
"SEVEN DAYS: Strange Locked-Room Life" is a suspenseful escape-room visual novel. You are a reporter trapped with a drug company heiress for seven days. Can you survive the mastermind’s orders, uncover the truth, and escape before you lose your mind?
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.8M | 9.4K | 59% | $8.99 | |
| approximately $608.5K | 1.3K | 92% | $14.44 | |
| approximately $108.4K | 451 | 90% | $12.99 | |
| approximately $70.6K | 209 | 68% | $15.99 | |
| approximately $63K | 531 | 66% | $6.99 | |
| approximately $52.4K | 179 | 47% | $15.99 |