
Strange mannequins silently stalk visitors to the school grounds as they piece together the mystery of what is happening at the school.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you know when you're hanging out with your son and he tells you he's into nickelback and you're like "aw thats unfortunate" but you still give him a chance because you think he has potential and on his 16th birthday he does a really bad impersonation of your wife (resident evil) and your ex-wife (silent hill) and then hits them both with his smart car? that is this game. and hitting uninstall was like taking that son out back and shooting him between the eyes.
Невозможно играть, при наводке камеры в центр карты, ваш FPS начинает стремительно приближаться к 10 и играть становится просто невозможно.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At some point my flash light stopped working and I couldn't see anything anymore. Inserting new batteries didn't fix that. It's broken.
This is fun and scary, but I can't finish it lol
"School Grounds" is one of literally hundreds, if not thousands of Unity based first person horror jumpscare asset flips infesting Steam. Observe the outcome as the developer "borrows" a bunch of assets from the Unity Asset Store and puts his own name on them. Even if there's no up front price, asset flipping and plagiarism like this is never okay. It's bad for everyone, and it gives indie devs a bad name. Wander around a Unity schoolyard asset with the lights out and get jumpscared by a mannequin asset... that's all that happens... it's a waste of time. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
I don't know if this game is even beatable let alone how i cant see anything because half of the batteries didnt work, great game.
I LOVED THIS GAME THE ENDING WAS GREAT
Garip mankenler, okulda olup bitenlerin gizemini bir araya getirirken, okul alanına gelen ziyaretçileri sessizce takip ediyor.
the batteries have more enegry then me now a days
The enemies stopped attacking me and left. Then I couldn't find the generator. 10/10.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.