
Saylor Anime puzzle Boys & is simplictic jigsaw puzzle game with anime girls and boy images to solve
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Saylor Anime Puzzle Boys & Girls is simplistic anime jigsaw game which contains anime girls and boys. This is a logical game in which the goal of the game is to rearrange the tiles to get the final picture. Game contains 8 different anime images. Images contains different themes like eating images, romance images and every image character has clothes on and game have 4 different difficult options. When select more pieces option more harder it is to rearrange tiles
- 4 difficult settings
8 images
Collect steam achievements by playing game
Beautiful anime girls
100 achievements
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[h3]Девочки и мальчики, готовьте пятнашки![/h3] Очередная пятняшка где 8 уровней и 4 сложности. Интереса по геймингу не представляет, но ценна для ачивментхантинга: просто оставь игру на 50 минут идла и спокойно занимайся своими делами (сворачиваться можно, но главное за 1 сессию все ачивки выбить). [b][url=store.steampowered.com/curator/31925504] Игровая аналитика от mkabatsky [/url][/b]
Why are most of the anime characters here obese? Weird fetish but I'm not judging. One would assume it's a puzzle game but in reality you can just chill in the menu for 50 minutes straight to get all the cheevos.
Saylor Anime Puzzle Boys & Girls is a slide piece puzzle. The game offers 2x2 up to 5x5 puzzle sizes. When completed the player can select a new puzzle or quit. The game has 8 different images for the puzzles. I played this on my Dell Precision 3480 with Intel Xe Arc graphics and RTX A500 graphics.
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Saylor Anime Puzzle Boys & Girls is an asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated someone else's example/template/tutorial game, changed the name/reskinned a couple of things, and submitted it to Valve as if it was their own game.[/quote] [quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] Tero Lunkka has made yet another fake shell account! I guess he thinks he's Sailor Moon now. Saylor Anime Puzzle Boys & Girls is a garbage AI slop/asset flip from Tero Lunkka, using yet another fake sockpuppet account to further try to hide his identity and mislead gamers (understandably any time anyone sees asset flip garbage from this asset flip scammer's main account, they avoid it, so he has to keep making new fake accounts for his fake games to keep trying to scam gamers into buying other people's assets/AI slop). This time Tero took a basic Unreal jigsaw puzzle game template and dropped AI slop pictures on it. He wants to get YOUR money for AI slop and some stolen Unreal sliding puzzle game template/asset. Tero, through his various fake developer accounts, has shown a repeat pattern of unethically dumping other people's work (and AI slop) onto Steam as a cheap, nasty cash grab. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/2617210]Lost Princess: Winterland[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/polygon-vikings-pack]Polygon Vikings Pack[/url] developed by Synty Games [*] "[url=https://store.steampowered.com/app/1643280]Fancy the Frog[/url]" = [url=https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360]Pixel Adventure 1[/url] developed by Pixel Frog [*] "[url=https://store.steampowered.com/app/1639090]Survival Isolation[/url]" = [url=https://www.fab.com/listings/bc8e1ee8-5b82-40df-ad2c-226524ca6253]Easy Survival RPG[/url] developed by Easy Systems [*] "[url=https://store.steampowered.com/app/723830]Cyborg Invasion Shooter[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/third-person-shooter-kit]Third Person Shooter Kit[/url] developed by Epic Games [*] "[url=https://store.steampowered.com/app/777270]Thirsty Bubble[/url]" = [url=]Low Poly Scenario Pack+POLYGON Knights Pack+Simple Dungeons[/url] developed by [*] "[url=https://store.steampowered.com/app/3966080]Sad Virus Town[/url]" = [url=https://www.fab.com/listings/d38cfdd2-8dcf-4dd8-b9d4-83663129bb02]POLYGON - City Pack[/url] developed by Synty Studios [*] "[url=https://store.steampowered.com/app/581200]Nash Racing[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/advanced-tuning-cars]Advanced Tuning Cars[/url] developed by James Novih [*] "[url=https://store.steampowered.com/app/3010760]Cadoom[/url]" = [url=https://www.fab.com/listings/9eec7a8a-b17c-4b89-a0d9-369a6ed5ac8c]Tokyo Stylized Environment[/url] developed by Shua [*] "[url=https://store.steampowered.com/app/3046850]Candy Golf[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/mini-golf-template]Mini