
Scratchers is an incremental game where you scratch cards to earn cash, unlock upgrades, and hire little scratchers to do the scratching for you. Discover rare cards, and optimize your earnings as you climb to scratcher supremacy!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scratchers is an incremental game where you scratch cards to earn cash, unlock upgrades, and hire little scratchers to do the scratching for you. Discover rare cards, and optimize your earnings as you climb to scratcher supremacy!
Scratch juicy pixel art cards and watch the cash pile up
Explore the void, unlock forever-upgrades, and gain permanent boosts.
Little guys scratch cards for you, stack cash, and help build the biggest empire ever!
Chill incremental progression
15+ scratch cards
Prestige system and shop of upgrades to explore
Different types of scratch cards, with different mechanics
Scratch cards to earn money and unlock new card types!
Hire scratchers that work while you sit back and watch the money roll in
Reset your progress for powerful permanent upgrades and faster growth each time
Unlock multiple scratch card types, each introducing new mechanics and strategies
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fulfilled my gambling addiction.
This is a decent game. The art and Music are Great. However, It is incredibly short I was able to 100% it in about an hour and it only took me 2 prestige and 3 upgrades. Overall I would recommend it but I could seem it being a more in between than positive or negative. I look forward to seeing what the developer learns from this and makes next.
At first the delay between being able to open menu's after finishing a ticket annoyed me, then I realised its the only thing keeping this game being longer than a 30min game and that truly is frustrating. Then upon going to leave this review I see the screenshots and trailer for the game have more content then whats actually in the game and that really cemented my opinion. A really uninspired (basically TEMU Scritchy Scratchy) and uninteresting incremental experience, not worth the price compared to other top notch games in the catagory for the same price.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super cute little idler/incremental. It's perfect to have running in the background while working without needing too much attention like some other idlers might need. I do have some small critiques. My first criticism is that the "prestige" system is pretty bare bones. You can get the whole thing maxed out very quickly and with how easily emeralds drop, you end up just sitting on a bunch of them with no purpose. There needs to be either a slower tiered progression to the upgrades, or a larger more fleshed out upgrade tree with big numbers. I don't mind short incremental/idlers. I've played a few that are done in an hour or two, so that's not really the problem for me, it just needs a little bit more depth so it's more rewarding to players. My second criticism is that manual scratching is pretty tedious because you have to keep going back to the card shop, buy another, scratch it, wait for the card to go away, go back to the shop, etc. It drags down the game a little bit (especially at the start). It'd be nice to have a system in place so you can buy multiple cards and scratch them one after the other in quick succession. Overall, I enjoyed it and found it pretty cute with the little scratcher workers in the background. I'm not sure why there appears to be so many negative reviews. It's exactly as it says on the tin.
Очень скучная инкрементальная игра, где по факту мы просто стоит всё время афк пока купленные челики приносят X денег/сек. Есть престиж, но в нем смысла нет, он прокачивает только нас, а с учетом, что пассивные челики дают больше и легче деньги, то это бессмысленно. В общем игра из разряда "зайди, прокачай челиков, выйди и позанимайся своими делами, потом вернись, прокачай, выйди т .д" - очень скучно и тупо. Что касаемо самой стерки билетов, то билеты одинаковые, все что меняется, это цифры выигрыша и стоимость самого билета. А стираются они путем просто клика на клетку. Есть конечно 4 уникальных билета, но как бы...а зачем уже....бред. Вот представьте, что вам сказали "подождите 10 секунд просто глядя в экран и ничего не делая" - вы подождали, теперь вам говорят "подождите 30 секунд" - вы подождали - "теперь 100с", потом "500с", "2000с" и это просто глядя в экран и ничего не делая. Я вам сейчас описал буквально 95% геймплея игры Категорически не рекомендую данную игру к покупке, ужасный инкрементальный проект
Game took about 2 hours from start to completion. Does it justify the price point of $3 USD? Absolutely not. If you want a game for completionist, this is an easy one to finish and quickly at that. No real progression after you unlock the first ~10 scratchers. You quickly snowball beyond that, to the tune of going from taking a few minutes to unlock each scratcher to seconds.
