
Daddy Trump is kidnapped again and now locked to container. You Kiki Trump are only hope. Destroy Peaceland country enemies and their leader Corrupt. Only by killing leader you can save daddy Trump and Restore peace to Peaceland
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кто бы мог подумать, что спасать папочку Трампа очень весело 10 из 10 папочек Трампов
hahahahaha ihan haussu, ei mitenkää kivaa pelattavaa
Если бы меня спросили, что я могу сказать об этой игре - я бы сказал, что она весьма забавная. Это небольшой, экшен построенный вокруг политической фигуры Трампа (косвенно). Играть интересно, геймплей неплохой. Понравилась механика сражений, но противники слегка заторможенные Рекомендую ли я? Учитывая стоимость - да. Особенно, со скидкой
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5.5/10 游戏有概率会卡死,大部分图的boss不用打就能通关只要贴着黄色集装箱走就行,荒野那张图亮的眼睛疼。 游戏可以接地气但不能直达地府。
Игра содержит в себе сразу 2 положительные стороны, старого доброго Дядю Трампа, и Флору и Фауну куколдов лучников, рекомендую 12+, игра удивляет то-что она такая дешёвая и одновременно не дорогая, приведём пример это одновременно по своей сути Трэш Игра с нотками Юмора и можно сказать Экшен))), какая игра за такую цену содержит в себе так много интересного?, Управление не плохое (хотя я бы поработал ещё над управлением)б в общем и целом игра хорошая
I know this is shovelware and all, but it's just... It's just terrible.
Save Daddy Trump 2: The Final Triumph, developed by Tero Lunkka and Valkeala Software, is a small-scale indie action game that embraces absurdity as its core identity. It continues the strange, tongue-in-cheek legacy of its predecessor, combining political parody with low-budget 3D action in a way that is both self-aware and unpretentious. The story revolves around Kiki Trump, the daughter of the captured “Daddy Trump,” who has been imprisoned by a villain known only as Corrupt—the new ruler of Peaceland. Her mission is as simple as it is ridiculous: to fight through twelve hostile environments, defeat waves of enemies and bosses, and ultimately rescue her father from captivity. It’s a premise that knows exactly how outlandish it is, wearing its ridiculousness like a badge of honor. The result is an experience that never takes itself seriously, operating instead as a parody of both political culture and old-school action games. The gameplay follows a traditional level-based structure, with Kiki armed and ready to hack, slash, and shoot her way to victory. Each stage offers a mix of melee and ranged combat using swords, shields, crossbows, and an assortment of unlockable equipment. The developers include a basic stealth element where players can perform assassination-style takedowns on unaware enemies, though this system is more decorative than transformative. The variety of weapons—ranging from double-handed swords to fire-tipped crossbow bolts—adds at least a sense of customization, even if the combat mechanics themselves remain simple. The game’s structure is linear, but each stage introduces slightly different environments and objectives, keeping progression clear and consistent. Hidden collectibles such as money piles and achievements encourage players to explore beyond the main path, giving a small sense of reward for completionists. While the core mechanics are easy to grasp, the charm of Save Daddy Trump 2 lies less in its gameplay depth and more in its comedic absurdity. The tone constantly shifts between playful parody and outright nonsense, often poking fun at political figures and the conventions of low-budget action games. There’s something endearingly self-aware about the way it delivers dialogue and sets up its missions—it’s clear that the developers intended for players to laugh both at and with the game. The presentation, with its awkward animations, stiff character models, and slightly broken physics, amplifies this camp quality rather than detracting from it. It’s rough, yes, but that roughness feels intentional at times, as if the game is winking at you while daring you to take it seriously. For players who appreciate strange indie experiments that exist somewhere between satire and chaos, this eccentric energy is part of the appeal. Visually, the game reflects its humble origins. Built on a modest 3D engine, the environments are colorful but simplistic, with textures that feel more functional than immersive. Enemy designs are repetitive and animations clunky, yet this contributes to the game’s offbeat charm. Sound design follows a similar pattern—serviceable but basic—with exaggerated effects and background music that often loops awkwardly, underscoring the game’s DIY aesthetic. These limitations make Save Daddy Trump 2 feel like a throwback to early 2000s budget PC titles, the kind that were rough around the edges but still carried a kind of endearing sincerity. There is a nostalgia to its simplicity that works in its favor, especially if approached with the expectation of an indie oddity rather than a polished action experience. However, even with its unique personality, Save Daddy Trump 2 is undeniably uneven. The combat, while functional, lacks refinement, often feeling repetitive after just a few levels. Enemies attack with predictable patterns, and the stealth mechanic rarely adds meaningful variety to the flow of encounters. The twelve levels, though diverse in theme, share a similar layout and pacing, leading to a sense of familiarity that sets in before the campaign is over. Technical issues such as clunky collision detection or occasional frame stutters can also interrupt the experience. Yet despite these flaws, the game maintains a strange kind of momentum, driven by its absurd narrative premise and unapologetic sense of humor. It’s the kind of game that keeps you playing not necessarily because it’s great, but because you’re curious about what ridiculous thing it will throw at you next. What makes Save Daddy Trump 2 surprisingly enjoyable is how transparent it is about its intentions. It doesn’t pretend to be a grand political satire or a cutting-edge action game—it’s simply a lighthearted, intentionally silly project built to entertain for a few hours. Its low price point and short runtime make it accessible for players seeking a quick, offbeat diversion. For fans of oddball indie titles and meme-driven humor, it’s an easy recommendation, while those looking for polish, narrative depth, or mechanical complexity will likely find it too rough and repetitive. The fun lies in its eccentricity, in watching a small team throw together a bizarre blend of parody, combat, and chaos just for the sake of amusement. Save Daddy Trump 2: The Final Triumph ultimately succeeds in being what it sets out to be: a peculiar and entertaining indie romp that embraces its own ridiculousness. It’s clunky, chaotic, and sometimes unintentionally funny, but it’s also unmistakably full of personality. Beneath the crude visuals and awkward gameplay lies a genuine sense of creative freedom—the kind that defines many of gaming’s strangest and most memorable curiosities. It won’t impress with technical mastery or storytelling finesse, but for those who enjoy finding charm in the unconventional, it delivers a brief but undeniably amusing experience that stands out precisely because it doesn’t play by any normal rules. Rating: 7/10
Astounding game
um dos melhores jogos que já joguei, pode comprar
I swear I didint buy this whoever bought me this, ill find him.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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