
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #45, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2592 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9/10 easily near 10. I would say the only issues is the sharp lag spikes and then an issue with multiplayer where the non-host gets kicked and can't rejoin. Still an incredible game and lots of variety! Make Ember and Glacier stronger PLEASE the best runs I could get were always evasion and guardian.
If I can explain someone about this game in just a sentence, it would be: A rougelite game where you are a rabbit destined to defeat a great evil inside a deep dungeon with your skills and luck It's a fun game and a simple premise that has a charming yet simple look. The story may seem simple and can be predictable, but it's still an interesting story and enjoyable to experience despite the simplicity. The pixel art is fun and light-hearted, despite the game's tone can be dark and scary. The gameplay mechanics is easy to grasp, yet hard to master. Even the weapons feel fun to play as I have my own personal favorite weapon, which I used to defeat the final boss until the game is completed. I'm not going to tell which, but you should definitely play on your own. I also like the BGM that brings the hype to the game, which blends well with the chill and relaxing moment and the battle moment. Everything in the game feels perfect to me. I find the game great and I would recommend to anyone playing it. However, I find the base game to be lacking, or rather I want more content of it. I have completed the game by the time I've written the game down. Seriously, I've completed it in less than 24 hours. I like the story, and I like the bits and everything, but I want more gameplay and stories to experience. I want to know more about the lore and how everything became to be, to understand the world more. More artifacts to play is also fun to have and maybe another evil bad guy appears. Since this is a roguelite, a daily run would be fun to have to keep the players play the game and get engaged. I'm hoping there's more to this game. Overall, it's a well-put and solid game. I recommend others to play it and complete the game. Looking forward to the future, devs!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
待见肉鸽
瑕不掩瑜的甜品级动作肉鸽,58不亏,但是打折血赚
刀が強すぎる気がするが、UIや操作感が他のローグライク・インクリメンタルアクションに比べ群を抜いて良い。また、周回の時間が1時間弱と少し長めだが、それを忘れてしまうほど没頭してしまう。買うのを迷っているなら、まず買ってから考えるのが良い。
3,5/5
I love roguelites, but mostly have played multiplayer or co-op games over the past 5 or so years. My best friend recommended this game, and I played it for some 30 hours over two weeks, both in co-op and alone. The gameplay is extremely diverse and enjoyable, the story is very nice, and the difficulty level is challenging and requires practice and thought without being overwhelming. I genuinely enjoyed this game, and its the first game I have completely finished in a very long time.
업뎃줘
永続強化要素が強すぎてやればやるほど簡単になっていく じゃあ簡単すぎてつまらないかというとそんなことはなく 1周がそれなりに長いので初見ボスも何とかなるくらいの難易度で丁度いい
fun game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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