
A psychological text-based game where each day you are tasked with executing someone based on the limited information provided until one person remains with their full story revealed.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
More of a thought experiment than an actual game. The problem is the subjects who are waiting to be executed are just bland and others shouldn't be there at all so it makes seem silly. Then there are the plot twists you can see coming a mile away. It's only 2 dollars so YMMV
* Horrible full-screen pattern that consistently triggers epilepsy if you don't squint, and can't be disabled * None of the subjects really deserve execution and I think more than one are innocent, so what's the lesson? * You immediately get the gist and it never really goes anywhere * The sessions are punctuated with badly-written cringe such as; "Unfortunately the decision is the one you can't undo" or something * When you've gotten down to one survivor, it's just over. No more context, no taste of consequence You're meant to feel guilty and thoughtful for condemning desperate/innocent people to death but you're basically being arbitrarily misled the whole time, so you're not even responsible - the psychos who make you blindly execute loads of people are. The only lesson here is the idiocy of capital punishment but the game leans on more nebulous morals. I'm not even going to play part two. I got nothing out of it. You might, I guess. At least I appreciate that it's a modest experimental game.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know if I'm just the wrong type of person for this game, but I didn't really like it. The concept interested me a lot, but in practice it was just a lot of menu clicking and reading. A lot of the info you get is irrelevant or not super interesting, and I feel like I was just waiting until the final section of info got revealed, which basically tells you everything and can completely turn your decisions on their head. Still, for $3 I did enjoy it for what it was, and found the stories relatively interesting, until it got to the end of the first section, [spoiler] which is essentially a lecture about not treating people badly when you don't know much about them. The game obviously thinks it is very important and meaningful, (at least enough to sit on a high horse and talk down at the player about their choices) but in practice I wasn't super moved by anything. I felt things, for sure, but I wouldn't consider it a huge emotional experience. Cool idea, and not bad given how cheap it is, but getting lectured by a game that thinks it's more important than it is, is not really my cup of tea. I think letting the experience of the game speak for itself would have made the whole thing sit much better with me - I was enjoying the game and its message, until I got to that part, which annoyed me so much that I still haven't gotten around to finishing it. [/spoiler] But hey, it's only $3 - if I could give a 'meh' review, I would. But ultimately I can't recommend it, so I have to go with the thumbs down.
Creative idea, but can be better designed. The plot is rather boring or predictable. Beside, looking at a dark, green/red/purple screen for a long time really hurt my eyes lol. 構思很好,但是游戲的設計可以更好。劇情有些無聊且容易被預測到。另外,盯著一個暗暗的、綠色/紅色/紫色界面看很久挺傷我眼睛的 哈哈哈
Never saw a so immoral game. Don't buy it
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Players by region
Where this game's players are, estimated from review languages.
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