![[東方二次] Senran Meisuishu Tactics / 戦乱命萃酒タクティクス](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/785750/header.jpg?t=1517492536)
One day, a strange cup appeared in Gensokyo. A big fight will occur in search of it!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
new darkest dungeon expansion looks great
This is a Tactical RPG set in the Touhou universe. There are two scenarios, human-based, and youkai-based. Gameplay is fun, combat is... interesting... and the characters seem to have a large sense of humor... Some of the translations are a bit spotty, but you can assist... Might recommend getting on discount, but still a decent game.
(Note that I have spent more than 5 minutes with this game, but as others have noted Steam only tracks time spent in this game's launcher, not the game itself. Totalling my save files I've spent perhaps 10 hours with it.) There are some fundamental weaknesses that prevented me from really enjoying this. The most basic one is the user interface, which is almost entirely mouse-driven and that makes the most basic task of moving your units a slow and clunky affair of moving back and forth across the screen to click through menus. The next is a severe lack of readability that also slows the game down: Enemies with the same sprite have the same sort of attacks, movement profiles, and abilities, but other important things like their weapon type, attribute, and passives vary and aren't as easily readable. The passives are where the game really falters: Enemies can have passives ranging from complete immunity to statuses, complete immunity to types of damage (even complete immunity to physical or special damage!), and worst of all abilities that do automatic damage to enemies that they attack or that attack them: A particularly terrible mission has enemies with a passive that causes them to both die when attacked, and deal 9999 damage to the enemy they're fighting when they die, making them effectively one-hit-killers that look the same as other normal enemies you've encountered before (and also encounter on the same stage). You'll only find this out when you kill them or they kill you, your unit takes 9999 damage and dies outright, and you're left wondering what just happened, or if you go three menus deep, identify this from the tiny passive icons shown next to the unit, and remember that when executing your turn. Other than unpleasant surprises like the above the game isn't particularly difficult, and there are few tactics to employ other than rushing forward and attacking enemies, trying to kill them outright so you don't have to take counterattacks. Bosses are almost universally immune to all status effects and debuffs, so there's no strategy or planning you can use with them other than getting your big hitters in and wailing on them with whatever damage abilities you have. So unfortunately the game manages to be both slow and unengaging, and I found myself mentally checking out as I spent every turn trying to deal the most damage possible without real heed to tactical movement or resource management besides saving some MP to deal with beatstick bosses. A weird feature the game has is that there are two campaigns, a Human and Youkai one, but the Human one feels like a cut-down game that's missing core mechanics (like the weapons triangle!), making it more monotonous. The Youkai game is missing some features like individual unit XP which you might have expected of an SRPG, theoretically in the name of giving a more uniform challenge to levels.
不错的战旗类游戏,适合所有喜欢东方或者战旗的玩家。 缺点是没有中文,不过如果懂英文大致剧情都能看懂, 而且特效有点简陋.
好
乍一看有点粗制滥造,但是实际上很好玩,就是太难了。强烈推荐Enjoy难度。想挑战可以玩玩Natural,再之上的完全不推荐。 At first sight, It seems to be made carelessly and unpolished. Actually it's very fun to play, considerably hard though. I strongly recommend the difficulty Enjoy. Try Natural if you want challenge. Those above are not recommended at all. 一見大雑把にできたけど、実は面白いね。ただ難しすぎる。Enjoy難易度をおススメです。チャレンジが欲しいとNaturalを試して。その上のは全然薦めない。
玩起来比较休闲的游戏,音乐也很好听。 就是价格有点高 磨磨蹭蹭终于通了第二个难度 我先玩的人线剧情看的一脸懵逼,但是玩妖线就感觉设定和剧情都讲的很明白了。 妖线的难度太变态了。打enjoy我都要卡关,建议先玩人线!!!
мне игра очень понравилась но я хотел бы руссификатор к ней увидеть а то диалоги пропускать приходится и не понимать сюжет
写在Natural通关人版剧情后,7/10程度的推荐 蛮有趣也蛮有挑战的战棋(但是选Enjoy可以无脑看剧情,反正不会死人),要素多得看起来不像表面这个体量所容纳得样子,(甚至过多,少部分可能是冗余的)。 初体验过妖版,要素增多,难度也增大不少,建议先通人版。 制作本身是真的糙,别说特效了。有一关或多关有贴图错误,敌单位表面形象和实际数据完全不符,多点开看看就好了,不是普遍现象。
東方優質回合制策略遊戲 畫風可愛 又可以動腦+殺時間 當然推
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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