
Fast paced Sci-Fi FPS - with multiple game modes. Team play, all out war, and capture the flag options to keep the game play fast and furious on all EIGHT maps. Timed map reloads, 9 weapon choices, running on the Unity engine for speed and compatibility.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Hmm where to start... Well lets start off with some background info. This game was created by an indi group called 'Modern Paradise gaming'. This is their first game so don't expect triple A graphics like Battlefield 4. However graphics are only 1 point of a video game. This is also not the 'full game'. Its a mini game for those of you who are waiting on the story driven part. This is more like testing out the water before you jump in. First thoughts Well the game can be fun, however it has a long way to go. The textures seem bland'ish, but they work for a sturdy foundation, but will need some improvement. Think of the graphics as a mix between half-life 1 and Unreal tournament. The maps can be pretty fun, from multiple levels (1-5 stories high) to maps with 1-2 stories, however i noticed the game will start to stutter and drop fps if you look towards the middle of the map...or at least on 1 of the maps called 'Devils run". The physics are quite funny, which i mean most of the time they work well, other times you fly off of an object and die, or by jumping on top of your teammate and some how die from taking damage. Fall damage is kind of borked since you can die from only falling around 2-3 feet. The guns work well and sound decent, but atm the GL launcher is a bit broken since it only kills by direct damage, not splash. Other then that the guns work normal. The gamemode is a mixture of capture the flag and control point. Well you capture a flag and you get a set amount of points. Then the flag will spawn at a random location. The team with the most points win. This is really fun to be honest. The main menu.....hmm.....it needs so...urm a lot of work. You can't change controls atm, but they work well. Options, which are limited can only be changed in-game. You have to type your name in the 'player name' box. The game has no dedicated servers, its more like call of duty, one person hosts, then the rest dog pile in. When picking teams you press 'tab' not 'esc', this is thrown on the 'menu', a seperate menu would work better imo. Final verdict for this... It has bugs and optimization issues, but it feels like all those classic games back in the 90's. At the moment $15 might be too high, but I would pay around $7 easy. I think a better move for the devs would be to make it into early access instead of full release. They have a long way to go for improvement, but hey not too bad for your first attempt at making a game. I rate this as a mixed. Some parts are bad, others are good. With time, i'm sure it will improve greatly.
The game is not only fun, but it's unique! I love the variety in maps to choose from and how pretty the maps look. The game is able to run smoothly on my somewhat bad computer. I also really enjoy the classic game feel, it really brings back memories of Doom and Goldeneye. I can't wait to play more!
Если бы вы тоже сидели в матросской тишине, то вам эта игра понравлась бы
Its not a bad game. Just no intro. Not fun without friends to play
Not bad
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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