
Selma and the Wisp is an astonishing platform game with a particularly eerie feel to it. Densely packed with logical puzzles and unexpected obstacles, the game incorporates innovative gameplay, low-poly models and an spectacular animations.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese*, Japanese*, Korean*, Norwegian*, Polish*, Portuguese - Portugal* +2 more
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 160reviews | 70% | — | $38K |
| $9.99 | 35ratings | 57% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I reserve writing reviews to when something is mind blowingly good or bad. There's a glitch that makes your character jump up the entire screen and fall to her death immediately. There's the music that is so repetitive that it will drive you insane. and there's the fact that they tried to do something unique with the controls but it just turned it so god awful. certainly do not waste your money or time on this title and go play inside, limbo, or even the very indie, very short "seen".
已通关,这个游戏有一定的亮点,整体上比较平庸。 最大的亮点就是使用鼠标来操作游玩平台跳跃解密游戏。操作方式比较新颖,市面上采用同类方式的游戏较少。玩家控制一个球,只要把球指向大致的方向,游戏人物就会自动往目标移动,途中会自动跳跃越过障碍等。 同时,这也是最突出的缺点。这一类操作方式往往要解决2个问题 1.人物AI的表现要稳定,实际AI表现捉摸不定,搞得玩家不知道要不要做细致的操作。AI有时很聪明遇到缺口懂得跳跃,还会懂得等移动平台靠近之后再跳,有时又很蠢叶片刮过来不懂得躲避直接被刮死。 比如马戏团空中接力那个地方,第一个和第二个接力AI能自己过去,第三个会犯错,导致掉下去死亡。 玩家买了游戏是为了游玩的,不是来给AI做图灵测试的。 2.关卡应该针对这种操作方式来进行设计,实际大部分关卡设计还是偏向于传统方式,导致关卡设计缺乏吸引力,和鼠标操作切合度不高,有时玩起来感觉很恶心。 比如马戏团那关有传送门的房子,人物被传送门快速传送,但是球来不及跟着鼠标移动,而人物的移动方向又是跟着球来的,导致体验很差。再比如最后一关爬绳子的部分,一定要球比较精准的控制在绳子的正上方,并且离人物一定的距离,否则AI就不知道要爬绳子。 类似的问题都说明关卡设计的思路和游戏操作的思路不在一个轨道上。 其他的缺点 1.游戏的人物只要一被陷阱碰到就是必死的,但是游戏却还有血条的设计,机制是如果球离人物太远,人物失去了光源就会开始失血,实际作用就是限制了玩家对地图的观察时间,我利用鼠标想观察下这个关卡里面有什么。思考着怎么解密。结果没看几秒钟就要把鼠标移回去,不然人物就死亡了? 2.游戏的一些陷阱设计的很反直觉,比如某一关开头有几个喷泉,人物只要被喷泉喷出的水碰到就会必死。一个小女孩,只是被喷泉的水喷到就死了?还有一关在下水道,设计者的原意是,如果你不设法排水,下水道水位逐渐升高,人物就会溺死。但实际效果是,水位并没有淹没人物时就判定死亡了,游戏明明可以让水位升高的快一点,不然真的很难看出来是因为溺死的,只会感觉怎么人物无缘无故的就死了。
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6.7M | 116.6K | 95% | $4.99 | |
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| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
マイキャラが操作できないELMIA.世界観はとてもいい感じ、LIMBOVANIAだろう。ギミック解いたり、タイミングシビアな誘導とか、難易度は少々高め。まだ、途中ですが、そんなとこ、セールだと安いのでやるといいと思います。
Visual bonito, mas gameplay lixo, jogabilidade horrível. Você mexe o mouse um pouquinho e a menina dá um salto mortal e morre. Completamente bugado! Desisti e desinstalei o jogo, não vale meu tempo. Eu não costumo fazer reviews, mas esse jogo é tão ruim que me fez escrever isso aqui: NÃO COMPREM!
언제 샀는지도 모르겠는데 관에 있길래 궁금해서 해봤는데 역시나 다시 관짝에 쳐넣었어요.
Dur à jouer. Graphisme d'enfant 10 minutes après avoir commencé à jouer j'ai fermé le jeux plus aucun intérêt. Clavier ou manette de jeux c'est nul ...
Really pretty and atmospheric! The deserted town part is especially scary, with that mad empty (?) car :o Music and SFX are pretty great too! Only problem was me dying right at the very end of Level 6 - I ended up spawning in Level 7 as if I had finished Level 6 but didn't get the "Level 6 Finished" achievement, really bizarre haha
3 hours of pain
グラフィックと世界観がとても良い。 操作がわかりにくいのと、アクション階数が減っていくのだけれど0になったら死亡するというギミック。 そしてかなり巻き戻るのが、残念でアート目当てで購入した人にとっては非常に難しい部類に入るだろう。 そのため、評価が難しい。何度もトライできる人ならいいね!何度もやり直すのが嫌いな人はいいえ!と思う。 そのため、ビギナーモードを追加して、時間で行動階数回復と死んだ直前のところから開始するようにすれば もっと評価は上がると思える マウス操作なのに、シビアなタイミングを強いられて断念するのでいいえを押しておく
I did not like this game. As a platform game, its gameplay and controls are just plain bad and the graphics are whatever.
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Players by region
Where this game's players are, estimated from review languages.