
SCHiM is a game about jumping from shadow to shadow in a relaxing and lively environment. This 3D platformer takes elements of light, shadow & animation and adds them directly to the gameplay, delivering an experience that you will only find in SCHiM.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +19 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Don't ignore the mixed reviews. Odds are pretty high you won't like this game. Schim takes a cool concept and immediately squanders it, diluting the joy of jumping from shadow to shadow with a mopey story, a baffling camera angle, confusing puzzles, and messy level design. Tried to play this one with my kid and we were both put off within minutes. Pushed through the first hour, then refunded.
Very cute and great graphics, despite some of its shortcomings i still find myself coming back to this game
This is exactly what a cozy puzzler should be. Lovely art style, interesting mechanics. Long enough to come back to several times. Nice main plot, told wordlessly in the background, in a way that gave you a goal, but didn't get in the way of the main gameplay if you didn't care for it.
风格概念清爽简约、流程关卡重复冗长的独特光影主题类平台跳跃冒险游戏 5.5/10 视听体验恰如其分,我特别喜欢单色描边光影的呈现效果和轻巧灵动的音频设计 手柄键盘操作丝滑流畅,营造氛围轻松惬意 游玩体验在开始的10-30分钟后新鲜感就差不多到头了,后面的关卡设计与剥离语言文字的情节较为平淡重复缺少吸引力;但凡关卡精简到20左右,凝练浓缩减少复用可能就愿意给个推荐:/
Its pretty good. A lot longer then I thought it would be.
Ich finde das Spiel unterhaltsam. Etwas für Zwischendurch zum Zeitvertreib.
This game is a work of art. It's a hommage to growing up and living life in the Netherlands with a unique art style that is second to none. The gameplay mechanic of hopping from shadow to shadow is explored in many creative and surprising ways and it's an overal chill and laid back experience. The sound design is excellent as well and the recent addition of a 360 camera really adds to the flow of the game and a sense of freedom to explore it's many wonderful setpieces. A big improvement to an already great game. Just a wonderful effort by the developers and an accomplishment to be proud of. I really enjoyed it and I imagine I will return to it from time to time if only to marvel at the artstyle alone. Well done!
VERY GOOD GAME
Deze recensie zal ik maar even in het Nederlands schrijven, wel zo toepasselijk. Dit is echt een heel schattig spel, met prettige muziek en veel heel herkenbaar nederlandse elementen! Relaxerend is niet hoe ik dit spel altijd zou omschrijven, omdat er soms wat licht frustrerende sprongen tussen zitten, en soms blijft de schim in een cutscene zitten terwijl ik alleen maar kan denken: "Grijp je kans!!", maar de meeste momenten zijn zen. De tekenstijl is overigens ook erg mooi! Zeker een aanrader! P.S.: Heb het spel op m'n huidige speeltijd nog niet uitgespeeld hoor, maar weet niet precies hoe lang het wel is.
мне понравилось играть. но не долго. оно скучная и однообразная. механика интересная, но однотипная. миссии- из точки а в точку б прыгать и добраться и всё. жалко конечно но не хочу поставить дизлайк. скорее смешанное чувства от игры
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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