Golf Template[/url] developed by GoFlood [*] "[url=https://store.steampowered.com/app/1776540]Lawnmower Game: Pinball[/url]" = [url=https://github.com/freezy/pinball-construction-kit]Pinball Construction Kit[/url] developed by Epic Games [*] "[url=https://store.steampowered.com/app/3029190]Prison Puzzle[/url]" = [url=https://www.fab.com/listings/01c4e45e-93dd-4326-9811-9545b8a0bb70]Ultimate FPS Puzzle Kit[/url] developed by FirstContent [*] "[url=https://store.steampowered.com/app/989340]Aliens Dont Exist[/url]" = [url=https://craftpix.net/freebies/2d-game-alien-character-free-sprite/]Alien Character - Free Sprite[/url] developed by Craftpix [*] "[url=https://store.steampowered.com/app/3397580]Trump Cake Mania[/url]" = [url=https://www.fab.com/listings/d38cfdd2-8dcf-4dd8-b9d4-83663129bb02]POLYGON - City Pack[/url] developed by Synty Studios [*] "[url=https://store.steampowered.com/app/2109550]Office Racer[/url]" = [url=https://assetstore.unity.com/packages/3d/props/interior/polygon-office-low-poly-3d-art-by-synty-159492]Polygon Office[/url] developed by Synty Studios [*] "[url=https://store.steampowered.com/app/768060]The Warrior Of Treasures[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/dynamic-combat-system]Dynamic Combat System[/url] developed by Grzegorz Szewczyk [*] "[url=https://store.steampowered.com/app/3922060]Sad Virus Land[/url]" = [url=https://www.fab.com/listings/40dfca50-70f1-42f6-91dd-1abe39672f80]Stylized Windmill Valley[/url] developed by StylArts [*] "[url=https://store.steampowered.com/app/2985190]Candy Renovation[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/renovation-simulator]Renovation Simulator[/url] developed by Manudog [/list] Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. For starters, it's basically just a crap jigsaw game with AI slop on it. That can't be appealing to anyone (and the player counts show it wasn't). There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2026 (and this was released not so far back in 2025), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. One of the driving elements of this shovelware game is "achievement spam", that is to say the game features a ridiculously large number of trivial/automatically granted achievements, 100 of them, in fact. It's a damning indictment for this shovelware that people only bought it for easy achievements, and not because it has any serious merit as a real game. Note that these achievements won't appear on your profile because Valve has blocked them. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 130,000+ genuinely made games on Steam? Of course not! Saylor Anime Puzzle Boys & Girls is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. Remember that if you buy a game from an unethical developer, you're putting your money at risk. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
More shovelware slop from "Saylor Games", the latest alias of Tero Lunkka. It's just 8 AI-generated images; each is a slide puzzle with a couple size options. This entire thing took probably ~15 minutes to throw together, and it shows: they can't format a list in the Steam description, they record their desktop in the trailer, the main menu is misaligned, images have a non-transparent / white backgrounds, etc. You get an achievement every 30 seconds you leave this crap open, in reality there is only about 5 minutes of content here despite my "playtime". To summarize, it's simply insulting low effort - if this genre of game appeals to you, look for one with a decent amount of reviews.
I do not recommend
400+ фпс = 99 % нагрузка видюхи нет настройки графики нет кнопки возврата в главное меню, ты теперь заложник не рекомендую и нету пазла.. просто перетаскиваешь плитки (как "пятнашки") чтобы получить очереднюю нейродрисню толстого чела с сиськами во (смайлик большой палец вверх)
If it weren't for the timing achievements, I wouldn't have played it long enough to be able to leave a review. It's another basic puzzle game made using AI slop, with no tutorial nor goal. You get instant access to all 8 pictures that are generated by AI, and we have no ability to control the volume of the audio. That male voice sound effect sounded disturbing. For the achievements, you just need to idle for easy 100% completion. Overall it's all repetitive gameplay, re-used assets and zero replay ability. It looks like some highschooler programmed their first video game, then slapped it on Steam store with a price tag. I can't recommend it at all. There are so other many sliding puzzles here that are better, and free too.
