
The bomberman's nightmare. Or is it not a dream? Blow up the creatures before they try to kill you!
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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No, not this one, definitely not.
[h1]Данный обзор представлен в виде короткого описания игры с приложенным анекдотом. Много писать о таких играх бессмысленно, а вы хотя-бы сможете улыбнуться[/h1] [h1]Об игре:[/h1] "Плохой сон сапёра" - это тот-же легендарный "Bomberman" но в 3д. Ставим бомбы, уничтожаем призраков, стараемся им не попасться и находим заветную дверь на следующий уровень. Хардкорненько и свежая идея, но... У меня как всегда семь пятниц на неделе. Убил всех призраков, дошел до двери, а она не открывается. Никак! Все кнопки перенажимал, пробовал взрывать, искал двадцать минут мало ли какой призрак где завалялся... Нет... Хотелось честно говоря осилить её всю, но на данный момент - не рекомендую. Может это я такой избранный только и у вас получилось открыт проклятую дверь? [h1]Анекдот:[/h1] Летят два математика в самолете. Один другому говорит: "Последнее время я очень боюсь летать самолетом, так как я рассчитал, что вероятность того, что на борту бомба, даже выше, чем вероятность погибнуть в автокатастрофе.". Второй математик отвечает: "Да, я тоже проделал эти же вычисления и пришел к такому же результату. Но я пошел дальше. Вероятность того, что в самолете две бомбы ничтожно мала, поэтому я теперь одну всегда вожу с собой. [h1]Послесловие:[/h1] http://steamcommunity.com/groups/uojer/discussions/3/1368380934274288584/ - тут вы сможете увидеть другие обзоры-анекдоты.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the concept of this FPS bomberman but it's too difficult for me because the monsters are coming fast and sometimes the controls are a bit weird so it regularly happens that I put the bomb in front of me instead of the next block. Anyway, if the controls improve (maybe add a cross to show where we put the bomb) and the difficulty decrease a little bit (monsters could go slower?), I would change my mark from negative to positive. So a good idea which requires some improvements (from my point of view but I'm not an hardcore gamer).
[i][b]Bomberman в 3D не интересно, да и сделана халтурно, особенно однотонные уровни ужс.[/b][/i]
https://www.youtube.com/watch?v=MNvHFbjZHuQ **QUICK THOUGHTS** I went into this game expecting another generic horror themed title on Steam everyone would probably forget about pretty quick. Yes, the graphics looked like crap and the game boring due to the trailer on the page. Thankfully, this first person reimagining of Bomberman from indie dev WTFOMGames is honestly not that bad a title. This isn't to say it isn't without faults. Every stage you feel like you're walking on ice, making it very troublesome to navigate. On top of that, the mouse sensitivity is incredibly high to the point that you wind up doing a 360 degree turn with a meer twitch of the wrist if that. But once you get the hang of the controls and movement of the enemies, which all move along a pre-determined path (or so it seems) unless you're right up next to them. As it stands, Sapper's Bad Dream isn't as bad as the trailer makes it out to be. Yes, visually it could do with a lot more work, but overall being cast into a labyrinth with ghosts of past bombermen (or so I assume they are) is a nice, lamenting touch. The game has its issues, not to mention some really out of place enemies, but even with those it still stand a surprisingly fun, even tense little offering.
Game is unplayable af. Just as you think you're getting somewhere game crashes(not my pc, this is a pc that can run skyrim on highest setting) and as it has no saves the real point of the game becomes: complete the level before game crashes. I don't think whoever made this knew what they were doing in the least.
Головоломка от первого лица, что типа Бомбермена. Вам нужно будет взрывать блоки, чтоб продвинутся дальше. Но здесь вас будут поджидать призраки, которые не оставят вам не единого шанса! + Яркая красивая графика + Легкость в управлении + Оригинальная идея головоломки - Ядовито-красное меню - не очень красиво - Отсутствие каких либо достижений - Осутствие коллекционных карт (это же стим) Рекомендуется для любителей головоломок от первого лица.
