
Build, optimize, and explore at your own pace in Scorchlands, a cozy yet strategic colony builder. Manage resources, shape the environment, and expand your network across a volcanic moon. No rush, no pressure, just satisfying logistics and endless possibilities.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scorchlands is a chill yet strategic city-building game where you expand, optimize, and shape a volcanic moon at your own pace.
🏡 Cozy, hex-based colony-building – Place buildings and optimize your cities without stress.
🔗 Deep but accessible resource management – Move resources between colonies, balance production, and create an efficient supply network.
🌍 Terraforming for growth – Shape the environment to unlock new resources and opportunities.
🧩 Tactical puzzle-like combat – Outsmart enemies with positioning and strategy, no micromanagement needed.
🔬 Tech progression that fuels creativity – Unlock new tools that let you play the way you want.

The birdfolk of Giwi are explorers, inventors, and pioneers, and now they’re taking their knowledge beyond their homeworld. Their destination? Helia - a volcanic moon full of uncharted wonders, untapped resources, and… unexpected dangers.
To thrive on Helia, you’ll need to establish colonies, build up production chains, and master resource logistics. Move materials between settlements, carefully balance supply and demand, and keep your industries running smoothly. All without the usual stress of city-builders.
But exploration comes with risks—strange creatures lurk across the landscape, and the only way to survive is through smart positioning and careful expansion.
Whether you love relaxing city-builders, satisfying logistics puzzles, or strategic exploration, Scorchlands lets you play at your own pace. No timers, no pressure—just you, your colony, and endless possibilities.

Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 140reviews | 89% | — | $53.1K |
| $2.39−80% | 13ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely well done and short (by the genre's standards) logistics game. Everything is smooth and satisfying.
편의성이나 일부 조작에서 약간 아쉬운 감이 있지만 퍼즐기반 도시건설류 중에서는 상당히 재미있습니다. 건설과 철거가 자유로워서 도시를 다 뜯어 고쳐도 부담이 전혀 없어 이것저것 시도해보면서 느긋하게 하기 좋은 게임.
I enjoyed it, but I thought I would get more out of it. It starts off feeling like the kind of game I would enjoy playing more than once, but at the end I'm not sure if I will. Still was a good 20 hours of play, but the end was weak and replayability is a bit lacking.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Russian, Italian, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch +41 more
| $11.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Klein aber fein
很打發時間 其實比較像是動態拼圖遊戲 一開始建議從簡單開始甚至沙盒
This is a puzzle game. I bounced off of it because I don't really like pure puzzle games. That doesn't mean it's not a good game, it just wasn't a game for me. I'm recommending it not because I liked it, but because I think that it is a decent game (once again, just not for me). Buildings don't cost resources, they just take up space, but must be placed carefully to get the most amount out of them. And the resources don't flow in, they're static. For instance, if you need 10 units to research something, you need to provide those 10 units, but that's it. Say you have a mine and it produces 10 units. Not 10 units per minute or second, it just produces 10 units. If you spend (more like allocate) those 10 units to research something, it's spent. If you remove the mine you don't lose that research but you're now 10 units in the hole. So it can be relaxing because it has no real downside to poor placement ... you can just change where you've placed something to get a better result. It's kinda like a more complicated jigsaw puzzle in that regard. But for me, puzzles like this HAVE a perfect answer ... there's only one way to properly put a Rubix Cube back together after all ... and that doesn't so much scratch an itch, but pokes an obsessive part of me that craves perfection but is too aware of flaws that can usually be mollified by a different method of resource management.
temcnology
Great puzzle game with an extra something to do at every step. Gives a challenge while being very chill!
A casually little colony builder. I think it's quite relaxing and so far the game has a lot of charm to it
A very interesting resource builder, but I'd recommend playing with a keyboard/mouse.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $205.1K | 1.7K | 78% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $0 | 0 | — | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.1K | 140 | 62% | $9.99 | |
| $53.1K | 149 | 93% | $19.99 | |
| $53.1K | 182 | 87% | $14.99 | |
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| $53.1K | 59 | 81% | $29.99 | |
| $53K | 310 | 91% | $7.99 |