Saylor Anime Puzzle Boys & Girls, developed and published by Saylor Games, is a casual puzzle title that revolves around one of the most familiar mechanics in the genre: reconstructing images by rearranging sliding tiles. Designed primarily as a light and accessible experience, the game focuses on anime-style artwork as the centerpiece of its puzzles. Rather than offering a complex narrative or layered puzzle mechanics, it presents players with a straightforward objective—reassemble scrambled pictures featuring anime characters by carefully moving tiles into their correct positions. The simplicity of the concept makes it easy for almost anyone to understand immediately, allowing players to jump into solving puzzles without needing tutorials or complicated instructions. The core gameplay follows the structure of a sliding puzzle, where the image is divided into a grid and shuffled before the player begins. One tile space remains empty, and players must move adjacent tiles into that space to gradually restore the image. While the mechanic itself is extremely familiar and has existed for decades in various puzzle formats, it remains effective because it challenges the player’s ability to think ahead and manage spatial relationships between tiles. Each move must be considered carefully, as a poorly planned action can cause other pieces to shift away from their intended positions. As a result, even simple puzzles can require patience and logical planning to solve efficiently. To provide a sense of progression, the game allows players to tackle puzzles with different grid sizes. Smaller puzzles can usually be completed in a short amount of time, making them suitable for quick play sessions. Larger grid sizes increase the complexity significantly, requiring players to track many more tile positions at once. These larger puzzles demand greater concentration and strategic thinking, especially when nearing completion and attempting to align the final few pieces. While the basic gameplay never changes, the increasing puzzle size does offer a moderate level of challenge for players who enjoy gradually testing their problem-solving skills. The artwork used for the puzzles is clearly the central theme of the game. Each image features anime-style characters, both male and female, portrayed in colorful and stylized illustrations. These characters often appear in cheerful, relaxed, or playful scenarios that reflect the lighthearted tone of the game. For players who enjoy anime-inspired aesthetics, assembling these images provides a visual reward upon completion of each puzzle. However, the selection of artwork is relatively limited, meaning that players may eventually encounter repetition once they have completed all available puzzles. An additional feature included in the game is a large collection of Steam achievements tied to puzzle completion and gameplay milestones. These achievements encourage players to revisit puzzles multiple times or attempt more difficult versions of the same images. For achievement hunters, this system provides an extra incentive to continue playing even after completing the basic puzzle set. The presence of many achievements gives the game a sense of extended progression despite its otherwise simple structure. Visually, the game adopts a minimal interface that keeps the focus on the puzzle itself. The layout is clean and straightforward, with clearly defined tiles and simple controls that make it easy to move pieces around the grid. The design avoids unnecessary visual distractions, allowing players to concentrate entirely on solving the puzzle. This simplicity is appropriate for a game built around relaxation and casual play rather than intense competition or complex mechanics. Sound design in the game is extremely minimal, featuring basic interface sounds and light background audio. The audio elements serve primarily as subtle feedback when tiles are moved or puzzles are completed. While the sound design does not play a major role in the overall experience, it helps maintain a calm atmosphere that suits the puzzle-solving gameplay. The quiet presentation allows players to treat the game as a relaxing activity rather than an intense or immersive audiovisual experience. Despite its accessible design, Saylor Anime Puzzle Boys & Girls has several limitations that become apparent after extended play. The most noticeable is the small amount of content available. With only a limited number of images to assemble, players may complete the entire puzzle collection relatively quickly. Although different grid sizes add some variation, the fundamental gameplay remains unchanged throughout the experience. This lack of mechanical variety can make the game feel repetitive once the initial novelty wears off. Another aspect worth mentioning is the use of AI-generated artwork for the puzzle images. While the illustrations still provide visually appealing content for players to reconstruct, the reliance on generated assets reflects the game’s modest production scope. Some players may not mind this approach, while others might prefer hand-drawn artwork that offers more unique character designs and artistic personality. Even with these shortcomings, the game still fulfills its purpose as a casual puzzle experience. Its simple mechanics make it approachable for players of all ages, and the anime-themed visuals give it a niche appeal for fans of the art style. Because puzzles can be completed quickly, the game works well as a short distraction or a relaxing activity that does not require a large time commitment. Overall, Saylor Anime Puzzle Boys & Girls is a modest and uncomplicated puzzle game designed primarily for casual players who enjoy anime imagery and traditional sliding tile challenges. While it does not introduce new ideas to the puzzle genre and offers limited content, it still provides a relaxing experience for those looking for a quick mental exercise. Players who appreciate simple puzzle mechanics and light achievement hunting may find it enjoyable for brief play sessions, even if the experience remains relatively short-lived. Rating: 5/10
Sllding Puzzle. Easy Achievements, 100% / 51min. (Just Start the game and Idle)
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