
In SCP: Destruction Protocol, you are a rebel aiming to destroy an underground complex and end horrific experiments. After your team perishes, you’re left alone to navigate three dangerous zones, evade nearly invulnerable SCPs, and activate the Destruction Protocol.
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About
SCP: Destruction Protocol is an immersive first-person horror experience that throws you into the depths of a secret SCP Foundation facility.
You are a lone rebel whose mission is to activate the Destruction Protocol — a self-destruction sequence designed to erase all traces of the horrors lurking below the surface.
But the plan went terribly wrong. Your entire team is dead, the facility has descended into chaos, and something far worse is now roaming the halls.
Armed with only a flashlight and a Level 4 keycard, you must explore, adapt, and survive as you descend deeper into the darkness. Along the way, you’ll find scattered notes revealing fragments of the story — the scientists’ last words, the cries for help, and the secrets behind the SCPs that escaped containment.
The facility is divided into three main zones:
Entrance Zone – Once meant to keep order, it now lies silent and lifeless.
Heavy Containment Zone – a dark labyrinth of steel corridors and sealed chambers. This is where the initial breach began, and where the most dangerous SCPs roam freely.
Light Containment Zone – relatively stable and quiet compared to the rest of the complex, but safety here is only an illusion.
Each SCP requires a unique approach:
Some must never be looked away from — or they’ll strike instantly.
Some are blind but have an acute sense of hearing, reacting to every sound you make.
Others distort your mind, causing unbearable pain with prolonged eye contact.
And some… simply ignore the laws of physics, walking through doors as if they were never there.
You cannot fight them. You are not a soldier — you are prey.
The only path to survival is to understand them, to adapt, and to outsmart every creature that hunts you.
Throughout the game, your objectives will update dynamically as you uncover more about the story. Automatic checkpoints will mark your progress at key locations, but every new zone will test your nerve and memory.
You’ll hear distant footsteps, whispers, and scraping metal — sometimes too close, sometimes behind you. The facility is alive, and it knows you’re here.
Not every SCP is hostile. You may encounter SCP-131, a small and friendly companion who can accompany you through safe zones — one of the few sources of comfort in this nightmare.
But even with allies, the road to the Level 5 keycard and the Destruction Protocol terminal is treacherous. You’ll need to outwit traps, reopen sealed doors, and lock corridors behind you to delay what’s chasing you.
Every sound, every flicker of light, every step you take could be your last.
Can you complete the mission… or will you become just another forgotten experiment?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Ukrainian, French, Italian, German, Spanish - Spain, Polish*languages with full audio support
Reviews
Не уверен, но игры, скорее всего, можно пройти без побега от SCP, можно просто обходить все триггеры, ну насколько получится. ( Прошёл час, тупо бегая и не останавливаясь )
атомсферная игра и с многочислеными SCP только вот первая зона сделана не так чтобы хорошо X образные коридоры очень не красивые
Дед схватил за ногу и игра вылетела, больше не запускалась
Гра непогана для фанатів вселеної SCP має сподобатись. Але хотілось доробити візуал, взаємодії з середовищем.
Доволі простенька і прикольна ігруша на годинку-дві. SCP бісячі і непогано зроблені. Якщо ми будемо враховувати що це перша гра зроблена початківцем і однією людиною, то вийшло доволі суперово. Можна добавити якийсь сюжет щоб було все зрозуміло хто ми і для чого саме ми йдемо на цей комплекс. Хотілося б бачити більше кат-сцен і більшу карту з багатьма іншими SCP. А так, рекмендую просто підтримати автора і подивитись на наступні його роботи
В сравнении с SCP Containment Breach - это тотальный перебор с лабиринтами. Очень нелогично, очень тупо, я так ни до чего и не дошёл, это скучно... Не рекомендую.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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