
SENTRY is an action-defense first person shooter where you defend your spaceship against invading aliens. Plot an escape route through hostile space and battle the enemy across your vessel with the support of traps, turrets and environmental destruction.
Modeled estimate, not a reported figure. How we estimate →
Media

About

As a member of the SENTRY Defense Program, you have been thawed from stasis to protect your vessel as it flees across space.

As you choose your escape route in the Navigator, encounters with alien vessels are unavoidable. They will board your ship and attempt to fight their way through different subsystems to destroy the Core.
Your SENTRY must thwart the enemy by bringing to bear an arsenal of potent ranged weaponry. Even with the best shooting abilities, holding back the hordes is only possible by deploying traps and turrets - and if all else fails, utilizing environmental destruction to stem their advance; a well-timed shot could vent aliens into space, a closed blast door could buy you time to set up new defenses.

SENTRY features a singleplayer campaign with the option to have an online friend fighting alongside you in co-op.

Should your SENTRY fall in battle, death is not the end. Another member of the crew will be thawed from stasis by the SENTRY Defense Program, ready to continue the fight.
Even if you fail to defend a level, defeat only changes the strategic landscape in the Ship Overview, forcing you to make new decisions on where to make your next defiant stand.
As long as there is a surviving SENTRY and the Core remains operational, your skills in combat mean victory can always be grasped from the jaws of defeat.

SENTRY aims to carve out its own path in the Action-Defense genre by featuring a campaign where your choices and performance matter. Battles are not one-off events, defeat doesn’t mean replaying a checkpoint. Everything feeds into the ongoing battle for your ship’s survival.
A SENTRY is fast, responsive - and therefore powerful. Deployable traps, turrets and environmental destruction opportunities are needed to supplement this power when facing near-overwhelming forces of reactive and aggressive enemies. Successful escapes will need to utilize a mixture of skill and planning, with discovery and upgrading of new equipment providing an edge in combat.
Combining all these elements evokes the feeling of being a beleaguered and outnumbered SENTRY. On the journey you may lose battles, but you can win the war.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a really good fps
Fun game, it's like if you took Orcs Must Die and made it sci-fi. your deployables are your best friend as always in these types of games but they made your weapons actually pretty decent, in fact you can probably hold your own without deployables if you get the right upgrades.
Defensa de torres en primera persona, ha mejorado mucho desde que salió día 1.
Super fun, and highly recommend. Not really a complaint here, just an observation, but the shotgun sentries are in need of a balance pass, or everything else needs a buff. The shotgun sentries are S+++ tier and most everything else is C-B tier. I haven't unlocked every trap there is, so there may be others, but the value of that trap is so high its stands out above everything else. I really like how you permanently unlock equipment, it makes you really have to commit to wanting to unlock things or ensuring your success, so there is this great natural balance that happens with progressing. I also thing the guns are very well balanced overall, and all of them are fun in their own way. When I first started getting into it, I wasn't a fan of how the guns felt, like why does the SMG feel so much worse than the AR, then it made a lot more sense that the weapon slot size really indicates the weapons power, the system isn't perfect, but it feels very fun to mix and match weapons to really take advantage of ammo, or just go all in on 1 or maybe 2 guns and just lean on those all the way to the end. I have very much enjoyed my time with the game, and will continue to play it throughout its updates. I'm a big fan of this one.
还没有正式版
Un gran juego, muy adictivo, tiene mucho futuro y las actualizaciones van por buen camino
quite a challenge to begin with but it does get easier (sometimes) further you progress im hoping that this game keeps to its road map and future updates, well worth the money asked for
Doing this just to balance out the hot take negative reviews
bom, mas incrivelmente dificil pra jogar sozinho....
Its missing fun
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Master Bladesmith | $451.1K | 463 | 65% | $29.99 |
| Red Orchestra: Ostfront 41-45 | $451.1K | 2.5K | 88% | $4.99 |
| WitchSpring3 Re:Fine - The Story of Eirudy - | $450.6K | 1.3K | 94% | $19.99 |
| The Last Case of Benedict Fox Definitive Edition | $450.6K | 927 | 74% | $24.99 |
| 荒岛求生:逃出美女岛 | $450.5K | 1.3K | 94% | $9.99 |
| Disney•Pixar Cars 2: The Video Game | $451.6K | 951 | 79% | $19.99 |