a wave, reach the exit, or destroy a couple of things. Quick flashing messages before each level give you the rundown, so you won’t get lost – at worst, it’s stylish. The problem with the game is that behind the flashy moves and vibrant visuals, there's a pretty clunky story and a really short playtime. On medium difficulty, you can speedrun the main campaign in under two hours. The linear levels and repetitive tasks get boring, and even after all these years since release, the game still doesn’t have a proper Russian translation — not everything is translated, including in-game achievements, and some tools, like the map editor, aren’t fully polished. In the end, it’s a game with some charm, but it’s hard to recommend to everyone. It’s a low-key, modest action game that clearly falls short compared to something like Echo Point Nova in terms of content and polish. Overall, it’s an average game, and you might as well skip it. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3628285134 [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $2.49−90% |
| 143ratings |
| 88% |
| #83 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ㅤ
Ultrakill на минималках.
This is worth it when it goes on sale for a steep discount (I picked it up for about a dollar) but the game just is not worth 25 dollars at all. This game suffers from an insane amount of mechanic creep and that makes it just not very interesting if you've played any other movement shooter. The player character is way too powerful and as a result the enemies are balanced to a degree that just isn't fun. The game itself is very easy but pretty much all difficulty just feels purely unfair and random. It also lacks any polish in its movement and abilities, which is something other movement shooters thrive on. For 1 or 2 dollars (the usual price during sale) I could definitely recommend this, but at 25$ it's a robbery. There are several better fast-paced shooters priced around 25$ that are way more interesting and polished (Titanfall 2, Ultrakill, Shady Knight, Enchain, Roboquest, and Doom Eternal to name a few).
游戏是好游戏,爽度也是满天星,难度也不高,就是很晕3d,打个差评,大家注意。我一个从来不晕3d的人都有些想吐了,是真的起生理反应了
Un très bon jeu, encore une fois, un petit jeu indépendant à 2€, un jeu qui m'a procuré satisfaction et fun, un jeu pourtant très simple, alors que même des jeux à 70€ ne me procure pas autant de fun malgré les moyens qui sont surement 10 fois plus, foncez !
Honestly one of the best bang-for-your-buck experiences I've had in a while. A tight 1-2 evening game that shows off everything it's got, doesn't overstay its welcome, and ends on a high note. The campaign was a blast - fast, punchy, never dragged. Jumped into the roguelite after and had a great time with that too. Best investment $1.5 (80% discount). Easy recommend.
When describing this game to some friends I uttered the phrase, "you're immune to bullets if you're doing something sick."
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 6.8K | 93% | $9.99 | |
| $596.8K | 1.2K | 95% | $19.99 | |
| $744 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $403.9K | 630 | 54% | $17.99 | |
| $403.7K | 1.4K | 84% | $7.99 | |
| $404.2K | 1.8K | 77% | $6.95 | |
| $404.2K | 681 | 81% | $14.99 | |
| $403.6K | 611 | 84% | $9.99 | |
| $403.4K | 951 | 96% | $9.99 |