
She's here to help! Let Sakuya Izayoi from the Touhou Project comfort you after encountering some hardships in this beautiful visual novel that aims to heal your troubles away!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Touhou community [spoiler]and Sigyaad developer Team[/spoiler]. Case you read this which you won't and never will, I have an special message to say for everyone. Happy new year. <3
romance novel esqusito e com uma personagem bem pirada. mesmo tempo que ela tem um complexo doentio por aparência e se sente não sendo vista, ela é vista e quer que todos ao seu redor andem abaixo seus pés. é curto e simples. nem conquistas possui
这也太短了……奔着点数商店来的,结果15分钟就看完了,只有几个场景,要买点数商店的fumo贴纸还得挂时长 本来也很喜欢咲夜这个角色,但看完感觉内容和角色本身关系不大,也有点ooc 对话可以说的上是治愈。但个人感觉更多的其实是比较空虚的鸡汤吧,反正我看完是挺无感的……以及简中文案看起来有种机翻感,对话难以代入 dlc里为什么还会有找不到cg的情况,直接显示Image 'remismugarms' not found(?) 哪怕本体+dlc一共只有不到10块钱,我仍然觉得不太值
fumo
Llore, no quiero jugar mas 9/10
the dlc in this game is mint the main game is just goon material if your a gooner buy the maingame and not the Dlc but if your a gambler get the dlc and dont play the main game but if your both get the dlc and the main game 10/10 would goo- I mean play again
太短了,真的太短了,很可惜,但是CG真的很可爱,想学这个画风,好喜欢,如果DLC的多结局有更多内容就好了,防止退款全靠点数商店
karimlan zaman gecirdik gercekten ♥♥♥ keyifliydi ama kurbaga yakaladigi zaman yiyelimmi dedi orda bir garipsedim sonra cay ictik bitti seni unutmam
[h1]YOU THINK MAKING ME CRY IS COOL?[/h1] also the art on this one was amazing holy. i totally did not visibly pog at the pool scene
Best game ever
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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