
Beat the simulator, beat the game. Test your combat abilities against an alien projector and buy items and upgrades to help on the way through its different floors.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A mysterious obelisk is entrusted to a lead scientist to find its mysteries.
A battle simulator where your task is to beat the enemies and ultimately reach the end floor fighting various mechanical projections that pack a real punch.
why does it feel like its testing you? what is it preparing you for?
level up, buy items, learn skills and clear the floors and fight in this turn based rpg.
Fight a random selection of up to 3 enemies at once using different attacks and skills to beat them and train for higher levels. Enemies drop gold and xp to level up as well as buy new items, weapons, armor and even permanent stat boosts.
Made in Rpgmaker MZ
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
[h1] Needs more work. [/h1] [i]The review copy was provided via Steam Curator [/i] [b]TL;dr:[/b] An RPG-maker game. As of right now this game is [b]Not recommended, but has potential.[/b] [table] [tr] [td]Platforms played on[/td] [td]Steam Deck[/td] [/tr] [tr] [td]Pros[/td] [td] It has potential after some polishing[/td] [/tr] [tr] [td]Cons[/td] [td]The language needs proofreading. Some events on floors play out but don't work correctly.[/td] [/tr] [tr] [td]Things to know?[/td] [td]The game does not have early access title, but is actually one. It will probably get many improvements.[/td] [/tr] [/table] [hr][/hr] [h2]Details[/h2] [b]DLC:[/b] The game has no DLC at the time of writing. [b]Achievements:[/b] The game has no Achievements. [hr][/hr] [h2]Overview of the Story and Gameplay[/h2] I received this game via Steam Curator Connect. SCi-FL is a RPG-Maker game where you take the role of "You". Trapped in a mysterious tower, it's your job to battle your way to the top of the tower. You are accompanied by another person who comments your journey and heals you when needed. The game is quite light on the story elements in the beginning. You essentially just find yourself inside the Tower and you battle different kind of enemies while leveling up and getting yourself better equipment. The gameplay loop is simple. Grind monsters, talk to the Altar to go Up (and down?) and purchase yourself status boosts, healing items, weapons and armors. If your HP gets too low, talk to your assistant who heals you when necessary. Battling is done in turn-based fashion. Think of older classical JRPG in terms of the battle system, where you don't see your character and instead just see the enemies. Battles are fought in turns and feature all typical mechanics of a turn-based battle such as hits, misses, criticals buffs etc. As you level up, you gather up gold and exp to level up and to better equip yourself to fight against the machines in the tower. The game threw me straight to the battles without tutorials, which I do appreciate. As battles go further, you gather up TP (technical points?) to use stronger special moves. [hr][/hr] [h2]The Tech[/h2] This is a RPG maker game, which means it runs on pretty much anything. Game settings are bare, but for some reason the build I played had all the mobile UI elements enabled. I take that this is probably an unintended effect for now. The game played in 4:3 ratio on my Deck, which was the computer I used to play this. I found no compatibility issues on Steam Deck during my short time of playing. [hr][/hr] [h2]My opinions[/h2] The core idea of the game is solid and with little more development time I'm sure this could become quite fun game to play. As of now, it felt like a turn-based battle grinder where I was relying on auto-attacks and optimizing my farming on the first floor. There is a story for the game, but at the time of writing it's still waiting to be brought up properly. The game description talks about simulator and alien projectors, while the game itself talks about a mysterious Altar and brain computers. The story needs coherence. The Item naming also needs another check. For example, I can buy bronze armors in Sci-Fi -world, which does not really make sense without some background. I can also get a sword made out of a dragon tooth in a futuristic setting. Improvements like making the setting coherent and proofreading the text (there are plenty of typos) would do a lot for the world building and motivate the players more. [hr][/hr] As of now my recommendation for this game is [b]not recommended, but has potential[/b]. My score for the game is 4/10. [hr][/hr]
Small game and needs story but I like the combat
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Food and Girls | $315.6 | 51 | 86% | $0.99 |
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.49 |