
If you're ready to run and play a deadly game of hide-and-seek, then come on in and make yourself at home. Behind the door, endless oppressive corridors, filthy walls, deadly traps, and a ravenous creature eagerly waiting to get up close and personal with you await.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
There are doors that should remain locked. There are places that no one should ever visit. Secrets hidden in the shadows should not come to light.
But if you do wander into one of these places, know this: your enemy is strong and dangerous. He plays with your emotions and feelings as he pleases. Run away from there as fast as you can and don't look back. After all, there is no enemy more cruel and insidious than your own past.
For several months now, Alex has been having the same nightmare.
He tries to solve the problem on his own, but it leads to nothing. So the boy decides to ask for help from a professional. But psychologist Dr. Amanda Silk is not Alex's only ally on the thorny path of his hostile consciousness.
A meeting with an old friend is also ahead. Together, they will have to go through many traps and fight monsters to reveal the secrets of the dark past.
* Unusual character and monster design.
* A grim atmosphere that immerses you in a world of horror and suffering.
* An original soundtrack and realistic sound effects that create a sense of presence, helping you experience the protagonist's emotions.
* Unpredictable events will keep you on edge from the first scene to the last.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 24reviews | 96% | — | $2.2K |
| $6.99−30% | 13ratings | 89% | — | not modelled | |
Engagement
Reviews
Проходил ещё в момент выхода и тогда не оставлял почти никогда отзывы или забывал. Отличная история, как любителю такого жанра, мне очень зашла!
[h2]简易版简体中文使用教程[/h2] 因为游戏默认语言是俄语,但是实际上是内置有简体中文翻译的,而且翻译质量很不错 1.Steam库左侧,对“Scarlet Wolf”使用鼠标右键,点击“属性”,这个时候我们就能在“通用”里选取“语言”,简体中文即可。 2.游戏内,首页封面往下数,第三个选项(“设置”),点开,接着在第二列第一排可以切换到“简体中文”选项 [h2]短篇精品心理系作品,一窥毛子的精神世界[/h2] 血红的诡异绘画,可爱的棕发小女孩,这就是我对游戏的最初印象,也是我开始玩游戏的原因——却没曾想到,游戏的真正内容远比我想象得震撼。 细节的处理,诡异的音乐,步步紧逼的节奏,从一段简短的动画过渡到与心理治疗师的聊天:为了一名“梦中的无名女孩子”不惜以身犯险,使用不成熟的“锚定法”下潜至梦境深处,故事也由此开始走向正篇。 于是乎,跟随着“梦想朋友”金杰罗的脚步,我们向着迷雾重重的过去探索,从迷宫的危险逃离走到神秘的窃窃私语,再一步步走向记忆的深处—— 游戏始终是笼罩在奇妙的气氛,非常简短,非常抽象,直到最终情感压抑的爆发,幼年记忆里燃起一阵大火,将怪异猎奇的怪物烧得一干二净,我们才发现原来怪异是人心,痛苦是怪物,带着深邃的暗喻和幻想的成分,游戏就在这沉郁的气氛下结束了。 只是当小品作,我会为其打6.8分,它太短,太苍白,还有突脸杀,整体而言,较为一般,较为普通,但是这份情感也弥足珍贵。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Ukrainian, Japanese
| $9.99 |
| 1ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 24 reviews with recorded playtime.
[h2]前言[/h2] 《Scarlet Wolf》是一款由Graven Visual Novels制作并发行的恐怖向视觉小说。游戏采用unity制作,在保证了对话流畅的程度上加上了大量的效果表现,使得作为一款gal来说意外的竟然有些不错的效果,而大部分恐怖内容则来自于jump scare,相对来说不算太恐怖。 [h2]过去的阴暗袭击了现在的我[/h2] 游戏的剧情比较简单,主要是我们主角亚历克斯在某一天开始一直重复做着一个噩梦。深受困扰的他选择找到心理治疗师帮助,而最终经过他的软磨硬泡,治疗师为他采用了锚定法的方式进入自己梦境寻找答案。 [h2]游戏碎碎念[/h2] 事实上亚历克斯在梦境中遇到了一个女孩,也遇到了一只红色的狼,而这时他才想起小时候自己在孤儿院长大的时候,只有姐姐安慰他并给他画了一只狼来保护他。但一切自从亚历克斯被领养走后就渐渐忘记。而他的养父母也并非和谐,在游戏中我们可以根据选项解锁养父养母两条剧情线,通过游玩两次即可了解完事情的全貌。 [h2]总结[/h2] 总的来说,《Scarlet Wolf》的剧情颇短,两周目加起来也就1小时不到,在如此篇幅下故事本身很难变得有深意。而整体来说能感觉到是一款比较快餐的视觉小说游戏,对于喜欢微恐怖的玩家来说可以体验一下。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
[h1]简介[/h1] 《Scarlet Wolf》是一款来自俄罗斯的断片视觉小说,整篇游戏可以选择互动的选项十来个,而且大部分的分支选项不太影响剧情的走向,只有最后一个选项给纸条的选择影响比较大,最终的结局也是按这个进行区分的。还有一个隐藏的结局,需要二周目,不过就是这个翻译,看着都一样,其实不一样。 [h1]音画表现[/h1] 首先是斯拉夫的风格影响下的音画表现,人物的设计也充满了斯拉夫“二次元”风格,画作充满细节不失真,配乐忧伤略带一些童年才会有的遗憾,符合游戏的主题。 [h1]大概的剧情[/h1] 游戏的剧情主要是围绕男主亚历克斯的心理创伤,通过心理医生的催眠使然,亚历克斯的梦境如同童话一般,虽然梦境中的人和事并非真实,但这些都事男主亚历克斯的经历与困扰,长期的深埋内心和自我的折磨逐渐形成了现在的心理疾病。 在梦境中可以了解到亚历克斯的童年时光,在游戏开始时选择是狼还是涂鸦就可以知道,造成如今的局面是一个两面一体的事情,是的亚历克斯在童年的时候亲眼目睹了父母之间的相残,无法理解,沉浸过去,不敢触碰未来。 [h1]总结[/h1] 总的来说,《Scarlet Wolf》唯一的硬伤就是太短了,一小时的剧情里感觉有着非常多的可拓展的地方,亚历克斯要如何杀死心中的那只狼,拯救自我不至于沉沦。问题的话,应该就是汉化了,在汉化中最后的选项是完全一样的,如果不看别人的攻略的话是无法完成全成就的,错是关键剧情的选项。关于原生家庭,无论是母亲刀了父亲还是父亲烧了母亲,二人的纠葛不应该成为孩子的心理创伤,或者多增加一些父母的戏份,影响亚历克斯的梦境也可以,这样人物和剧情可以更丰满一些。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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