
Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Sector Space is a cozy top-down single player space sandbox with retro graphics. The game takes place in a procedurally generated world with a seamless travel system. Each world represents a single galaxy in the void with hundreds of star systems and points of interest for the player to visit.
Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function.
The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change.
A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders.
The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies. Item's can vary in price by region and fluctuate over time which can make trading between stations a viable source of credits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Criminally underpriced I have to give this a review.. for what is on offer here is unreal at the sub 5 pounds price point. Strong Starsector/EVE vibes with this one. Very cool No tutorials though so be patient while that gets sorted. Will update review later TLDR; Early access hidden gem w/ no tutorials after of the build July 2026
I've been looking for a game to play this year... so far i've done 25 purchases since the beginning of the year, 22 games and three expansions... This is one of the if not the cheapest purchase i've done, and it has so far taken the lion's share of my attention... Not sure why this game is so cheap, but i hope more people find this gem... If you like games like Avorion, the X series, Stellaris, Eve online... this is a "top down" 2D game that will capture your attention... Hope more people find this and support this dev!
I like it but beware it requires a time sink of you doing the mining first and then asking the question of how do I do this more efficient so I can build my armada and the best way is through mining and planet-side industrialization and then into how do I move these resource faster. I wish the barrier to combat was lower but I understand what the developer is going for and I applaud it. The game is more focused on building a small industrial complex that can fight off the pirates for profit and more and better loot. Progression is tied to your level with every 10 levels unlocking a new tier of items. I haven't figured out the trade system and it could probably use a slight rework to streamline it. I would also highly recommend the devs add a loadout system for your ships so you can swap out modules on the fly which you can do in space no problem. I really like this game and want to see what else the devs can add
fun so far
the level of autism in ui design is a crime to humanity
addictive as hell!!! , if you enjoyed mining on eve then this game is for you! combat, mining, planet mining ,industry ,planet colonization, trading... this game has it all.
This is possibly a perfect game. It's a time-sink that you can pick up and play and put back down if you don't have as much time as you thought. I'm warning you now though, it will eat up your time. The simple graphics, the small footprint, and the low price point belie the depth, breadth and sheer playable enjoyment that this title has in bucket loads. You can play it however you want, as an occasional game, a fleet builder, a long-term save. The universe is yours to play with.
there's the start of a good game in here, but it crashes seemingly randomly every few hours and inventory management takes a lot of time.
Breddy gud
I love this game but it has been a bit iffy (flickers when I alt tab) but it also refuses to load my world with it saying "WorldLoaderException:Failed to parse World Sector data at line:". Well, I think it'll probably be safer to wait until this gets fixed in my case cause if I lose a world full of colonies and stations (which I love) I wont be able to recover them. To the maker of the game I have this to say: I truly love your game and I hope the best for it and for you! Keep grinding and take care, brother
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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