
Screeps: World is an open source MMO strategy sandbox game for programming enthusiasts. You control your colony by writing JavaScript code that operates 24/7 in the huge persistent online open world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.29/day in the week after.
About
Screeps: World is an open source MMO strategy sandbox game for programming enthusiasts. You control your colony by writing JavaScript code that operates 24/7 in the huge persistent online open world.
Your colony can harvest resources, build units, conquer territory, trade with other colonies. As you conquer more territory, your influence in the game world grows, as well as your abilities to expand your footprint. But beware, multiple players aiming for the same territory may lead to conflict!
Screeps is developed for people with programming skills. Unlike some other RTS games, your units in Screeps can react to events without your participation – provided that you have programmed them properly. And, unlike other MMO, you do not have to play Screeps constantly to play well. It is quite enough just to check once in a while to see if everything goes well.
You play by writing JavaScript AI which controls your units 24/7 even while you're offline.
Units of all players coexist in the same real-time huge persistent world and obey the same rules.
Many kinds of units, base building, mining resources, territory control, economy, manufacturing, transporting, logistics, trading—all the attributes of a real strategy game which you need to program!
The better your scripts, the better your game—irrespective of the time played. Your creeps will mine, build, defend, and conquer as you just work, sleep, or walk your dog.
Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
Edit your scripts from the in-game editor, or using your favorite external IDE.
Other languages are supported via WebAssembly: C/C++, Rust, TypeScript, Go, C#, F#, Kotlin, Swift, D, Pascal, Zig, the list is growing.
Permanent MMO access with 20 CPU limit included in the starter package. Unlock your full CPU in your account on the official server by purchasing a Lifetime CPU unlock or an in-game CPU Unlock consumable item (can be bought by in-game credits).
If you don't want to buy an unlock, that's fine—there is a standalone CPU-limited world shard where you can compete with other "CPU-locked" players on equal terms.
Host your own server, modify games rules and play with your friends via LAN or on the Internet. The server is an open source project.
The game is slow-paced (from 2 seconds to 5 seconds per game tick depending on a world shard where you start playing), since it allows you to debug your scripts in the real-time world. You can use your private server to develop and test with fast pace (up to 10 game ticks per second).
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don’t recommend this game.
Very low FPS.
Mon avis ci-dessous est mixé entre le jeu de base "World" et le client Steam. Même si je recommande le jeu, je vais aussi donner les points négatifs. Le concept du jeu est intéressant : un RTS, "tour par tour", en MMO et le tout dirigé par du code. Certes le langage par défaut est JavaScript, mais il existe des manières de passer par le "WebAssembly" pour pouvoir travailler sur des langages différents. Le jeu est en anglais, pas trop complexe, mais il faut le savoir. Je suis d'accord qu'au début, c'est un peu le bazar, mais en lisant bien la documentation, on peut s'y retrouver. De plus, le code du serveur est open-source sur leur [url=https://github.com/screeps/screeps]Github officiel[/url] J'entends souvent parler de personnes qui demande "est-ce un jeu qui permet d'apprendre à développer ?" - Je dis direct : "Non". Ce n'est pas un jeu pour apprendre à développer. Certains y arrivent, mais on n'est pas tous identique. Si vous voulez vraiment jouer à ce jeu, prenez le temps d'apprendre l'algorithmie, voir le JavaScript et ensuite lancer vous dans le jeu. Pour le client Steam, je conseille aux personnes de tester en premier sur le site, c'est gratuit et contient un bac à sable et tutoriel basique pour ceux qui souhaite débuter sans y mettre d'argent. Si vous appréciez le jeu ensuite, n'hésiter par à prendre le client, car il permet l'accès au serveur World par défaut, mais surtout aux serveurs privés. Les serveurs privés peuvent permettre de tester son code sans l'envoyer sur le monde principal et avec les mods, on peut customiser son serveur. Exemple avec notre serveur "[url=https://discord.gg/mpymHrQ]Screeps France[/url]", n'hésitez pas à venir dessus. ;) Je fais cet avis en lien avec les avis négatif récent, je ne donnerai pas de détail sur le sujet complet, mais je suis un peu d'accord sur le sujet du temps de réponse des développeurs à ce propos. À date de cet avis (Mars 2026), les développeurs ont réalisé une bonne partie de la roadmap récente, mais on a eu un long silence radio pendant plusieurs années, c'est le seul point que je reproche.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
coding bots in the most efficient way to fight other bots
Good
как за муравьями смотришь только более тупыми.... или умными... зависит какой ты сам...
這遊戲可以讓那些 有可能會成為程式開發者的人 提前學習一份專案的規劃、建立、維護、維修、優化等流程 提前打擊這些人的興趣 讓他們不會在未來才發現自己不適合這領域 強烈建議打算以程式領域為專業的人遊玩(大概在高中升大學前) 如果無法接受這種遊戲流程 那麼說明你並不適合資訊開發類的專業 This game would force those people (who have chances to become a program developer) learning how a project works. Such as planning, construction, maintenance, repairing, improvement and more. Destruction of the interest of them in advance can ensure that if they are not suitable for this subject and realize in the future. Highly recommended for those who would choice computer science as major (Education: before entering higher education). If you can't afford the process of the game, then seems like you're not compatible with the type of computer science, informative development, or something similar whatever....
好玩
From one who started playing with ZERO coding experience the learning curve is STEEP. Despite this its super addictive and i've found myself spending way too much time scratching my head on why my code isn't working just to have ChatGPT to write it for me and pretend i know what it's saying.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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