
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
разработчики сделали игру лучше но стало хуже убрали голод и жажду и потерялся смысл иметь огород и смысл игры от части был потерян
虽然推出了正式版,但是生存模式还是问题很多,可能是时间隔太久了,感觉还没五年前玩半成品强。 删除了饥饿/口渴,只剩生命值就算了。但是这个生命值系统咋怎么难受。没有自然回血这种东西,前期回血手段匮乏,基本就靠搜索给的几个花茶,一个回1/5血左右,刚好抵消前期野怪的一下普攻,后面图倒是有奶昔能直接回满,但是野怪多伤害也高。导致这游戏基本只能靠着复活点打怪,而且复活后生命值就一丝血也太抽象了吧,前期的小野怪复活后还能挨一下,后面拿枪的野怪一枪就打死了,死的位置不对野怪直接守复活点堵着杀了。 中期回血基本就靠种地。结果种地也是一坨,忘了之前是什么情况了,现在玩巨难受,一堆怪就只拆东西,而且好像有BUG,怪有几率卡进去,我修的墙等于白修了。种两根菜能来一堆怪,单人也太不友好了,貌似也没有受击无敌,野怪多一点直接给你当球打了,一旦人物死亡,重生几秒钟野怪就能给你把菜拆干净。这个烹饪机器人也是一坨,就三个配方,还要一堆材料,一个回满血的道具要差不多7株菜才能做,但是直接吃5株菜差不多就能回满血了,感觉很鸡肋。 物品也少,虽然组合上限高,但是可玩性太差了。人物本身貌似也没有任何能成长的,就只能建造,后期图基本全是远程野怪就算了,伤害还越来越高,从一枪五分之一到三分之一血,图里还塞一堆,奖励也蚊子腿,纯纯折磨自己。 任务也是一坨,支线任务要的东西一堆,没有循序渐进这种说法,主线推到救人之后也是种菜卡半天进度,这个时候碰到的支线基本都完不成,差材料,甚至直接没设计图。 背包也是一坨,之前玩的时候没啥装饰类物品,还够用。更新后,背包相对来说太小了,你下废墟根本不敢拿,有些支线又需要这玩意,拿了你就得中途回来放,大物品箱需要到第一个种植园解锁,小物品箱就10格吧,占地方得一匹。 总的来说现阶段的生存模式就是折磨自己,我感觉很多地方比饥荒这种都麻烦,而且只有一个生命值系统不如改名故事模式得了,为了建造又完全不如直接玩创造模式。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it may have taken it 3 years to release one update but its still peal
10/10 симулятор десантуры со стороны стоячего
Очень много багов в мултиплеере
Not good at all Bad tutorial problems teaches nothing tried to refund it Wrong didn't happen. Review: Badong
Very optimised
Какже я зае6***я фармить ♥♥♥♥♥♥ миллион, что то мне подсказывает что миллион это далекоооо не конец, боже дайте мне просто убить ботиков или повыращивать персики ЯЯ УСТААЛ КОПАТЬ слишком много гномьего ремесла, слишком много дипрок галактик
eadsadsad
SO EPIC I LOVE IT :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.9M | 117.9K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.8M | 86K | 92% | $59.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 | |
| $111.6M | 191.3K | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169.8M | 378.8K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| — | 0 | — | — | |
| $191.8K | 187 | 47% | $24.99 | |
| — | 0 | — | — |