
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $29.8K — a different platform, not this one.
Selfloss is an emotional exploration game filled with rich lore, set in a whale-worshipping, Slavic-inspired world. Embark on the journey of the healer, Kazimir, and his magical staff as he fights a mysterious Miasm in search of a ritual to cure his wounded soul.
Stats
Sums Steam only; Epic, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $24.99 | — | — | — | not modelled |
| $4.99−80% | 306reviews | 78% | — | $29.8K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $29.99 |
| 595ratings |
| 77% |
| — |
| not modelled |
| $29.99 | 21ratings | 78% | — | not modelled |
| $4.49−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $426.5M | 942.9K | 97% | $19.99 | |
| $325.2M | 279.5K | 97% | $39.99 | |
| $273.8M | 549.4K | 94% | $29.99 | |
| $247M | 682.7K | 96% | $19.99 | |
| $246.8M | 488.4K | 95% | $29.99 |