
Shatter the darkness in this 3-player co-op ARPG. Master 3 unique classes, loot epic gear, and battle through a 20+ hour hand-crafted campaign. Inspired by classics like Shadows of Mystara—grab a controller and forge your legend in Banesmeire today!
Modeled estimate, not a reported figure. How we estimate →
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Master the art of the blade, the bow, and the arcane in Seal of Shadows. Dive into a visceral 2D hack-and-slash ARPG designed for solo play or 3-player local co-op. Shatter nightmarish hordes, loot epic gear, and reclaim a broken world in a hand-crafted 20-hour campaign inspired by the golden age of arcade brawlers.
Seamless Drop-In/Drop-Out: Don’t let a late arrival stop the fun. Friends can join or leave your session at any time without interrupting the flow of combat or forcing a restart.
Couch Co-Op Excellence: Built from the ground up for shared-screen mayhem. Combine class abilities to trigger Epic Synergies: have your Warrior pull enemies into a cluster while the Mage unleashes a blizzard and the Ranger executes stragglers.
Seamless Steam Invite: Right click a friend and invite them to join your game at any time.
The Warrior: A frontline powerhouse. Master crushing combos, area-of-effect slams, and unbreakable defensive stances.
The Ranger: Precision from the shadows. Deploy deadly traps, fire piercing volleys, and use high-mobility dashes to kite the horde.
The Mage: Control the elements. Rain down meteor showers, summon arcane guardians, and buff your allies with ancient sorcery.
20+ Hour Campaign: Explore haunted forests, crumbling citadels, and the abyssal depths of Banesmeire.
Loot & Customize: Find and equip rare weapons and armor that change your playstyle and appearance.
Skill Trees: Tailor your hero with branching skill paths—build a tanky Warrior or a high-crit glass cannon.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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