[quote][h1][b][u]EN[/u][/b][/h1] [h1]Intro[/h1] It can be said that "Sapper's bad dream" is the 3D version of the incredible 80s "Bomberman" video game series. In fact, in this game the basics will be the same. [h1]Gameplay[/h1] In "Sapper's bad dream" we will have to overcome labyrinths where there will be walls to blow up with bombs and spirits that just come close to killing us. With the bombs you can also blow up the spirits by making the route easier but bombs will kill us if we are on track with them. If you put a bomb and place another in trajectory with it, both bombs will burst at the same time. The difficulty is very high because these "spirits" will come at us at a very high speed. [h1]Graphic & Audio[/h1] The graphics are basic but in its simplicity it is done in a very detailed way. The texture of the fuse of the bombs in my opinion, however, has to be set based on the time it takes after placing it to have a kind of timer telling you when it will burst. [h1]Commands[/h1] The fundamental part of the game is to move it fast around the corners to protect us from bomb explosions but the camera is very sensitive so it's difficult to be precise in the moves and risk dying exponentially at every level. Fortunatly, however, developers added the option to change the mouse sensibility through the settings making life much easier within the game. [h1]Menù[/h1] The menu is not well looked but is complete at the same time. In fact, you can change not only the volumes of the game but also the mouse sensibility and some graphic aspects. The only problem is that when you want to get out of the level and go back to the main menu you have to get out of the game and reopen it. [h1]Summary[/h1] [b]Pro[/b] [list] [*] Well looked graphics [*] 3D version of "Bomberman" [*] Lots of graphics and commands options [*] Nice and complete menù [/list] [b]Cons[/b] [list] [*] There isn't a button to return to the main menu [/list] [h1]Final Vote[/h1] [b]Toxic's Vote: ★★★✰✰[/b] [/quote] [quote][h1][b][u]IT[/u][/b][/h1] [h1]Introduzione[/h1] Si può definire che "Sapper's bad dream" è la versione 3D dell'amatissima serie di videogiochi anni '80 dal titolo "Bomberman". Infatti in questo gioco le basi saranno le stesse. [h1]Gameplay[/h1] In "Sapper's bad dream" dovremo superare dei labirinti in cui ci saranno dei muri da far saltare in aria con delle bombe e degli spiritelli che appena si avvicinano ci uccidono. Con le bombe potrete far saltare in aria anche gli spiritelli rendendo più semplice il percorso. Le bombe però ci uccideranno se saremo in traiettoria con esse. Se mettete una bomba e ne piazzate un'altra in traiettoria con essa, entrambe le bombe scoppieranno allo stesso momento. La difficoltà è molto elevata in quanto questi "spiritelli" ci verranno in contro ad una velocità molto elevata. [h1]Grafica e Audio[/h1] La grafica è basilare ma nella sua semplicità è fatta in modo perfetto nonché in modo molto dettagliato. La texture della miccia delle bombe a mio parere però deve essere impostata in base al tempo persorso dopo averla piazzata per avere una specie di timer che ti dica tra quanto scoppierà. [h1]Comandi[/h1] La parte fondamentale del gioco è lo spostarsi velocemente dietro gli angoli per proteggerci dalle esplosioni delle bombe però la telecamera è molto sensibile quindi risulta difficile essere precisi nei movimenti rischiando di morire in modo esponenziale ad ogni livello. Fortunatamente però gli sviluppatori hanno aggiunto la possibilità di modificare la sensibilità del mouse tramite le impostazioni rendendoci la vita molto più semplificata all'interno del gioco. [h1]Menù[/h1] Il menù è poco curato dal punto di vista grafico ma allo stesso tempo è completo. Si possono infatti cambiare non solo i volumi del gioco ma anche la sensibilità del mouse e alcuni aspetti grafici. L'unico problema è che quando si vuole uscire dal livello e tornare dal menù principale bisogna per forza uscire dal gioco e riaprirlo. [h1]Riassunto[/h1] [b]Pro[/b] [list] [*] Grafica molto dettagliata [*] Versione 3D del gioco "Bomberman" [*] Molte impostazioni sia dal punto di vista grafico che dei comandi [*] Menù delle opzioni completo [*] Buon livello di difficoltà [/list] [b]Contro[/b] [list] [*] Non esiste il tasto per tornare al menù principale [/list] [h1]Voto Finale[/h1] [b]Toxic's Vote: ★★★✰✰[/b] [/quote] [code] This review was submitted for [url=http://steamcommunity.com/groups/gaming_until_end]Gaming Until End[/url], through the generous contribution of [url=http://steamcommunity.com/id/HellCowON]HellCow.[/url] [/code]
还行吧。 Not Bad.
3Dボンバーマン
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