
Selfloss is an emotional exploration game filled with rich lore, set in a whale-worshipping, Slavic-inspired world. Embark on the journey of the healer, Kazimir, and his magical staff as he fights a mysterious Miasma in search of a ritual to cure his wounded soul.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 0/day in the week after.
About
Selfloss is an emotional adventure game set in a Slavic-inspired whale-worshiping fantasy land. The old healer Kazimir makes an epic journey by boat and on foot in search of a ritual that can cure his soul wound. Meet memorable characters and use the light of your magic staff to fight Miasma - the mysterious affliction taking over the world.


Kazimir’s staff is central to the game’s mechanics and story, creating unique gameplay opportunities by controlling the staff both simultaneously and independently.
Take on enemies spawned by the Miasma with the searing light of your staff.
Find different ways to use your staff to solve puzzles and remove the stain of the Miasma from the world.


Navigate the stunning world of Selfloss on foot or by boat.
Use the power of Kazimir’s staff to power your small boat through treacherous waters and winding rivers.
Explore to meet the various inhabitants of the world and bring a healers touch to ease their pain.


Enact the ritual of Selfloss, healing the wounds of those who have lost loved ones.
A powerful and moving soundtrack by Arigto elevates the emotional impact of Kazimir’s journey.


Discover a sea-worshiping world with whale gods, inspired by the landscapes and tales of Iceland.
Unearth Slavic-inspired myths brought to life through the stories you encounter on your travels.

Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 306reviews | 78% | — | $29.8K |
| $29.99 | 595ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美术非常赞!油画风格克苏鲁世界。柔和的对比度,高级灰应用的非常到位。鲸鱼和光影shader也很美丽。主题曲也挺好听的,剧情也比较有氛围。 吐槽的点就是1,视角的镜头衔接会突然很生硬转场,有时候还会跳轴转动,让人体感很莫名其妙。2,操作手感不太行,尤其是走独木桥,简直了,太考验操作了。3有时候会有bug,从黑暗小人的教堂出来有个门是单向门,有空气墙不能回去,害我绕了好几圈。
https://youtu.be/VjuUc0OFnxU Controlling the analog light staff is a little wonky, especially for height, but everything else is a charming delight.
Миленько
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, French, Italian, German, Spanish - Spain, Korean, Japanese, Traditional Chinese, Ukrainian, Hungarian
| $29.99 |
| 21ratings |
| 78% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $4.49−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely amazing visual design/storytelling, soundtrack, and worldbuilding. The only thing that held it back was how frustratingly slow unc was. Definitely a hidden gem though and would definitely recommend.
Típico indie donde la depresión está de fondo y ves cosas bonitas. Sus mayores problemas es que el señor mayor camina muy lento y el combate es un poco clunky, lo cual no molesta realmente hasta que te enfrentas a algunos bosses y le ves las costuras por todos lados. También tiene puzzles que no son la gran cosa, pero en verdad es el moverte lento lo que más lastra el juego. El tener únicamente una vara para atacar, iluminar, lanzar pulsos, curarte y todo está bien, pero he acabado hastiado del mismo sonido una y otra vez. No se si lo recomendaría como tal, pero daño supongo que no hace. Es bastante bonito y entretenido, no todos los indies de este rollo final de carrera/hechos por poquísima gente lo son.
힐러라고 장르가 힐링이 되는 것은 아니었다... 세상을 으심해
风景很美,纯粹为了美术玩的,喜欢美术可以一试;但操作难受,判定有时令人抓狂,玩起来比较坐牢和折磨。但不得不说音乐和美术是真喜欢。至于剧情有些意义不明也没啥好说的,只能说喜欢美术可以玩玩看
Маленький дедушка добирается в школу в детстве. Экранизация.
Un juego precioso, con un mensaje que te hace reflexionar. Si te apetece una experiencia preciosista, con puzles y exploración ligera, en mi opinión vale mucho la pena.
Cozy and beautiful emotional game, it was satisfying to play although I struggled with the boat at a few points. I do think the price is a bit steep for the experience but still nice to play!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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