
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the best of it s genre by a longshot imo and i ve played many of those games. english translation is good enough took me 30h to finish my run and there s still plenty of content for a new one. a hidden gem for us western players
忆往昔
还不错,就是流程有些长,内容有些重复,每天重复学习,然后做几个行动,社交一下。跑团还有点意思,总的来说还行
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,最喜欢程良线,只空间里回复主角的感觉太好了,每次都会在空间给程良的说说评论 以享受那种被偏爱的感觉
最早玩的版本还是小学的demo版本,等到完整版发行后才再次玩。 抛开听说的制作组的抽象操作,完整版游戏的体验而言是很好的。还是小学demo版时,我第一个关注的女性是小蕾,完整版出来后,第一个关注的也是她,因为她更贴合我所认为的大部分人的学生时代,因为一起学习,所以逐渐相熟相知,对彼此逐渐有了好感度,最后走到一起。一周目时,多次回档,拼尽全力考入复旦大学,只为了能和小蕾在同一所大学。但很可惜。 在本人的学生时代,并没有遇到这样的女生,没有这样的经历,只有父母的无尽争吵,背负对未来的迷茫而继续半死不活的学习,没有只要动动手就可以稳定提升成绩,提升智商,情商,体力的按钮,没有供我选择的对话选项,没有永不变的友谊,没有送礼物一定可以提升好感度,没有付出一定有回报,没有可以一次次读档的功能。我本质就是个孤独的衰仔,衰小孩。 人不可能在拥有青春的时候同时拥有对青春的感受。谢谢这款游戏,让我重回了学生时代,重温了过去,哪怕它是虚拟的,但真的很美好,有我爱和爱我的女孩,有我的铁哥们,有好似永远不会结束的盛夏,有一起在小巷街道穿梭的好友,喝着汽水,吃着冰棒,因为一点好玩事而一起哈哈大笑,相互打闹,没有过不去的坎,没有帮不了的忙。在某个平行宇宙,这些一定都在发生着。 补一段2月1号发在QQ动态的话:那是我或曾拥有,匆匆而逝的时光,是我未曾拥有的经历,却甘之如饴的年光,
good
ดีคีบ มีเบต้าภาษาอังกฤษ แปลแล้ว 95 ด้วย ต้องไปหาใน workshop ที่เขาบอกแปลอิ้ง
喜欢
十分有趣的游戏,让我回忆起上小学中学时的那些点点滴滴。
好怀念
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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