Fun little game to kill 2 hours
Scratchers is an incremental simulation game developed and published by muffler that takes the familiar thrill of lottery scratch cards and turns it into an engaging progression-driven experience. Instead of focusing on action or narrative, the game embraces the addictive cycle of earning money, purchasing stronger scratch cards, unlocking upgrades, and gradually building an increasingly efficient operation. Its simple premise makes it immediately approachable, while its expanding systems ensure there is always another milestone to pursue. Fans of idle and clicker games will quickly recognize the satisfying loop of constant growth, but Scratchers distinguishes itself through its charming presentation and steady introduction of fresh mechanics. The gameplay begins with manually scratching lottery tickets in hopes of earning enough money to purchase additional cards and permanent improvements. Although the opening hours are intentionally straightforward, the game gradually introduces a larger variety of scratch cards that feature different payout structures and gameplay mechanics. This prevents progression from feeling overly repetitive, as each newly unlocked card offers another opportunity to refine strategies and maximize profits. Instead of relying solely on larger numbers, the game rewards experimentation with different combinations of upgrades and ticket selections, giving players multiple ways to improve their overall efficiency. One of the game's strongest features is its automation system. As players accumulate wealth, they unlock workers capable of scratching tickets automatically, allowing the operation to continue generating income with minimal manual input. Watching a small collection of automated helpers slowly transform into a highly productive lottery business delivers the satisfying sense of advancement that defines the best incremental games. The automation mechanics reduce repetitive clicking without removing the feeling of accomplishment, creating an enjoyable balance between active management and passive progression that suits both casual and dedicated players. Beyond automation, Scratchers introduces a prestige system that significantly extends its replay value. Once players reach certain milestones, they can restart their progress in exchange for permanent bonuses that accelerate future runs. These resets never feel like losing progress because every new attempt becomes faster, more rewarding, and opens access to additional upgrades unavailable during the initial playthrough. The inclusion of the mysterious Void and other long-term progression systems provides meaningful incentives to continue playing well after the early objectives have been completed, ensuring that each cycle contributes to a larger sense of overall advancement. The visual presentation complements the gameplay exceptionally well. Its colorful pixel art style creates an inviting atmosphere while maintaining a clean interface that clearly displays currencies, upgrades, and progression systems without overwhelming the player. Animations are simple but satisfying, giving every successful scratch card and upgrade purchase enough visual feedback to reinforce the game's rewarding loop. Combined with relaxing sound effects and an unobtrusive soundtrack, Scratchers creates a laid-back experience that encourages players to settle in for either brief sessions or extended periods of progression. Despite its many strengths, the game is not designed for everyone. Players searching for an elaborate storyline, deep character development, or mechanically demanding gameplay may find its repetitive nature limiting. While the gradual introduction of new cards, automation features, and prestige mechanics successfully keeps progression interesting, the core activity always revolves around scratching tickets and optimizing income. Some players may also encounter pacing issues during later stages where progression slows considerably, making patience an important part of the experience. Overall, Scratchers succeeds by taking an ordinary concept and transforming it into an enjoyable incremental simulation filled with rewarding progression, satisfying automation, and meaningful long-term goals. Its accessible gameplay, expanding upgrade systems, charming pixel art, and effective prestige mechanics make it an easy recommendation for fans of idle and clicker games. Although it occasionally suffers from repetitive gameplay and slower late-game progression, its polished design and addictive progression loop make it a worthwhile addition to the genre. Players who appreciate watching small beginnings evolve into highly efficient automated systems will likely find themselves returning for just one more upgrade or one more prestige cycle. Rating: 6/10
I cant stop winninngg!! scaling and upgrades are weird but still enjoyable, 7/10
legal e curto
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Where this game's players are, estimated from review languages.
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