
Draft a party that shouldn't work. Then save the world against all odds. Seer's Gambit is a tactical roguelite with unlikely hero synergies. Explore a dangerous world area by area. Every conquest is yours to upgrade. Unlock new heroes, earn powerful buffs, and turn victories into your next weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dive into a strategic, tactical semi-auto battler with player agency through positioning and powerful activated ultimate abilities. Each hero comes with their own unique ability. Use it at the right time to turn the tide of battle, waste it, and risk a soul-crushing defeat.

Seer's Gambit is all about discovering the best group composition. Every character in the game can shine when combined with the right co-heroes. Unlock powerful combos by picking the perfect adventurers for your party and demolish your enemies with the power of teamwork.

Explore and upgrade the captivating, yet dangerous world of Emalon to unlock new heroes or powerful group buffs for meta progression. Earn resources during your adventures and predict the right upgrades to invest in for your heroes to stand a chance against the lurking evil.
As you explore, progress and shape your future, the world will change around you.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 531reviews | 76% | — | $196.5K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took me about half a run to get into it, but this game's got the juice.
体验还行蛮杀时间的,大方向问题不大,但是很多细节体验比较一般,比如装备的收益差距有点大而且没有合成这些导致深度低,再加上角色强度不太平衡,基本每局都是围绕着凑核心单位组合技,只需要凑组合技就可以碾压一个人打穿。再加上天赋树系统不平衡,至少需要加个重置天赋树的选择,很多时候配队变个人加点和组合技就不适合了,比如克莱维尔的鲜血羁绊和第二史诗天赋,点完天赋把队伍绿色单位换金变配队组合技失效,伤害掉了一半多导致难过图。还有像6人队人口固定史诗天赋和单位稀有度挂钩,导致第三日开始只能提升单位质量,再加上刷个金色单位刷300块刷不出的情况导致每局除了调个站位,体验都一样,这种情况多出几次会导致负反馈还蛮强的
I actually don't like autobattlers and this one feels a bit grindy, but I keep coming back to it. You can tell that it was made with much love and care. It is an experience that I really enjoy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unique take on a TFT roguelite.
My thumbs down comes mainly from the game price. It isn’t a bad game, it just have 5 € fun in my humble opinion. The game basically a gambling idler. The player doesn’t have almost any meaningful tools in the runs. With the recent update you can select now your starting character, and your starting point on the map, if you’ve grinded long enough. Afterwards you travel based on the chosen node of the map. There are very limited travel types, and in every travel there are only few events in the mix. If you traveled even once of a the type, you’ve seen everything. Keep in mind, on the map there are many same type of travels, so even on your first run you’ll see the same content more than once. The battle has the same limited options. There are few battle maps in the pool during the travels. Each travel has a very limited selection of enemies, so again if you’ve played once, basically you saw most what the game can offer. During the battle you place your troops on limited spots, so that’s the strategy input from you. I played on 4x speed, but I was bored, because there are almost zero player agencies during the run. In theory it could’ve been fun to assemble various mix of heroes, but you’re extremely hindered by game design. The heroes come in 3 rarity, which limits the maximum level of the unit. So you have to hunt for the right kind of unit for your dream build in the epic version. I believe it’s extremely punishing to have 2 levels of RNG. You can re-roll the selection, but 30 gold isn’t cheap, and nothing guarantees that you’ll get better units. The „roguelike” part means that you have to come back and grind for eternity so you can buy minor upgrades. Game is super easy, but becomes really boring really fast.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $706.8K | 1.3K | 77% | $14.99 | |
| $495.5K | 1.1K | 75% | $9.99 | |
| $108.8K | 490 | 73% | $7.99 | |
| $95.4K | 302 | 84% | $6.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.5K | 829 | 91% | $9.99 | |
| $196.5K | 621 | 47% | $7.99 | |
| $196.6K | 1.4K | 94% | $4.99 | |
| $196.3K | 912 | 63% | $6.99 | |
| $196.7K | 1.6K | 86% | $3.74 | |
| $196.3K | 333 | 50% | $19.99 |