
A girl named Anastasia, who lives in an old multi-story building, decides to leave her apartment. She goes to get some salt to ask her neighbors and find a treasure hidden in this house. But what kind of treasure is this, and is it worth looking for?
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Snow is slowly falling outside. A girl named Anastasia, who lives in an old multi-story building, decides to leave her apartment. She goes to borrow some salt from her neighbors and find a treasure hidden in this house. But what kind of treasure is this, and is it worth looking for? Her neighbors are very strange, and Nastya will have to make a choice which one to go to.
Reality mixes with nightmares, but the treasure is somewhere very close...
In our visual novel you will find:
— Three neighbors with separate routes.
— A bright visual component, in which there is a large number of CG-arts!
— The presence of choices that affect the ending.
— As many as 10 endings!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[i][b]Когда обычная просьба может перерасти во что то большее или нет все зависит от действий и никогда не знаешь наперед сошелся ли ты с человеком в интересах или нет. С чего начать диалог? Как повести себя в данной ситуации? Понравится ли ваши действия собеседнику? И все это приводит к определенным концовкам. А сокровище оно у каждого свое.[spoiler]Похоже на бред, но просто написал свои мысли после прохождения.[/spoiler][/b][/i]
[h1]I added SALT to my psychedelic experience, and now even the anglerfish are giving me side-eye.[/h1] [h3]Gameplay[/h3] When you first launch the game, the default language is Russian. To switch it to English, simply follow the setting shown in the screenshot below. https://steamcommunity.com/sharedfiles/filedetails/?id=3398635304 You are seated behind a computer for your first encounter. Nothing is interactive, so you feel a little cut off from the scenario even if you can't truly "browse" through different folders, pictures, or even a game. Do you have SALT?'s gameplay is simple, emphasizing exploration and environment interaction over conventional techniques. You'll move between flats, run into oddball people, and use your encounters to put together the plot. There aren't any difficult riddles, so the focus is more on taking in the ambiance and learning the story at your own speed. [h3]Storyline[/h3] The main character, Stasya, begins with a piece of paper in her pocket that reads: “FIND THE TREASURE.” The game thrusts you into the story with little context, there's no background story or explanation, other than a brief mention of an anglerfish and a human both hiding treasures from each other. https://steamcommunity.com/sharedfiles/filedetails/?id=3398636746 IStasya needs some salt today because it has been really cold outside. She reluctantly makes the decision to go out. You can click on three different doors in the hallway, and it appears like Stasya is rapping on her neighbors' doors in an attempt to get salt or possibly the treasure. It's unclear what her actual objective is now. The characters you meet are intriguing: [list] [*] Gene: A person Stasya last spoke to in high school. He’s an artist who sculpts people from marble but is plagued by dark thoughts. He’s a very gloomy, toxic figure, sometimes kind, other times distant and rejecting when you get too close. His emotional swings are confusing but oddly captivating. [*] Constantine: The landlord, a creepy figure at first glance, with a family that he rarely discusses. His behavior is unsettling, leaving you to wonder about his true intentions. [*] Ivan: A hyper-energetic water "guy" who loves playing games and seems far more light-hearted compared to the other characters. [/list] The game has strange, psychedelic moments, particularly when leaving someone’s apartment. After three days, the game culminates in a final ending. There are a total of 10 different endings to discover. https://steamcommunity.com/sharedfiles/filedetails/?id=3398635868 My first playthrough ended with a bad outcome. I hope a guide will be available soon, as I couldn't quite figure out how to unlock all the endings. I won’t go deeper into the story to avoid spoiling what is already a very short playthrough. Overall, I can say that this brief game is quite unique. Unlike traditional visual novels with straightforward storytelling, the game leaves a lot to the imagination, offering a more mysterious journey. [h3]Final Verdict:[/h3] Have you? Short yet interesting, SALT strikes out with its unique tale and psychedelic atmosphere. Despite the absence of context and background story, the mystery individuals and different endings make for an engaging, if confused, adventure. It's a game that inspires imagination, but a guide would help you discover its secrets. Try this if you like unique stories. [i]Otome Lovers wishes to thank Sin and Sun for providing a free review copy for this game.[/i] [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
По началу, да и к финалу, очень странная визуальная новелла, содержащая забавные и ужасающие арты, нарисованные будто после кошмарного сна под изредка приятно-ужасающую музыку. Игра недолгая (это явный плюс), вариативность присутствует, в наличии драма и хоррор, но хотелось бы чего-то большего, более глубокого и поменьше сюра, которого тут в каком-то смысле явный перебор. Хорошо, что стоит недорого. По итогу всё же не могу рекомендовать, т.к. не получил должных эмоций и не вижу в новелле никакого интереса. P.S. Разработчикам желаю успехов в дальнейшем развитии, новых идей и проектов, но давайте что-то повеселее, ибо, грусти с тоской и так вокруг хватает. P.P.S. Спасибо за отсылку на «Chuzzle Deluxe» (ярлык на рабочем столе), прикольная игруха три в ряд.
I had no idea what to expect from this VN - yet the story turned out to be really bizarre, although still charming. It's very abrupt without proper lore or elaboration and each playthrough is short, however the experience was quite interesting to me. I enjoyed the different storylines, especially with how eerie the atmosphere and diverse surreal/scary scenes could get. The ambience together with the art, music, and creative horror ideas are very lovely and immersive! Overall, if you don't mind the brief length and superficial writing, the VN is certainly entertaining and includes a nice variety within the plot, solid amount of choices and routes, plus an outstanding presentation!
Игра того не стоит. Её делала какая то 5 летняя девочка с расстройством личности. Боязни монстра в шкафу. Я даже не знаю как описать эту игру. такой бред. Максимальный. логики нет не какой. Вернул бы деньги по возможности. брал игры после нг, для прохождения. Запустил её не давно, по скольку обзоры положительные. И к сожалению игру вернуть не получится!! не покупайте. Жалейте свои деньги!!!!
[h2]Кажется, солнце вот-вот взойдет[/h2] С детства я мечтал увидеть солнце. Настоящее, яркое, как рассказывала одна девочка с первого этажа. Она говорила, что её родители, исследователи, видели рассветы за горизонтом. Может, она всё выдумала — была совсем ребёнком. Но я поверил. Сегодня я понял, что моё место здесь. На этой высокой скале, в которой холод пробирается даже сквозь многослойную одежду. Мне казалось, что я подготовился. Что смогу выдержать. Но, похоже, мороз сильнее меня. Мои пальцы уже не слушаются. Ручка едва скользит по бумаге. Но я не жалею. Кажется, вот-вот произойдет то, ради чего я прожил эти двадцать лет. Я считаю минуты. Кажется, солнце вот-вот взойдет...
Хорошая новелла, персонажи необычные, сюжет интересный. Но весьма коротко, особенно если в демку уже поиграл. За свою цену вполне норм, авторам успехов в будущем
Крутой визуал и интересный сюжет. Я стал солевым.
Приятная новелла на часик, по скидке самое то
За такую цену очень даже годно.Коротенькие три ветки ,но достаточно не обычные. В начале вообще не оч зашло, а потом втянуло.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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