
Embark on a journey to The Smiling Islands, the realm of the Saviors, where an enigmatic guide beckons. The seasoned narrator has shared this story countless times, yet none have graced the miraculous land. Can you seize your narrative and ascend as a Savior?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.29/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 385reviews | 88% | — | $77.3K |
| $12.99 | 128ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dadas las condiciones que trajeron a este juego a la vida, es muy dificil pensar en que haya podido salir de una forma diferente, el que haya salido al mercado ya de por si es un milagro. Saviorless se siente genuinamente como un proyecto salido de la pasión y el amor, de una base solida con plataformeo y puzzles termina siendo una experiencia un poco sin pulir. Creo que eso a veces está bien, hay algo bonito en algo crudo o imperfecto, por mucho que estas pequeñas asperezas molesten, al fin y al cabo es un juego corto y que complete rapidamente, asi que no se vuelve exasperante. Cosas como el hecho de que caer de una altura alta te realentice sin motivo siendo que no hay daño de caida, que el combate sea literalmente machacar un botón, que tengas que repetir todas las cinematicas. Existen, molestan, pero al fin y al cabo acepte y segui jugando porque esta dirección artistica valia la pena, quería ver más de la historia, que termina siendo mi mayor pega con el juego. El juego es una no narrativa, el protagonista no es un personaje como tal, se siente como un espectador en la historia y no llegas a entender el peso de lo que significa o de que haya dos finales y uno sea el malo. Aunque da mucha rienda suelta a la especulación, no siento que la idea de "La historia fue alterada" este bien ejecutada, porque no conocemos la historia original o lo que esta conllevaba, tenemos que inferirla a partir de tropos de otras historias, cuando aqui hay ideas que siento que son el recorte de un monton de ideas desechadas a traves del desarrollo, tecnicamente esto es una historia que empieza in media res, con distintos puntos de vista y alto simbolismo religioso usado para metaforas, pero todo mas que encajar se choca y no deja que nada de lo demas brille como tal. Sin embargo, como digo, es un milagro que haya salido en un primer lugar y creo que es una historia honesta, por mucho que se haya sentido incompleta. Merece la pena lo que estos autores quieren decir y siento que en un futuro si logran sacar algo más, algo un poco más enfocado, podrian hacer narrativas muy unicas e interesantes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Japanese, Simplified Chinese, Traditional Chinese, Russian, Portuguese - Brazil
| $12.99 |
| 10ratings |
| 70% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
| $5.84−55% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game deserves more attention The music, artwork, and especially the story is awesome It wont be very challenging for most of the people as it's more focused on its story but the true end is easy to unlock and the boss fights are cool
Great storyline!
美術、音樂、畫面都很棒 很有神化的意境有帶點哀傷及無奈 雖然翻譯上有些語句挺奇怪,但大致上的意思都有傳達到 故事分兩結局,關鍵在全收集於否。 推斷是留最後一張地圖少找一個後直接打BOSS 接著讀檔回到有缺的章節重新打。 個人因為一開始就全收,後續打完也沒辦法選擇要不要把收集全放上 所以沒能進入普通結局,感覺要重新來過才有可能看到。 另外 這遊戲PS5把手用蘑菇頭偶爾會出現跳不起來的狀態還請小心 因為這遊戲對『下』的指令大於『跳』,推準或是全程偏上推會比較好。
Tremendously good Work. I really liked the aesthetic, the art and the story. The controls were a bit off but I played with keyboard. I should be able to change them at will but I managed. The saving were pretty well thought, making challenging but not tedious most of the time. Overall I would suggest this game to other people.
ストアページでブイブイ刃物振り回してる白いオッサン、敵じゃん! アクション自体は何度も死んでパターンを覚えるゲー、 リトライのしやすさはそれなりに高め ストーリーは……うーん
一貫した雰囲気とアニメーションの独自性で評価しました。
Me encantó, tiene una atmosfera única y muy onírica. Los gráficos son super buenos y originales como también la banda sonora. Lo encontré entretenido y relajado a la vez, nunca aburrido. 10/10
Jogo muito interessante e diferente.
Jogo bem feito com uma historia boa.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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