
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Recomendo. É um jogo bem simples, mas com mecânicas interessantes. Os quebra-cabeças não são tão complexos, com a maioria sendo apenas uma repetição de um conceito previamente apresentado. É um bom jogo pra relaxar e jogar despretenciosamente. Da pra finaliza-lo em umas 4 a 6 horas. Para finalizar o jogo e pegar todas as conquistas eu levei um pouco mais de 11 horas.
short n sweet
脑洞大开的解谜游戏
Блёба против Изумруда! Это битва была легендарна!
[h3] En bref [/h3] Petite expérience de plateformer/puzzle très intéressante. La mécanique centrale du jeu est diversifiée par une "nouvelle règle" par monde. Le jeu est court mais cache quelques secrets pour les plus observateurs [h3] Points forts / Points faibles [/h3] - Concept de gameplay original et bien exploité - Une ambiance sonore et graphique agréable qui accompagne parfaitement les temps de réflexion - Une courbe de difficulté parfaitement gérée - L'histoire (et le lore) n'est pas accessible (ou alors j'ai raté l'explication) - L'une des dernières énigmes du monde 2 est trop brouillonne et repose sur le skill - Quelques glitchs visuels sur les plateformes déformables (aucun impact sur le gameplay) [h3] Contexte [/h3] J'ai acheté ce jeu parce que je trouvais la jaquette jolie. Je suis très content d'y avoir découverte une petite expérience de platformer très agréable. J'ai apprécié relancer le jeu pour en compléter les quelques succès qu'il me manquait.
Es un buen juego de puzzles, con la dificultad muy bien ajustada, ni muy fáciles ni muy difíciles.
It's a short game, but it's worth every second. It's a simple platformer game with unique mechanics and operates similar to Celeste.
Short easy puzzle game, art style is nice. A few challenging parts but nothing to crazy, just frustrating. can be completed in an afternoon
The game is a bit janky but it's not a big deal. The puzzles aren't that difficult but some require some precise jumps and timing. There are collectibles but not enough indication where to find the ones you missed. This was my third play through (first on Steam), which took me less than 2 hours even though I had forgotten all the puzzles. So it's more about gaining intuition for the abilities and techniques.
The twist in this puzzle platformer is an ingenious one: you use the blob-like protagonist to dash into and reshape/move the platforms themselves in order to solve puzzles and progress. The puzzles can be tricky, and once you’ve worked out what to do, and moulded the environment to enable you to reach your goal, the execution of the inputs often demand some relatively quick reflexes. The movement is on the floaty end of the spectrum, but absolutely serviceable. The art is minimalist and pleasant, if a little banal. The overall presentation, and the half-hearted whiff of a story, are also a little lifeless. (And there’s the odd glitchy moment here and there). However, the focus is mainly on the platform manipulation mechanic, which feels fun and unique. It’s very cool to see the fabulously contorted platforms you’ve created. As a longtime fan of the platformer genre, it felt so exhilarating being able to bash those platforms into more traversable shapes. I wish I could have done that with the original Super Mario Bros back in the day, and in many a platformer since. This is an original and fun game, especially for fans of the form.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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