
Scrap Galaxy is a local build-and-destroy deathmatch game for up to 4 players. It is a 2D top-down shooter taking place out in space in a galactic junkyard. In this setting, the players are trying to survive by constructing space ships.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Very nice game. I had some friends over today, and we played it for 4 hours. We only played the CO-OP mode, and didn't even beat every level. Highly recommend if you have real life friends to play with.
i meet the creator and its good
The camera is the biggest enemy in the game. It does and WILL pull you into asteroids, enemies, and bombs.
Short but is still fun.
Multiplayer did not work at all :(
Scrap Galaxy is a lively and inventive indie multiplayer game that revolves around one simple but highly effective idea: letting players build wildly improvised spaceships out of scrap and then immediately test those creations in chaotic combat. Developed and published by Catalope Games, the title embraces a playful, arcade-inspired design philosophy that prioritizes creativity, unpredictability, and shared fun over balance perfection or competitive seriousness. From the moment you start assembling parts, it becomes clear that Scrap Galaxy is less about mastering a fixed system and more about adapting on the fly to whatever bizarre ship the game hands you the tools to create. The core gameplay loop is split into two tightly connected phases: building and battling. During the build phase, players are given a randomized selection of ship components and a short time limit to assemble them into something that can fly, fight, and survive. These components include engines, weapons, armor blocks, and utility parts, all of which can be placed freely. Because the parts are random and time is limited, construction often becomes a frantic exercise in improvisation rather than careful planning. Ships frequently emerge as asymmetrical, awkward-looking contraptions, and that imperfection is central to the game’s charm. Every round produces new designs, ensuring that no two matches feel exactly the same. Once the timer expires, the game transitions seamlessly into the combat phase, where players pilot their creations in fast-paced top-down arenas. Combat is immediate and energetic, with ships sliding, spinning, and firing in all directions as players try to outmaneuver and outgun one another. The effectiveness of a ship depends heavily on its construction, making the build phase feel genuinely meaningful. A ship stacked with engines might be fast but fragile, while a heavily armored design may dominate head-on encounters but struggle to reposition. These trade-offs give Scrap Galaxy a surprising amount of strategic depth beneath its chaotic exterior. The game shines brightest in local multiplayer, supporting up to four players in the same session. Whether played competitively or cooperatively, it thrives on shared reactions—laughter when a ship instantly falls apart, groans when a poorly placed engine spins a craft out of control, and excitement when an improvised design somehow outperforms expectations. Several game modes help keep things fresh, ranging from standard free-for-all battles to modes where winners retain and upgrade their ships between rounds, shifting the dynamic from short matches to longer arcs of dominance and rivalry. Cooperative modes against AI-controlled enemies also provide a change of pace, allowing players to focus on teamwork and survival rather than direct competition. Visually, Scrap Galaxy adopts a bright, exaggerated sci-fi junkyard aesthetic that perfectly matches its tone. Ships look like flying piles of debris held together by hope and thrusters, and arenas are filled with hazards and environmental elements that add to the chaos. The art style is simple but expressive, ensuring that action remains readable even when the screen fills with projectiles and explosions. Sound design complements this with punchy effects and energetic music that reinforce the game’s arcade roots without becoming overwhelming. Despite its strengths, Scrap Galaxy is clearly designed with a specific use case in mind. Its focus on local multiplayer means that solo play or online matchmaking is limited in scope, and players without friends to join them may find the experience less engaging over time. The randomness that fuels creativity can also occasionally lead to uneven matches, where one player’s ship has a significant advantage due to luck rather than skill. However, this imbalance feels intentional, as the game prioritizes fun and surprise over strict fairness. Progression is intentionally light, with little emphasis on long-term unlocks or persistent upgrades. Instead, replayability comes from experimentation and social play rather than grinding or mastery. This makes Scrap Galaxy easy to pick up and enjoy in short bursts, especially at gatherings or casual gaming sessions, but it may not satisfy players looking for deep progression systems or competitive ladders. Ultimately, Scrap Galaxy succeeds by fully committing to its identity as a creative, party-focused shooter. It celebrates improvisation, embraces chaos, and turns ship construction into both a strategic and comedic exercise. While its niche focus and limited solo content may prevent it from becoming a staple for all players, it offers a distinctive and memorable experience for those willing to lean into its playful spirit. For fans of local multiplayer games, modular building systems, and unpredictable arcade action, Scrap Galaxy delivers a refreshing take on space combat that is as entertaining to watch as it is to play. Rating: 6/10
Fun little game with friends. I find it so funny when someone builds a non-sensible ship!
I cannot find the words to praise this game enough. Simply the best local multiplayer game available on steam. I recommend grabbing some mates, some controllers, hooking your game up to a big TV or projector and having the night of your life.
O jogo é bom... Só tem UM bug que vi até agora. Ao passar algumas fases, o jogo buga e não spawna nem um inimigo.
LOVE this game concept. The co-op part was DIFFICULT, but we beat it with FRIENDSHIP. The game and weapons are not balanced.. this is a fun party game, and less a competitive fair game.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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