
Casual inventive puzzle with original solution and optional smart challenge that need thinking.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese*, Japanese**languages with full audio support
Reviews
[b]edit:[/b] every issue got fixed (undo, back to menu, windowed mode), so flipped the review to positive. [b]schematic[/b] is all about turning on lights, much like [url=https://steamcommunity.com/id/dohi64/recommended/1348160]turn on the light[/url]. in this case, both black and gray energy has to reach each lamp, at which point they'll excuse themselves from the circuit. that's the general idea, though there are a few other mechanics, like fuses that disappear if they don't get energy from either end, but their removal is not a win condition. in fact, their presence is often crucial for solving a level. [b]40 levels[/b] unlocked one by one, and about a third of them also offer a challenge. turn on the lamp in a certain way or within a certain number of moves, etc. solving them however you can still unlocks the next level. there are also a few 'bosses', but they're just different takes on the mechanics, nothing to worry about. rotation only works in one direction and short-circuiting is possible if black and gray energies run into each other, but [b]while a single misclick fails the level, unlimited undo is available[/b], got patched in shortly after release. the presentation is really pleasant, both the minimalist graphics and the audio, and there are separate volume settings and some languages, plus windowed mode got patched in quickly with a resizable window, along with a back to menu icon on levels instead of having to press esc in an otherwise mouse-only game. it's done well overall, the price isn't bad either, and with all the fixes it's now recommendable if you're looking for circuitry-based puzzlers.
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Хорошая игра, но плохая головоломка. Казалось бы механика простая, идея тоже очевидная, но с реализацией но автор перемудрил. Решения неинтуитивные, и как правило придти к ним можно разве что методом тыка. Пытаться решить с помощью логической логики - неинтересно, да и нет надобности. Оформление - минималистичное, шаблонное и приятное для своего жанра. Всё не настолько плохо, как есть на самом деле, но обратить внимание на данный проект стоит разве если всё остальное уже переиграно
While playing this game without knowing anything, my head broke, so I took a week off and played again, and it was fun to finally finish. I was happy to be able to solve the problem in depth. It reminds me that I can do better when I rest and try again.
Рекоменду всем, кто хочет поломать голову. Головоломка не очень сложная, но заставит подумать. Всю игру вас сопровождает приятная расслабляющая музыка. Игра точно стоит своих денег.
A simple puzzle game. Can get a little frustrating at times but solving makes it all better
Хорошая головоломка. На втором "боссе" просидел очень долго, а в остальном решения находились достаточно быстро. Спасибо за игру!
全体的に楽しく遊べました。 良かった点 ・パズルのルールそのもの。ショートが発生するシステムやヒューズの存在によって大半のステージがただゴールから完成形を予想するだけでは解けず、どう完成形に持っていくかを考える必要があった。他のパズルゲームであまり使わない脳の部分を使わされてとても楽しかった。 ・最後のステージの演出。[spoiler]これだけ?と思わせてから段階を踏んでステージの全貌が明らかになる演出がとても良かった。[/spoiler] 気になった点 ・チャレンジのあるステージの半分ぐらいがむしろヒントとして機能していた(チャレンジの条件を満たさない解を見つける方が難しかった)。 ・ステージを最初からやり直す際に微妙に時間がかかる。 ・途中で追加される要素の数に対してステージが全部で40はやや少なく、もう少し色んなステージを遊びたいと感じた。(もともと安いぶん)値段も2倍でいいので、ステージ数も1.5~2倍くらいがちょうど良かったのではと思う。 色々書きましたが、値段の元が取れるぐらい楽しめました。
化繁为简的过程提供解压感。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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