
Disassemble electronics, refine gold with chemicals, forge valuable ingots, and sell to the market in this immersive low-poly eWaste simulator.
Modeled estimate, not a reported figure. How we estimate →
Media
About
A low-poly first-person simulator set in a stylised Australian take on the global e-waste crisis.
🧍 Step into the steel-capped boots of an Aussie E-Waste Scrapper!
Hunt down discarded electronics, dismantle them piece-by-piece, and recover valuable materials like Copper, Silver, and Gold. Flip quick profits at the Scrap Yard, hold your stock for market spikes, or slowly build your scrapping empire through smart investments and careful planning.
Each playthrough is shaped by dynamic, RNG-driven systems. Weather conditions influence solar power efficiency. Daily discarded items vary. PCs, Servers, and Laptops can contain hundreds of possible component combinations depending on their RAM and hardware configurations. Market prices fluctuate — and above all, your decisions determine the outcome.
After the tutorial, you're on your own. There are no level-to-item lockouts, no forced progression paths, and no hand-holding. Guidance comes primarily through in-game descriptions — ignoring them or rushing decisions can be costly.
There is no “Game Over” screen — but poor investments, unpaid utility bills, inefficient upgrade paths, or reckless spending can leave you struggling to recover. Read carefully. Plan ahead. Choose wisely. Your success (or hardship) is entirely yours to shape.
Head out early each morning to secure the best finds before rival scrappers beat you to them. Not all junk is worth your time — learning what to take (and what to leave behind) is part of the strategy.
Track fluctuating prices on your in-game PC. Sell refined metals at the Scrap Yard, or offload low-tier electronics at the Pawn Shop to free up time and storage for higher-value targets. Timing and focus directly impact your profits.
Reinvest your earnings into a Furnace Set, Crucible, and Ingot Moulds to forge high-value Ingots. Upgrade further with a Chemical Set to extract pure Gold and Silver for premium returns.
Visit the Hardware Store to unlock better tools, solar panels to reduce utility costs, improved item transport options, expanded storage, and other efficiency-focused upgrades. Spend wisely — not every upgrade provides immediate returns.
Earn XP in Disassembling, Trading, and Scavenging to gain perk points across three distinct skill trees. Specialise your playstyle and refine your strategy to maximise productivity and long-term profit.
LCD & CRT TVs
Personal Computers & Laptops
Microwaves & DVD Players
Game Consoles
Servers, Routers & HDDs
GPUs, RAM (2–32GB DDR3/DDR4) & Power Supplies
…and many more to come!
CPUs, IC Chips, BGA Chips
Capacitors, Transformers, Crystal Oscillators
Power Boards, Motherboards, CD Drives
Screws, Heat Sinks, Network Cards
Each component yields unique materials inspired by its real-world counterpart.
Take on optional jobs from Scrapper Joe for extra cash. Need to push through a long day? Grab a coffee from Kaz at “Feen 4 Caffeine” to restore energy and keep working.
Efficiency matters. Hoarding every item you find will eventually slow you down. Sometimes it's smarter to pawn off low-value electronics and focus on high-yield systems like PCs, laptops, and servers. Managing time, storage, and workload is just as important as dismantling itself.
Scrapping Simulator is a stylised exaggeration of today’s throwaway culture. It’s about uncovering value in the forgotten. Where some see trash on the curb, others see opportunity — raw materials waiting to be reclaimed.
This is a simulator built on freedom, consequence, and discovery. There is no single “correct” path — only the one you carve out for yourself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you enjoy tinkering around or have a curiosity for taking stuff apart this game was made for you. You'll also find a unique and no nonsense appeal to environmentally conscious players. What really stands out about this game from any other I've played is just how dedicated the developer is. The quality of support and community involvement is unprecedented especially for a solo development. After many hours playing I did encounter one serious bug, developer fixed and returned my save file after diagnosing the issue and patched it within an hour of reporting it. There's so much opportunity for expansion with the planned Open World Map. I have no doubt this game has a bright future ahead seeing how invested and methodical the developer is with polishing out all bugs in early access. In short this game is already quite enjoyable and has huge potential and an excellent developer behind it.
game is great for people who like taking apart things and grinding for better tools and better profit great devs very responsive to game bugs so iam changing my review on this game. DISCLAIMER:before leaving a not recommended review saying its buggy make sure you have all sim controllers unplugged handbrake wheel shifter etc or else your character will walk on its own including xbox or ps controller.
First a caveat: This game is a pretty early alpha and labelled as such. The current version is 0.39 (with 0.40 as an unstable version for opt-in test players). My recommendation is on that basis. The game is neither finished nor polished and shouldn't be expected to be at v0.39, so that's not factored into my recommendation. For what it is, I like it. There's already a variety of stuff to do, the core mechanics work well enough, the balance is fine and there is progression. Improved tools, more equipment (e.g. a furnace for melting some metal scraps and forming ingots, a chemical workstation for extracting metal from other types of scrap, that sort of thing). I've played for ~17 hours and got all the stuff. I'll probably continue to pop into the game and play for half an hour here and there. Good value for the price and what looks like a good chance of improvements and expansion to come.
It's a good game and I really enjoy playing it. But it has a bug, when you save a game, you reload it and you can't interact with anything.
fun game, its still in early aces but i have not discovered a major bug so far
fun little game that is slowly getting even better. The dev listens to the community and tends to patch bugs pretty quickly
very fun and overall satisfying the tism and ADHD
bug after bug making things vanish it took so long to get to making ingots i make one go to put my ingot in my wheelbearel to transport that and my waste at the same time and bye bye to my ingot gone just vanished what is the point in the lost and found box if nothing that glitches out ever gets moved to that dumb box every single missing item I lost up to that point never showed up in that box pointless ... don't get the game unless you want to feel pure rage from hard work not being rewarded but spat upon because the developers can't be bothered to fix bugs no just release make money and who cares about your experience
Don't buy this game it is not worth your time or money you repeat doing the same over and over again and start get boring afther a while. You don't have help or workers to find stuff for you and the dev don't wanna add this to the game so for me this game stops dev don't care what you saying and will not add what you say or that you hope to see in the game So for me I regret I bought this game and was a waste of my money
Дуже цікава гра, яка пояснює що навіть в речах старих зразків можна знайти цікаві і дорогі матеріали, дуже подобається!!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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